poachedguppy

poachedguppy — CS2 Stats

US76561198015777768[U:1:55512040]Steam profile ↗VAC banned

1,702Tracked matches45%Win rate2020Tracked since
1,791Hours in CS5Hrs last 2 wks
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating20,140Top 50% of 29,473 CSDB-tracked playersPink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#14617 of 38382 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate56.9%46.1%47.0%above
Shot accuracy7.6%12.6%12.7%5.1% short
Kill/death ratio1.371.051.07above
Match win rate47.1%45.7%46.4%meets

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpoachedguppyFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,140 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning63
Utility48

0–100 skill scores via Leetify.

Recent form

COLD52444Last 10052%Win rateLLTWLLLWWL

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression7.6
Utility4.8
Positioning6.3
Opening Duels3.4
Clutch3.4

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.3
Utility4.8
Mechanics8.5
Opening Duels3.4
Win Impact3.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time558ms−45ms
first ⅓ avg 603ms → last ⅓ avg 558ms
Headshot accuracy18.2%+0.2%
first ⅓ avg 17.9% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–3
131Biggest win — mirage
7Longest win streak
L2Current streak
78In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 71% over 7ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A23131057%0.02
nukeB23111248%0.02
mirageA148657%-0.02
ancientC125742%-0.01
anubisB105550%0.01
cacheS75271%0.01
inferno4040%-0.03
overpass32167%0.04
office21150%-0.00
poseidon110100%0.05
debris110100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,150Lifetime kills
1.37K/D · Top 10% of Level 7 players
3,201Matches
47.1%Match win rate · Top 50% of Level 7 players
56.9%Headshot % · Top 25% of Level 7 players
7.6%Shot accuracy
8,802MVPs
968Hours (in match)
2,329Bombs planted
692Bombs defused

Most-used weapons

AK-4732,915
AWP8,459
SSG 081,351
MAC-101,013
MP9808
Knife684

Lifetime map wins

3,307nuke
2,012inferno
1,840dust2
1,683vertigo
1,020train
825office
216cbble
114lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

178Matches
53%Win rate
1.25Avg K/D
82.9ADR
50%Headshot %

Clutches & streaks

37%1v1 clutch win
17%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2948%1.1016.5
Nuke2868%1.4718.1
Anubis2446%1.2415.9
Ancient2365%1.4920.9
Inferno2040%1.0618.1
Dust21947%1.1015.5
Vertigo1861%1.2818.7
Train650%1.4417.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
38.1%Accuracy (enemy spotted)
40.4%Spray accuracy
88.4%Counter-strafing
9.0°Preaim
549msReaction time
32.3%T opening success
55.0%CT opening success
0.47Enemies flashed / flash
11.1%Flash assists
8.53HE damage / grenade
4.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4671 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3111% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–130.0223%21 Aug
ancient9–13-0.0532%21 Aug
nuke15–15-0.0120%16 Aug
dust213–70.0222%16 Aug
nuke6–130.0016%16 Aug
anubis3–13-0.0230%16 Aug
nuke6–13-0.0416%16 Aug
dust213–30.0823%15 Aug
nuke13–11-0.0314%15 Aug
mirage12–16-0.0415%15 Aug
dust23–130.0617%15 Aug
nuke14–16-0.0226%15 Aug
office13–6-0.0320%15 Aug
ancient13–80.0511%11 Aug
anubis13–50.0316%11 Aug
ancient7–13-0.0516%11 Aug
dust28–13-0.0114%8 Aug
ancient10–13-0.0319%8 Aug
anubis16–130.0123%8 Aug
mirage10–13-0.0919%8 Aug
ancient13–5-0.0514%8 Aug
nuke13–90.0017%8 Aug
anubis7–130.0224%7 Aug
nuke13–90.0915%7 Aug
anubis10–13-0.0414%4 Aug
mirage0–13-0.069%4 Aug
mirage13–10.1012%3 Aug
mirage9–13-0.0313%2 Aug
cache13–11-0.0610%2 Aug
dust213–30.0926%2 Aug
mirage13–80.0215%2 Aug
dust213–7-0.0124%2 Aug
dust213–100.0215%1 Aug
dust29–13-0.0416%1 Aug
ancient5–13-0.0323%1 Aug
dust28–130.0233%1 Aug
cache13–20.0939%1 Aug
nuke10–30.0623%1 Aug
mirage13–30.0228%1 Aug
dust211–13-0.0419%31 Jul
cache6–130.019%30 Jul
nuke10–13-0.0220%30 Jul
nuke11–130.0426%26 Jul
nuke4–13-0.0346%26 Jul
ancient16–120.0121%26 Jul
dust215–150.0122%26 Jul
anubis16–140.0116%26 Jul
dust213–1-0.0232%26 Jul
nuke13–50.0115%26 Jul
dust213–50.0321%26 Jul
mirage13–7-0.0518%26 Jul
dust213–100.0517%26 Jul
dust216–140.0321%26 Jul
cache6–130.0418%25 Jul
nuke13–60.0126%25 Jul
anubis14–160.0517%25 Jul
poseidon9–40.053%25 Jul
debris9–10.059%25 Jul
nuke11–130.0418%23 Jul
nuke16–120.0721%23 Jul
office5–130.0333%23 Jul
cache13–6-0.0115%18 Jul
nuke11–13-0.0319%17 Jul
cache13–10-0.0415%3 Jul
nuke10–130.0417%28 Jun
anubis13–60.0629%28 Jun
mirage13–7-0.0216%28 Jun
mirage13–8-0.0020%28 Jun
mirage13–16-0.0312%27 Jun
ancient11–130.0214%25 Jun
ancient7–13-0.0214%21 Jun
inferno13–16-0.0014%21 Jun
dust213–110.017%21 Jun
dust213–100.0019%21 Jun
dust213–10.1316%21 Jun
anubis7–13-0.0316%21 Jun
ancient13–50.0713%21 Jun
dust213–100.0027%21 Jun
inferno8–13-0.0610%19 Jun
dust27–130.0221%19 Jun
nuke13–100.0225%19 Jun
ancient8–130.0120%17 Jun
nuke10–13-0.0217%17 Jun
overpass13–100.0125%17 Jun
mirage7–13-0.0124%16 Jun
nuke13–30.1319%16 Jun
overpass11–130.0417%16 Jun
dust29–13-0.0019%16 Jun
ancient13–11-0.0115%16 Jun
nuke13–50.0437%16 Jun
anubis13–80.0116%16 Jun
dust213–16-0.0325%15 Jun
inferno15–150.0011%15 Jun
nuke15–15-0.018%15 Jun
cache13–90.0220%14 Jun
inferno9–13-0.0812%14 Jun
mirage13–9-0.0618%12 Jun
mirage13–10-0.0010%12 Jun
overpass13–110.0634%11 Jun
nuke13–90.0416%11 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →