LaserMusen

LaserMusen — CS2 Stats

76561198014512571[U:1:54246843]Steam profile ↗✓ No bans

49Tracked matches47%Win rate2022Tracked since
CSDB Rating2.9 Learning
WingmanSilver III
Ladder ranks via Leetify

Performance scores

Aim33
Positioning31
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY20272Last 4941%Win rateWWLWWLWLLW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Aim3.3
Aggression1.0
Utility2.0
Positioning3.1
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 58% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 706ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning3.1
Utility2.0
Mechanics4.3
Opening Duels0.0
Win Impact3.9

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.03
first ⅓ avg -0.06 → last ⅓ avg -0.03
Reaction time684ms−34ms
first ⅓ avg 718ms → last ⅓ avg 684ms
Headshot accuracy11.0%−2.6%
first ⅓ avg 13.6% → last ⅓ avg 11.0%

Rolling 5-match average across the last 49 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.07Best rating — anubis 13–10
131Biggest win — mirage
5Longest win streak
W2Current streak
34In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 44% over 9mirageWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
mirageC145936%-0.05
infernoC135838%-0.02
anubisC94544%-0.03
dust2440100%-0.03
cache31233%0.00
ancient21150%-0.03
nuke1010%-0.11
overpass1010%-0.06
vertigo1010%-0.12
office1010%-0.14

Across the last 49 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
33.6%Accuracy (enemy spotted)
32.1%Spray accuracy
69.2%Counter-strafing
11.4°Preaim
706msReaction time
18.9%T opening success
20.6%CT opening success
0.34Enemies flashed / flash
0.0%Flash assists
5.87HE damage / grenade
0.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0075% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 705.8135ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3442 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.0215%28 Jul
mirage13–1-0.037%28 Jul
mirage11–13-0.068%27 Jul
anubis13–100.0713%27 Jul
anubis13–11-0.057%26 Jul
inferno5–13-0.0720%21 Jul
dust213–8-0.069%20 Jul
mirage3–13-0.0913%20 Jul
anubis8–13-0.0913%18 Jul
mirage13–2-0.013%17 Jul
inferno13–20.055%17 Jul
ancient13–1-0.0415%13 Jul
mirage13–4-0.016%11 Jul
inferno13–5-0.0215%9 Jul
inferno6–13-0.0517%3 Jul
mirage11–13-0.0410%22 Jun
anubis13–110.0317%22 Jun
cache13–10.0716%17 May
cache4–13-0.0019%15 May
cache9–13-0.078%15 May
inferno13–3-0.0313%4 May
inferno6–130.0626%5 Apr
nuke5–13-0.118%5 Apr
inferno8–13-0.1127%5 Apr
inferno13–30.037%10 Feb
mirage6–13-0.0614%2 Feb
anubis11–13-0.0315%31 Jan
mirage10–13-0.0516%31 Jan
ancient3–13-0.0116%31 Jan
mirage7–13-0.0011%11 Jan
inferno8–130.0210%11 Jan
overpass3–13-0.0610%11 Jan
mirage13–9-0.086%5 Jan
mirage2–13-0.113%9 Nov
inferno7–13-0.087%9 Nov
dust213–10-0.0526%31 Aug
inferno8–13-0.0613%31 Aug
mirage4–13-0.0921%31 Aug
vertigo6–9-0.1219%10 Aug
anubis13–100.0016%9 Aug
inferno13–1-0.0021%9 Aug
mirage13–8-0.038%9 Aug
anubis4–13-0.1319%8 Aug
anubis12–120.0110%21 Jul
inferno11–13-0.0414%25 Jun
anubis8–13-0.0514%25 Jun
mirage12–12-0.0513%22 May
dust213–11-0.0411%7 May
office1–9-0.144%2 Jan

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →