BryanDiedAged34

BryanDiedAged34 — CS2 Stats

SO76561198003656459[U:1:43390731]Steam profile ↗✓ No bans

738Tracked matches45%Win rate2021Tracked since
615Hours in CS
CSDB Rating3.9 Learning
Premier CS Rating13,611Blue band · top ~35.8% of ranked players (population est.)
CSDB Leaderboard#7383 of 10804 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGBryanDiedAged34FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER13,611 · Blue bandcsdb.gg/stats

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Performance scores

Aim50
Positioning44
Utility37

0–100 skill scores via Leetify.

Recent form

COLD45505Last 10045%Win rateWTLLLLLWWL

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Aim5.0
Aggression2.7
Utility3.7
Positioning4.4
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.4
Utility3.7
Mechanics4.8
Opening Duels0.7
Win Impact3.3

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time597ms+24ms
first ⅓ avg 573ms → last ⅓ avg 597ms
Headshot accuracy12.8%−0.5%
first ⅓ avg 13.3% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — nuke 2–13
131Biggest win — mirage
4Longest win streak
85In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 65% over 17nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C1981142%-0.01
ancientS1711665%-0.01
mirageB157847%-0.01
nukeD123925%-0.01
overpassC125742%0.00
trainA116555%-0.02
infernoD62433%-0.01
cache31233%0.03
anubis21150%0.05
agency1010%0.02
grail1010%0.02
office110100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,053Lifetime kills
1.07K/D · Top 50% of tracked players
1,984Matches
49.2%Match win rate · Top 50% of tracked players
33.7%Headshot %
10.0%Shot accuracy
2,552MVPs
615Hours (in match)
1,267Bombs planted
225Bombs defused

Most-used weapons

Lifetime map wins

1,871dust2
1,620office
1,349inferno
1,258nuke
817italy
660train
548assault
534vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
31.7%Accuracy (enemy spotted)
37.7%Spray accuracy
71.4%Counter-strafing
10.1°Preaim
598msReaction time
21.8%T opening success
35.9%CT opening success
0.60Enemies flashed / flash
8.4%Flash assists
6.08HE damage / grenade
13.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5996% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.8014% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache7–20.0021%7 May
cache12–120.0511%6 May
cache5–130.0316%5 May
mirage2–13-0.0626%24 Dec
ancient9–13-0.0214%24 Dec
ancient10–13-0.045%17 Dec
mirage9–13-0.0113%17 Dec
nuke13–10-0.049%15 Dec
mirage13–7-0.0621%15 Dec
mirage3–130.0213%15 Dec
train13–100.0113%5 Oct
mirage13–8-0.028%5 Oct
nuke7–13-0.0312%5 Oct
overpass13–80.0120%18 Sept
nuke9–130.016%18 Sept
agency9–130.0217%17 Sept
nuke2–130.1112%17 Sept
grail9–130.0217%17 Sept
train9–8-0.0517%17 Sept
mirage13–70.0613%17 Sept
train7–130.017%17 Sept
dust22–13-0.0537%17 Sept
dust27–13-0.0413%17 Sept
ancient13–60.038%17 Sept
mirage7–13-0.035%17 Sept
ancient16–120.088%16 Sept
overpass13–60.0812%16 Sept
overpass13–90.0112%15 Sept
inferno10–130.009%15 Sept
dust213–60.004%15 Sept
ancient4–13-0.028%15 Sept
overpass10–13-0.027%15 Sept
overpass11–13-0.0311%14 Sept
dust25–13-0.058%14 Sept
ancient13–110.017%13 Sept
mirage13–6-0.028%13 Sept
inferno13–9-0.047%11 Sept
nuke10–130.008%11 Sept
overpass10–130.0117%11 Sept
overpass6–13-0.0017%11 Sept
train13–10-0.028%11 Sept
mirage14–16-0.0411%11 Sept
dust27–13-0.0510%11 Sept
mirage13–10.0316%11 Sept
ancient13–8-0.074%10 Sept
inferno4–13-0.0111%10 Sept
mirage11–130.0111%10 Sept
dust29–13-0.0613%10 Sept
nuke15–15-0.029%10 Sept
dust25–13-0.0310%8 Sept
nuke13–6-0.0612%8 Sept
dust212–120.0218%8 Sept
overpass5–13-0.024%8 Sept
ancient13–10-0.082%8 Sept
train4–13-0.067%7 Sept
overpass13–6-0.0014%7 Sept
ancient13–10-0.0411%7 Sept
nuke3–13-0.0526%7 Sept
mirage13–40.048%7 Sept
inferno15–15-0.0412%6 Sept
ancient16–140.039%5 Sept
dust213–30.0624%5 Sept
nuke13–40.0738%4 Sept
inferno7–13-0.033%4 Sept
dust213–11-0.0011%4 Sept
train7–13-0.0619%4 Sept
dust213–20.035%4 Sept
overpass6–13-0.019%4 Sept
dust213–60.0116%4 Sept
ancient16–13-0.0225%4 Sept
train5–13-0.0213%3 Sept
mirage5–13-0.0310%3 Sept
nuke14–16-0.068%3 Sept
train15–15-0.0613%3 Sept
mirage13–110.0413%1 Sept
dust211–13-0.0416%1 Sept
overpass8–130.028%1 Sept
ancient4–13-0.0310%1 Sept
train13–7-0.0116%31 Aug
ancient13–60.0616%31 Aug
overpass13–11-0.0013%28 Aug
dust213–60.0221%28 Aug
mirage13–16-0.066%2 Jul
ancient13–20.0310%2 Jul
office13–70.0515%1 Jul
dust213–60.0017%1 Jul
nuke2–13-0.0219%30 Jun
inferno13–100.0511%30 Jun
dust26–13-0.0611%27 Jun
anubis10–130.0422%26 Jun
anubis13–90.066%26 Jun
dust213–11-0.0117%25 Jun
ancient9–13-0.039%25 Jun
ancient7–13-0.067%25 Jun
nuke2–13-0.0212%25 Jun
train13–80.0312%24 Jun
dust212–160.0113%24 Jun
ancient13–100.0513%23 Jun
train13–110.0118%23 Jun
dust26–13-0.0216%23 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →