Ground Score Boofer

Ground Score Boofer — CS2 Stats

76561198002235860[U:1:41970132]Steam profile ↗

795Tracked matches54%Win rate2021Tracked since
480Hours in CS
CSDB Rating5.1 DevelopingHybrid Rifler
Premier CS Rating7,439Light Blue band · top ~67.1% of ranked players (population est.)
CSDB Leaderboard#38011 of 50817 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate46.5%39.7%41.4%above
Shot accuracy9.4%6.7%9.0%above
Kill/death ratio0.890.910.970.08 short
Match win rate45.9%42.1%43.7%above

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGGround Score BooferPREMIER7,439 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning59
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY50464Last 10050%Win rateLWTWLWWWLW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression9.4
Utility3.7
Positioning5.9
Opening Duels4.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.9
Utility3.7
Mechanics5.8
Opening Duels4.3
Win Impact6.2

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time634ms−12ms
first ⅓ avg 646ms → last ⅓ avg 634ms
Headshot accuracy20.4%+1.4%
first ⅓ avg 19.1% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — dust2 13–3
132Biggest win — mirage
4Longest win streak
810In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 83% over 6infernoWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
nukeS2216673%-0.01
dust2B20101050%0.00
ancientA138562%-0.02
cacheD1331023%-0.01
infernoD1221017%-0.04
mirageC125742%-0.00
anubisS65183%0.00
overpass21150%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,560Lifetime kills
0.89K/D
1,315Matches
45.9%Match win rate · Top 25% of Light Blue band
46.5%Headshot % · Top 25% of Light Blue band
9.4%Shot accuracy · Top 50% of Light Blue band
1,962MVPs
480Hours (in match)
1,045Bombs planted
216Bombs defused

Most-used weapons

Lifetime map wins

3,400dust2
1,554inferno
1,422nuke
679train
94vertigo
66office
35aztec
16cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
34.8%Accuracy (enemy spotted)
36.3%Spray accuracy
76.2%Counter-strafing
9.4°Preaim
632msReaction time
45.0%T opening success
49.7%CT opening success
0.45Enemies flashed / flash
4.2%Flash assists
12.56HE damage / grenade
2.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4478 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0126%30 Aug
ancient13–11-0.0612%30 Aug
cache15–150.0416%29 Aug
dust213–30.1016%29 Aug
ancient10–13-0.0211%29 Aug
cache13–100.0523%29 Aug
dust213–80.0916%28 Aug
dust213–110.0412%28 Aug
dust213–16-0.0421%27 Aug
dust213–90.0329%26 Aug
nuke13–90.0124%26 Aug
cache11–13-0.0621%25 Aug
nuke13–30.0232%25 Aug
ancient7–130.0423%24 Aug
nuke15–150.0117%23 Aug
nuke13–70.0522%23 Aug
dust213–8-0.0024%20 Aug
mirage13–3-0.0213%17 Aug
mirage13–80.0237%17 Aug
inferno7–13-0.0220%16 Aug
anubis8–1-0.038%16 Aug
mirage13–20.0613%16 Aug
cache11–13-0.0417%16 Aug
cache11–130.0519%16 Aug
nuke13–9-0.0326%15 Aug
mirage8–130.0220%13 Aug
dust23–13-0.0124%12 Aug
nuke3–13-0.0538%12 Aug
ancient14–16-0.0021%10 Aug
cache9–13-0.0313%9 Aug
dust26–13-0.0615%9 Aug
inferno13–110.0227%8 Aug
inferno8–13-0.0419%7 Aug
anubis13–100.0531%6 Aug
nuke13–9-0.0153%2 Aug
dust213–80.0523%2 Aug
nuke12–4-0.0148%2 Aug
cache14–16-0.048%28 Jul
mirage13–7-0.077%26 Jul
nuke13–90.0313%26 Jul
mirage5–130.0520%26 Jul
cache7–110.0425%22 Jul
dust28–130.0527%19 Jul
inferno12–12-0.0516%19 Jul
dust28–13-0.0135%19 Jul
nuke13–11-0.0023%18 Jul
nuke5–13-0.0828%13 Jul
mirage11–130.0421%13 Jul
cache6–13-0.0523%9 Jul
dust26–13-0.0411%9 Jul
cache13–60.0520%6 Jul
anubis13–10-0.0024%5 Jul
mirage10–13-0.0524%5 Jul
inferno10–13-0.0719%5 Jul
ancient13–11-0.0219%4 Jul
ancient16–130.0226%4 Jul
inferno10–13-0.0015%4 Jul
nuke13–110.0520%4 Jul
nuke13–100.0215%4 Jul
dust211–130.0115%4 Jul
nuke6–13-0.0820%4 Jul
dust213–10-0.0642%3 Jul
dust211–13-0.0718%3 Jul
nuke13–90.0220%3 Jul
nuke13–9-0.0510%3 Jul
ancient16–14-0.0119%3 Jul
ancient13–50.0523%3 Jul
dust25–13-0.0415%3 Jul
nuke13–60.0226%1 Jul
inferno13–8-0.0336%30 Jun
ancient6–13-0.0717%28 Jun
nuke13–70.0220%28 Jun
dust213–10-0.0426%28 Jun
dust216–120.0422%27 Jun
nuke7–13-0.0117%27 Jun
anubis13–30.0124%27 Jun
ancient13–90.0117%27 Jun
nuke13–70.0029%19 Jun
inferno11–13-0.0529%18 Jun
anubis13–10-0.0411%7 Jun
nuke9–5-0.059%7 Jun
mirage13–50.078%7 Jun
dust213–30.0415%7 Jun
mirage4–13-0.0314%7 Jun
cache13–3-0.0612%6 Jun
mirage6–13-0.0515%5 Jun
anubis9–130.0218%5 Jun
nuke5–13-0.116%31 May
inferno9–13-0.0314%31 May
ancient16–14-0.0218%31 May
inferno11–13-0.0514%29 May
overpass13–16-0.0325%27 May
cache8–13-0.0722%26 May
cache12–120.0223%26 May
mirage6–13-0.066%26 May
overpass13–50.0524%26 May
dust29–130.0122%26 May
ancient0–13-0.0833%25 May
ancient13–8-0.0416%25 May
inferno1–13-0.1025%25 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →