Zockerproblem — CS2 Stats

76561197996521600[U:1:36255872]

394Tracked matches31%Win rate2021Tracked since
1,509Hours in CS16Hrs last 2 wks
CSDB Rating2.6 Learning
Premier CS Rating11,570Blue band · top ~46.6% of ranked players (population est.)
CSDB Leaderboard#14312 of 20046 tracked
Ladder ranks via Leetify

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CSDB.GGZockerproblemPREMIER11,570 · Blue bandcsdb.gg/stats

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Performance scores

Aim23
Positioning45
Utility36

0–100 skill scores via Leetify.

Recent form

COLD44506Last 10044%Win rateWLWLWLLLLL

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Aim2.3
Aggression6.1
Utility3.6
Positioning4.5
Opening Duels1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.3
Positioning4.5
Utility3.6
Mechanics2.8
Opening Duels2.1
Win Impact0.0

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time642ms−30ms
first ⅓ avg 672ms → last ⅓ avg 642ms
Headshot accuracy12.9%−1.0%
first ⅓ avg 13.9% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — overpass 5–13
130Biggest win — anubis
5Longest win streak
66In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 56% over 9ancientWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
infernoC1771041%-0.02
ancientD1651131%-0.04
dust2B137654%-0.04
anubisB126650%-0.02
mirageA116555%-0.03
cacheB105550%-0.02
nukeA95456%-0.03
vertigo41325%0.01
office3030%-0.06
overpass31233%0.02
train110100%-0.01
boulder1010%-0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,385Lifetime kills
0.98K/D
2,028Matches
41.9%Match win rate
38.3%Headshot %
15.6%Shot accuracy · Top 25% of tracked players
4,747MVPs
725Hours (in match)
1,868Bombs planted
353Bombs defused

Most-used weapons

AK-474,999
P904,579
UMP-452,672
MP71,984
AWP1,816
MAC-101,260

Lifetime map wins

6,760dust2
2,457cbble
2,063inferno
467nuke
453office
355vertigo
130train
129lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
27.4%Accuracy (enemy spotted)
29.6%Spray accuracy
62.5%Counter-strafing
12.0°Preaim
625msReaction time
27.7%T opening success
46.9%CT opening success
0.36Enemies flashed / flash
1.4%Flash assists
6.94HE damage / grenade
6.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9374% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3595 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.7442% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno16–13-0.0520%28 Aug
mirage3–13-0.0717%27 Aug
anubis13–90.0413%27 Aug
inferno10–13-0.039%25 Aug
anubis13–00.0411%25 Aug
inferno11–130.0011%25 Aug
anubis12–16-0.058%24 Aug
cache6–13-0.0613%24 Aug
inferno8–13-0.0420%24 Aug
anubis4–13-0.0713%22 Aug
ancient11–13-0.048%22 Aug
mirage2–13-0.059%22 Aug
cache4–13-0.0928%18 Aug
ancient3–13-0.0611%18 Aug
ancient6–13-0.0413%18 Aug
ancient13–7-0.047%18 Aug
ancient13–100.0012%18 Aug
inferno16–14-0.0110%17 Aug
mirage13–7-0.106%15 Aug
ancient3–6-0.098%15 Aug
vertigo11–130.0510%14 Aug
cache0–8-0.0019%14 Aug
dust213–80.0416%13 Aug
dust28–13-0.0427%5 Aug
ancient3–13-0.0623%30 Jul
vertigo7–130.0216%30 Jul
ancient12–12-0.0410%29 Jul
ancient10–13-0.059%21 Jul
inferno10–13-0.0411%21 Jul
mirage13–10-0.009%20 Jul
ancient12–12-0.077%20 Jul
dust26–13-0.089%20 Jul
inferno11–13-0.0313%20 Jul
mirage6–0-0.0033%20 Jul
nuke9–1-0.0514%20 Jul
ancient12–12-0.018%19 Jul
inferno13–90.014%19 Jul
cache7–130.035%19 Jul
anubis8–13-0.0612%17 Jul
nuke11–130.0210%17 Jul
office11–13-0.096%17 Jul
mirage6–13-0.089%17 Jul
dust213–8-0.0611%17 Jul
inferno8–13-0.027%17 Jul
inferno4–130.0013%17 Jul
ancient8–13-0.027%17 Jul
train13–8-0.0110%16 Jul
overpass5–130.0811%16 Jul
ancient13–90.0110%16 Jul
inferno15–150.0015%16 Jul
anubis5–130.0214%16 Jul
nuke13–60.036%16 Jul
cache13–9-0.0622%16 Jul
ancient10–13-0.0610%15 Jul
inferno6–13-0.056%15 Jul
dust28–13-0.1113%15 Jul
nuke2–13-0.1013%15 Jul
mirage13–90.0110%15 Jul
cache13–11-0.0112%15 Jul
inferno13–60.0313%15 Jul
anubis13–7-0.098%15 Jul
cache13–6-0.025%15 Jul
overpass4–13-0.0314%15 Jul
mirage13–11-0.0216%15 Jul
vertigo13–5-0.0511%15 Jul
anubis8–13-0.0118%14 Jul
anubis13–10-0.032%14 Jul
dust213–5-0.059%14 Jul
dust23–13-0.0114%14 Jul
dust213–7-0.0422%14 Jul
inferno13–11-0.067%14 Jul
cache13–10-0.0222%14 Jul
dust213–10-0.0632%14 Jul
anubis10–13-0.0711%14 Jul
nuke13–90.0411%14 Jul
mirage1–8-0.0314%14 Jul
dust29–4-0.0017%14 Jul
mirage13–8-0.009%14 Jul
inferno13–40.0316%14 Jul
cache4–13-0.014%13 Jul
ancient13–11-0.0911%13 Jul
nuke4–9-0.1312%13 Jul
nuke13–80.0310%13 Jul
office10–13-0.0317%13 Jul
dust29–13-0.0411%13 Jul
vertigo8–130.0113%13 Jul
anubis13–40.0111%13 Jul
inferno12–12-0.0213%13 Jul
boulder12–12-0.0920%12 Jul
inferno13–7-0.0314%12 Jul
ancient16–140.0415%12 Jul
mirage6–13-0.0210%12 Jul
overpass13–70.0111%12 Jul
nuke13–9-0.089%11 Jul
dust213–5-0.0110%11 Jul
dust21–13-0.0433%11 Jul
anubis13–9-0.026%11 Jul
nuke3–13-0.0414%11 Jul
office5–13-0.0619%11 Jul
cache13–80.0110%11 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →