Scooby — CS2 Stats

76561197987611309[U:1:27345581]

836Tracked matches63%Win rate2023Tracked since
763Hours in CS
CSDB Rating4.6 Developing
Premier CS Rating13,646Blue band · top ~35.6% of ranked players (population est.)
CSDB Leaderboard#18125 of 27138 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate35.0%42.5%44.2%9.2% short
Shot accuracy13.2%10.9%11.2%above
Kill/death ratio1.170.991.04above
Match win rate42.5%44.2%45.3%2.8% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGScoobyFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER13,646 · Blue bandcsdb.gg/stats

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Performance scores

Aim49
Positioning51
Utility12

0–100 skill scores via Leetify.

Recent form

COLD47449Last 10047%Win rateLWLLWLLTLW

Last 10 vs previous 10: -30pp win rate · +0.00 avg rating

Player DNA

Aim4.9
Aggression5.1
Utility1.2
Positioning5.1
Opening Duels2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.1
Utility1.2
Mechanics6.8
Opening Duels2.2
Win Impact9.3

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time591ms−34ms
first ⅓ avg 626ms → last ⅓ avg 591ms
Headshot accuracy13.6%+0.9%
first ⅓ avg 12.7% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 13–5
130Biggest win — mirage
6Longest win streak
69In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 63% over 16infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheC1971237%0.02
dust2A1610663%0.01
mirageB157847%-0.01
infernoD124833%-0.01
nukeB115645%-0.02
ancientB84450%-0.01
overpassB63350%-0.02
vertigoA53260%0.02
anubisA53260%-0.00
train31233%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,536Lifetime kills
1.17K/D · Top 25% of Level 4 players
2,707Matches
42.5%Match win rate
35.0%Headshot %
13.2%Shot accuracy · Top 50% of Level 4 players
4,199MVPs
763Hours (in match)
2,183Bombs planted
337Bombs defused

Most-used weapons

Lifetime map wins

2,763dust2
1,905inferno
1,328vertigo
1,284nuke
638office
410train
171italy
130cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
33%Win rate
0.77Avg K/D
ADR
34%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
28.9%Accuracy (enemy spotted)
31.6%Spray accuracy
80.4%Counter-strafing
11.0°Preaim
579msReaction time
34.5%T opening success
43.2%CT opening success
0.12Enemies flashed / flash
3.6%Flash assists
8.17HE damage / grenade
0.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3221% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1228 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.5098% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke0–13-0.1117%11 Aug
vertigo13–11-0.0213%11 Aug
inferno9–13-0.018%11 Aug
overpass3–13-0.0215%6 Aug
dust213–60.0413%6 Aug
dust210–130.0115%31 Jul
train11–13-0.029%31 Jul
cache12–120.0214%30 Jul
mirage4–13-0.0312%30 Jul
ancient13–3-0.0123%30 Jul
dust213–90.0213%30 Jul
vertigo13–5-0.0011%30 Jul
nuke13–11-0.0512%29 Jul
nuke13–11-0.0617%28 Jul
anubis10–13-0.0622%28 Jul
cache9–130.047%24 Jul
inferno13–50.006%24 Jul
dust23–1-0.050%24 Jul
mirage9–13-0.0214%23 Jul
dust212–120.0029%23 Jul
inferno13–8-0.0317%23 Jul
cache13–70.1216%22 Jul
nuke12–12-0.0215%22 Jul
dust213–40.129%22 Jul
ancient13–60.0012%22 Jul
overpass13–50.0212%21 Jul
mirage13–10-0.038%21 Jul
dust213–4-0.0123%21 Jul
mirage13–11-0.0622%20 Jul
inferno11–130.0416%16 Jul
mirage13–00.073%16 Jul
ancient9–130.0019%16 Jul
mirage6–13-0.0210%16 Jul
nuke13–70.046%16 Jul
cache10–13-0.027%10 Jul
nuke10–13-0.0224%10 Jul
dust28–130.0114%10 Jul
anubis10–20.0521%9 Jul
ancient12–12-0.019%9 Jul
mirage4–13-0.0219%8 Jul
cache5–13-0.0016%8 Jul
mirage13–8-0.029%8 Jul
dust213–5-0.0416%8 Jul
inferno6–13-0.0111%7 Jul
cache10–13-0.0210%5 Jul
train13–10-0.0512%5 Jul
inferno4–13-0.0817%2 Jul
mirage13–70.0817%2 Jul
ancient10–13-0.0211%1 Jul
cache9–00.076%1 Jul
mirage10–13-0.0014%30 Jun
nuke12–120.0016%30 Jun
anubis13–10.079%30 Jun
inferno12–12-0.0318%25 Jun
dust213–9-0.029%25 Jun
cache5–13-0.027%18 Jun
anubis13–3-0.029%18 Jun
inferno7–13-0.0219%18 Jun
dust213–00.045%18 Jun
vertigo7–13-0.029%11 Jun
cache13–40.0310%11 Jun
ancient13–80.0111%11 Jun
inferno13–50.1520%11 Jun
mirage11–13-0.0510%10 Jun
nuke13–100.0215%10 Jun
overpass10–13-0.0413%10 Jun
mirage11–13-0.069%23 May
cache9–130.0316%23 May
nuke11–130.0912%22 May
cache12–12-0.046%22 May
mirage9–13-0.0811%22 May
ancient9–13-0.0416%22 May
cache13–10-0.078%22 May
dust213–60.0512%22 May
inferno10–13-0.056%21 May
cache8–130.0515%15 May
dust211–13-0.0111%15 May
dust212–12-0.0020%13 May
nuke13–8-0.0222%13 May
cache13–20.0623%12 May
mirage13–50.0510%12 May
inferno13–9-0.0314%12 May
dust213–50.0113%8 May
cache11–13-0.0116%7 May
nuke4–13-0.0511%7 May
overpass10–1-0.0225%7 May
cache13–11-0.0110%7 May
cache11–13-0.0215%30 Apr
cache13–30.055%30 Apr
cache11–130.0319%30 Apr
vertigo12–120.0714%23 Apr
mirage13–30.0419%23 Apr
train10–13-0.017%23 Apr
ancient13–10-0.015%23 Apr
dust24–13-0.084%23 Apr
vertigo13–50.0911%19 Mar
inferno8–13-0.0712%12 Mar
anubis6–13-0.0613%12 Mar
overpass6–13-0.0010%12 Mar
overpass13–3-0.059%6 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →