Just Win Baby

Just Win Baby — CS2 Stats

CA76561197974691587[U:1:14425859]Steam profile ↗✓ No bans

1,272Tracked matches69%Win rate2020Tracked since
3,565Hours in CS
CSDB Rating7.8 StrongAggressive Rifler
Premier CS Rating26,661Top 25% of 819 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#1063 of 15415 tracked
Ladder ranks via Leetify

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CSDB.GGJust Win BabyPREMIER26,661 · Red bandcsdb.gg/stats

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Performance scores

Aim91
Positioning65
Utility51

0–100 skill scores via Leetify.

Recent form

HOT602911Last 10060%Win rateTWTWWWWTWW

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression9.1
Utility5.1
Positioning6.5
Opening Duels3.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 95% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.5
Utility5.1
Mechanics8.3
Opening Duels3.8
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time574ms−43ms
first ⅓ avg 617ms → last ⅓ avg 574ms
Headshot accuracy16.1%+1.0%
first ⅓ avg 15.0% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — anubis 13–1
131Biggest win — anubis
6Longest win streak
45In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 80% over 15anubisWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2S2014670%0.03
nukeA169756%0.04
mirageS1512380%0.02
cacheB157847%0.02
infernoB115645%0.01
ancientS118373%0.05
anubisC73443%0.02
train2020%0.03
overpass21150%0.03
vertigo110100%0.08

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

146,507Lifetime kills
1.33K/D · Top 10% of tracked players
9,511Matches
52.2%Match win rate · Top 25% of tracked players
35.7%Headshot %
14.3%Shot accuracy · Top 50% of tracked players
14,949MVPs
3,565Hours (in match)
7,655Bombs planted
1,830Bombs defused

Most-used weapons

AK-4749,673
AWP14,375
MP77,718
P2504,090
FAMAS4,009
UMP-453,667

Lifetime map wins

11,065inferno
9,224dust2
4,839nuke
3,503train
2,699cbble
966office
603vertigo
248italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
45.3%Accuracy (enemy spotted)
51.4%Spray accuracy
87.4%Counter-strafing
10.2°Preaim
566msReaction time
41.2%T opening success
49.5%CT opening success
0.48Enemies flashed / flash
4.8%Flash assists
7.69HE damage / grenade
6.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4761 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–120.0012%28 Aug
inferno13–50.0222%28 Aug
dust212–120.0518%27 Aug
ancient13–30.0011%27 Aug
mirage13–80.0321%27 Aug
cache13–10-0.0114%27 Aug
mirage13–110.0414%27 Aug
inferno12–12-0.0410%26 Aug
nuke13–50.1516%26 Aug
mirage13–80.0618%26 Aug
anubis6–130.0012%26 Aug
dust213–80.0921%26 Aug
cache3–4-0.050%26 Aug
ancient13–110.0513%26 Aug
inferno8–13-0.0015%26 Aug
mirage13–60.0621%26 Aug
anubis13–10.2127%25 Aug
ancient13–8-0.0210%25 Aug
train12–120.0418%25 Aug
cache4–13-0.0123%25 Aug
ancient13–20.1717%22 Aug
cache13–50.018%22 Aug
cache13–50.0829%22 Aug
nuke13–40.0223%22 Aug
inferno6–130.0721%22 Aug
nuke13–7-0.0317%22 Aug
dust210–130.0616%22 Aug
mirage13–9-0.0321%22 Aug
cache12–16-0.0015%22 Aug
nuke8–130.0714%21 Aug
mirage7–10.030%21 Aug
nuke13–4-0.0211%21 Aug
overpass12–120.0520%21 Aug
nuke13–100.0223%20 Aug
dust213–9-0.0413%19 Aug
mirage13–60.0621%19 Aug
dust28–2-0.0112%19 Aug
mirage5–1-0.0522%19 Aug
dust213–40.0118%18 Aug
ancient10–130.0118%18 Aug
mirage7–130.0922%18 Aug
dust213–9-0.0116%18 Aug
dust213–100.029%18 Aug
cache13–10-0.0024%15 Aug
ancient13–90.0613%15 Aug
dust25–13-0.0219%15 Aug
nuke13–90.0816%15 Aug
cache12–120.1617%15 Aug
nuke2–30.1015%15 Aug
cache13–70.0422%14 Aug
dust213–40.0567%14 Aug
anubis14–16-0.0029%14 Aug
inferno13–110.0114%14 Aug
inferno9–13-0.0418%14 Aug
dust213–30.0931%14 Aug
dust216–120.0313%11 Aug
dust213–70.0238%11 Aug
nuke8–130.0019%11 Aug
dust29–130.0416%11 Aug
dust213–8-0.0418%11 Aug
nuke13–80.0711%11 Aug
nuke13–10.1025%11 Aug
anubis5–13-0.089%11 Aug
anubis13–4-0.0324%11 Aug
mirage13–80.0311%11 Aug
nuke12–120.0314%11 Aug
inferno13–100.0314%9 Aug
ancient13–80.038%9 Aug
mirage13–90.0916%9 Aug
ancient11–130.0810%9 Aug
overpass13–7-0.0010%8 Aug
nuke2–12-0.048%8 Aug
cache10–13-0.0312%8 Aug
train3–130.0117%8 Aug
inferno13–50.0336%7 Aug
inferno8–130.018%7 Aug
vertigo13–60.0818%7 Aug
nuke13–30.0420%7 Aug
nuke6–130.038%6 Aug
cache4–130.0020%6 Aug
anubis13–100.0011%6 Aug
ancient13–110.027%6 Aug
cache13–80.0219%6 Aug
anubis9–130.0416%5 Aug
ancient13–50.1011%5 Aug
dust212–120.1318%5 Aug
nuke8–130.0412%5 Aug
mirage13–100.0017%1 Aug
dust213–90.0216%1 Aug
dust213–30.0720%1 Aug
cache15–150.0616%1 Aug
cache7–13-0.0117%1 Aug
dust211–130.0218%1 Aug
ancient12–120.0420%1 Aug
dust213–40.0311%1 Aug
mirage6–13-0.0222%31 Jul
cache13–30.0516%31 Jul
inferno12–120.0016%31 Jul
mirage13–8-0.0311%31 Jul
inferno16–13-0.0110%31 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →