Swag

Swag — CS2 Stats

JP76561199802616667[U:1:1842350939]Steam profile ↗

432Tracked matches41%Win rate2025Tracked since
493Hours in CS5Hrs last 2 wks
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating10,946Blue band · top ~49.9% of ranked players (population est.)
CSDB Leaderboard#36719 of 52233 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate39.6%41.4%44.2%4.6% short
Shot accuracy0.0%9.0%11.6%11.6% short
Kill/death ratio1.360.971.03above
Match win rate54.2%43.7%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGSwagPREMIER10,946 · Blue bandcsdb.gg/stats

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Performance scores

Aim69
Positioning52
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY54442Last 10054%Win rateWLLWWLLWWL

Last 10 vs previous 10: +20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression6.6
Utility4.4
Positioning5.2
Opening Duels2.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.2
Utility4.4
Mechanics6.3
Opening Duels2.3
Win Impact2.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time593ms−20ms
first ⅓ avg 613ms → last ⅓ avg 593ms
Headshot accuracy20.1%+1.5%
first ⅓ avg 18.6% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.30Best rating — mirage 13–4
130Biggest win — ancient
6Longest win streak
68In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 67% over 15cacheWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA1911858%0.05
infernoS1510567%0.03
dust2B157847%0.05
nukeB147750%0.04
ancientB147750%0.02
cacheC104640%0.01
vertigoC52340%0.06
anubis43175%0.06
train43175%0.07

Across the last 100 tracked matches.

Lifetime stats

13,630Lifetime kills
1.36K/D · Top 5% of Blue band
766Matches
54.2%Match win rate · Top 5% of Blue band
39.6%Headshot %
0.0%Shot accuracy
2,086MVPs
277Hours (in match)
454Bombs planted
265Bombs defused

Most-used weapons

Lifetime map wins

2,451dust2
1,019inferno
755nuke
241vertigo
204train
13office
2italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
33.4%Accuracy (enemy spotted)
32.5%Spray accuracy
78.3%Counter-strafing
8.4°Preaim
593msReaction time
28.3%T opening success
48.1%CT opening success
0.37Enemies flashed / flash
4.3%Flash assists
7.38HE damage / grenade
14.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3662 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.2551% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno13–100.017%27 Aug
anubis8–130.0119%27 Aug
mirage11–13-0.0216%25 Aug
mirage13–70.036%24 Aug
mirage13–70.1018%24 Aug
nuke5–130.0020%24 Aug
train5–13-0.0222%17 Aug
nuke13–40.0333%16 Aug
dust213–80.0831%16 Aug
mirage9–130.0023%11 Aug
dust23–13-0.0116%8 Aug
nuke13–11-0.0428%8 Aug
train13–110.1821%7 Aug
nuke4–130.0322%7 Aug
dust24–13-0.0213%7 Aug
ancient11–13-0.0212%6 Aug
dust210–130.0524%6 Aug
mirage10–130.0418%6 Aug
dust28–130.0720%5 Aug
nuke3–10.0829%5 Aug
dust21–60.0211%5 Aug
vertigo13–40.1317%5 Aug
vertigo10–130.1020%4 Aug
mirage15–15-0.0613%4 Aug
anubis13–110.0818%4 Aug
dust211–130.0729%4 Aug
vertigo2–13-0.0421%3 Aug
nuke4–130.0031%3 Aug
inferno13–5-0.0327%1 Aug
mirage13–40.0323%1 Aug
ancient5–13-0.0321%31 Jul
train13–110.0514%31 Jul
mirage13–40.3021%31 Jul
nuke9–130.0621%28 Jul
cache12–120.0228%28 Jul
anubis13–70.0818%28 Jul
anubis13–50.0830%28 Jul
nuke7–130.0717%28 Jul
mirage11–130.0432%27 Jul
cache13–40.0317%27 Jul
inferno13–100.1330%27 Jul
ancient13–00.1220%26 Jul
nuke13–80.2227%26 Jul
nuke13–60.0514%24 Jul
cache7–13-0.0113%24 Jul
vertigo13–90.0913%24 Jul
inferno13–80.1621%24 Jul
cache6–13-0.0816%20 Jul
cache9–130.0317%17 Jul
dust213–100.0321%17 Jul
train13–20.0813%17 Jul
mirage13–90.0321%17 Jul
dust29–40.0527%17 Jul
inferno7–13-0.0016%14 Jul
cache13–70.0523%14 Jul
cache13–16-0.0319%13 Jul
mirage13–60.1619%13 Jul
cache13–60.1015%13 Jul
inferno13–60.1027%13 Jul
dust213–10.1930%13 Jul
dust213–20.1113%13 Jul
mirage13–50.2526%11 Jul
mirage14–16-0.0123%10 Jul
inferno13–60.0616%10 Jul
inferno13–80.0410%10 Jul
ancient13–110.1121%10 Jul
dust211–13-0.0617%10 Jul
inferno13–4-0.0424%10 Jul
ancient7–13-0.0318%9 Jul
cache16–120.0310%9 Jul
mirage13–90.0319%9 Jul
ancient9–00.1013%9 Jul
inferno13–100.0912%9 Jul
mirage16–120.0214%9 Jul
inferno4–130.019%9 Jul
dust213–70.0819%9 Jul
ancient13–20.0111%8 Jul
mirage6–00.000%8 Jul
nuke13–20.0215%8 Jul
cache1–13-0.0323%7 Jul
dust29–120.0321%7 Jul
vertigo6–130.0320%7 Jul
ancient8–13-0.0220%6 Jul
nuke5–13-0.0817%4 Jul
inferno8–130.0028%4 Jul
ancient13–50.0016%27 Jun
dust213–80.0426%24 Jun
mirage10–13-0.0023%24 Jun
mirage13–160.0318%24 Jun
ancient11–13-0.0313%23 Jun
nuke11–130.0024%21 Jun
ancient13–10-0.0217%21 Jun
inferno16–120.0615%20 Jun
inferno7–13-0.0115%19 Jun
ancient13–80.0425%19 Jun
ancient9–130.0623%12 Jun
ancient6–13-0.0020%4 Jun
nuke16–120.0428%3 Jun
mirage13–80.0127%3 Jun
inferno7–13-0.0628%2 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →