Guitar Hero — CS2 Stats

76561199777579901[U:1:1817314173]

615Tracked matches66%Win rate2024Tracked since
488Hours in CS9Hrs last 2 wks
CSDB Rating7.5 StrongAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim92
Positioning60
Utility59

0–100 skill scores via Leetify.

Recent form

HOT56377Last 10056%Win rateWLWLWWLWWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression6.6
Utility5.9
Positioning6.0
Opening Duels3.6

Sharp aimerExcellent counter-strafingStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 95% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.0
Utility5.9
Mechanics8.7
Opening Duels3.6
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time550ms−133ms
first ⅓ avg 682ms → last ⅓ avg 550ms
Headshot accuracy23.9%−1.3%
first ⅓ avg 25.1% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 13–5
131Biggest win — dust2
6Longest win streak
77In matches decided by ≤2 rounds
1Overtime games

Map breakdown

trainBest map · 80% over 5ancientWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B20101050%0.05
cacheB179853%0.02
infernoB137654%0.04
mirageB105550%-0.00
vertigoS86275%0.02
nukeS86275%0.01
ancientC52340%0.00
trainS54180%0.01
officeC52340%0.01
overpass42250%0.00
anubis220100%0.07
italy1010%-0.00
shelter1010%0.02
boulder110100%0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,787Lifetime kills
1.45K/D · Top 10% of tracked players
787Matches
51.1%Match win rate · Top 25% of tracked players
61.7%Headshot % · Top 5% of tracked players
0.0%Shot accuracy
2,117MVPs
257Hours (in match)
995Bombs planted
307Bombs defused

Most-used weapons

Lifetime map wins

1,113dust2
930inferno
847nuke
627vertigo
589train
148office
17italy
12ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
39.4%Accuracy (enemy spotted)
43.1%Spray accuracy
89.1%Counter-strafing
8.8°Preaim
544msReaction time
33.7%T opening success
55.0%CT opening success
0.77Enemies flashed / flash
6.2%Flash assists
7.95HE damage / grenade
6.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6596% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0227%29 Aug
ancient11–13-0.0618%29 Aug
vertigo13–40.0938%29 Aug
mirage10–13-0.0317%29 Aug
dust213–10.1128%28 Aug
cache13–90.0633%28 Aug
cache11–130.1125%26 Aug
train13–60.1019%25 Aug
dust213–110.0315%25 Aug
vertigo13–7-0.0130%25 Aug
inferno4–90.0721%24 Aug
inferno13–50.1427%23 Aug
dust25–130.0818%23 Aug
nuke13–100.1024%23 Aug
cache11–13-0.0418%23 Aug
inferno13–110.0427%16 Aug
vertigo6–13-0.0416%12 Aug
cache13–6-0.0132%12 Aug
train9–13-0.0523%12 Aug
inferno13–90.0345%12 Aug
nuke13–60.0616%5 Aug
dust213–40.0422%5 Aug
anubis13–30.0438%2 Aug
dust210–13-0.0319%31 Jul
cache12–120.0924%31 Jul
italy4–13-0.0017%27 Jul
mirage13–9-0.0515%25 Jul
inferno13–60.1015%25 Jul
anubis13–110.0921%25 Jul
vertigo13–60.0410%25 Jul
cache13–50.1125%25 Jul
office13–50.0534%24 Jul
dust212–12-0.0031%24 Jul
office12–12-0.0218%22 Jul
vertigo13–7-0.0125%19 Jul
nuke13–3-0.0331%19 Jul
dust213–20.0615%15 Jul
shelter12–120.0218%14 Jul
cache13–90.0321%14 Jul
ancient13–90.0727%14 Jul
train13–90.0530%9 Jul
boulder13–50.1022%9 Jul
inferno6–13-0.0710%4 Jul
dust213–10.0938%4 Jul
ancient2–13-0.0528%4 Jul
nuke13–60.0528%4 Jul
dust213–20.1236%3 Jul
inferno13–70.0036%3 Jul
inferno13–10.0518%3 Jul
dust214–160.0726%2 Jul
vertigo13–110.0632%28 Jun
cache9–130.0533%28 Jun
dust213–40.0531%25 Jun
inferno10–13-0.0218%20 Jun
ancient13–80.0121%20 Jun
mirage7–13-0.0618%20 Jun
mirage13–90.0124%20 Jun
mirage13–7-0.0321%13 Jun
nuke12–40.0416%12 Jun
overpass7–130.0317%12 Jun
cache0–10-0.0520%6 Jun
vertigo13–100.0523%6 Jun
dust211–130.0741%1 Jun
inferno11–130.1420%1 Jun
train13–5-0.0416%25 May
dust23–130.0031%24 May
mirage13–70.0921%24 May
inferno3–130.0138%24 May
cache11–13-0.0120%23 May
mirage6–13-0.0415%23 May
cache12–120.0622%8 May
cache13–80.0213%6 May
cache3–13-0.0315%6 May
cache13–90.0626%1 May
cache13–3-0.0414%1 May
cache13–70.0115%1 May
nuke12–120.0035%22 Apr
inferno10–13-0.0218%22 Apr
dust213–10-0.0029%19 Apr
mirage2–13-0.0517%18 Apr
dust25–130.0528%18 Apr
overpass8–13-0.0120%18 Apr
overpass13–11-0.0117%12 Apr
dust213–5-0.0231%11 Apr
nuke13–8-0.0332%11 Apr
dust212–120.0631%3 Apr
office0–13-0.0531%3 Apr
mirage13–30.1425%3 Apr
nuke1–6-0.1043%3 Apr
office9–10.0820%3 Apr
inferno13–30.0225%3 Apr
dust23–130.0038%2 Apr
train13–60.0124%27 Mar
mirage9–13-0.0125%27 Mar
dust213–110.0831%25 Mar
overpass13–6-0.0032%18 Mar
office0–30.0033%18 Mar
ancient9–130.0424%18 Mar
vertigo6–13-0.0021%18 Mar
dust210–130.0623%15 Mar

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →