tomoz — CS2 Stats

76561199756289994[U:1:1796024266]

97Tracked matches47%Win rate2024Tracked since
186Hours in CS5Hrs last 2 wks
CSDB Rating5.4 DevelopingAggressive Rifler
Premier CS Rating9,569Light Blue band · top ~57% of ranked players (population est.)
CSDB Leaderboard#39677 of 54651 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate51.9%39.7%41.4%above
Shot accuracy0.0%6.7%9.0%9.0% short
Kill/death ratio0.800.910.970.17 short
Match win rate34.0%42.1%43.7%9.7% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGtomozPREMIER9,569 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim74
Positioning62
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY43513Last 9744%Win rateLWWLLWLLLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression9.0
Utility3.3
Positioning6.2
Opening Duels5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 675ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.2
Utility3.3
Mechanics7.7
Opening Duels5.0
Win Impact3.9

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time684ms−3ms
first ⅓ avg 687ms → last ⅓ avg 684ms
Headshot accuracy20.1%−6.5%
first ⅓ avg 26.6% → last ⅓ avg 20.1%

Rolling 5-match average across the last 97 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — mirage 13–1
130Biggest win — cache
4Longest win streak
55In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 55% over 20ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB37172046%0.00
dust2A2011955%0.00
nukeC135838%-0.03
ancientD93633%-0.02
cacheC73443%-0.02
infernoC73443%-0.02
vertigo31233%-0.01
anubis1010%0.03

Across the last 97 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,906Lifetime kills
0.80K/D
241Matches
34.0%Match win rate
51.9%Headshot % · Top 10% of Light Blue band
0.0%Shot accuracy
358MVPs
73Hours (in match)
139Bombs planted
26Bombs defused

Most-used weapons

Lifetime map wins

403dust2
174nuke
123vertigo
118inferno
4train
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
38.8%Accuracy (enemy spotted)
36.6%Spray accuracy
84.7%Counter-strafing
9.5°Preaim
675msReaction time
46.2%T opening success
53.4%CT opening success
0.42Enemies flashed / flash
3.4%Flash assists
7.49HE damage / grenade
3.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4242 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke14–16-0.0319%28 Aug
cache13–2-0.0227%28 Aug
dust213–90.0728%26 Aug
mirage0–13-0.0419%26 Aug
mirage9–13-0.036%21 Aug
dust216–120.0226%14 Aug
ancient6–13-0.0113%8 Aug
dust25–13-0.0611%8 Aug
inferno5–13-0.0612%8 Aug
mirage13–2-0.0312%8 Aug
nuke7–13-0.0126%8 Aug
dust25–13-0.0431%6 Aug
ancient2–13-0.0321%6 Aug
mirage13–60.0531%6 Aug
dust213–6-0.0137%6 Aug
mirage13–30.0325%6 Aug
dust26–13-0.0513%5 Aug
mirage11–13-0.0112%5 Aug
mirage0–13-0.0229%4 Aug
nuke13–11-0.0521%4 Aug
inferno13–40.1318%4 Aug
mirage11–13-0.0213%3 Aug
mirage4–2-0.0856%3 Aug
mirage13–30.0918%3 Aug
ancient9–13-0.0122%3 Aug
mirage16–120.0618%3 Aug
ancient10–130.0218%3 Aug
mirage8–130.038%3 Aug
dust213–10-0.0523%3 Aug
inferno13–1-0.036%2 Aug
nuke5–13-0.0311%2 Aug
mirage10–13-0.0316%2 Aug
mirage16–130.0125%2 Aug
mirage7–130.0213%2 Aug
dust213–9-0.0017%2 Aug
nuke5–13-0.0630%2 Aug
mirage13–11-0.0220%1 Aug
inferno13–20.0110%1 Aug
mirage13–10.1223%1 Aug
mirage9–13-0.0419%31 Jul
cache13–80.0110%31 Jul
vertigo12–12-0.0112%31 Jul
mirage7–13-0.0414%25 Jul
cache6–13-0.0518%24 Jul
ancient11–20.0335%24 Jul
dust24–130.0217%24 Jul
dust23–130.1020%18 Jul
nuke13–9-0.0213%18 Jul
nuke12–12-0.0024%17 Jul
dust24–13-0.0321%17 Jul
nuke13–5-0.0023%17 Jul
cache2–13-0.0022%17 Jul
mirage11–130.0216%17 Jul
mirage5–13-0.0523%16 Jul
ancient13–16-0.074%16 Jul
cache5–13-0.0521%16 Jul
inferno4–13-0.039%16 Jul
nuke1–6-0.0750%16 Jul
nuke12–16-0.0914%11 Jul
dust213–50.0415%11 Jul
cache13–00.0336%11 Jul
mirage8–13-0.0515%11 Jul
vertigo13–00.0510%2 May
cache10–13-0.0619%1 May
mirage1–13-0.100%1 May
mirage13–9-0.048%17 Apr
dust27–13-0.0722%13 Apr
mirage13–11-0.0425%10 Apr
ancient2–13-0.110%10 Apr
mirage9–13-0.083%27 Mar
dust213–10-0.0412%27 Mar
nuke13–5-0.0213%20 Mar
mirage7–13-0.0612%20 Mar
inferno7–13-0.0514%9 Mar
dust216–12-0.0621%8 Mar
mirage1–13-0.0326%8 Mar
mirage7–13-0.059%8 Mar
dust26–130.0152%8 Mar
mirage10–13-0.0630%8 Mar
nuke13–4-0.0424%8 Mar
ancient13–10-0.0517%7 Mar
mirage13–70.0231%30 Oct
dust213–11-0.0027%30 Oct
vertigo11–13-0.0724%30 Oct
mirage13–10.1232%26 Oct
anubis12–120.0341%25 Oct
mirage13–60.0936%25 Oct
dust213–70.0540%19 Oct
mirage13–10.2162%19 Oct
mirage0–3-0.0250%19 Oct
mirage13–60.1936%19 Oct
mirage13–10.0150%19 Oct
nuke6–90.0533%13 Oct
ancient13–40.0431%12 Oct
dust213–50.1928%12 Oct
inferno5–13-0.1125%4 Oct
dust210–13-0.0618%13 Aug

Match data via Leetify.

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →