kempulavajarit — CS2 Stats
76561199736697333[U:1:1776431605]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Light Blue band median | Blue band median | vs Blue band |
|---|---|---|---|---|
| Headshot rate | 39.5% | 40.1% | 41.7% | 2.1% short |
| Shot accuracy | 0.0% | 7.6% | 8.8% | 8.8% short |
| Kill/death ratio | 0.88 | 0.92 | 0.97 | 0.09 short |
| Match win rate | 52.0% | 42.2% | 43.8% | above |
This profile matches the typical Blue band player on 1 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 85% playstyle similarity
Most alike: opening-duel success, opening-fight frequency.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 714ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWLWLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 4 | 25% | 0.74 | 13.0 |
| Anubis | 2 | 50% | 0.88 | 14.0 |
| Nuke | 2 | 50% | 1.72 | 26.5 |
| Inferno | 1 | 100% | 0.82 | 14.0 |
| Vertigo | 1 | 0% | 0.94 | 17.0 |
| Dust2 | 1 | 0% | 0.62 | 8.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 SettingsAim Training →
Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.
Reaction time 713.539ms — above the 700ms mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 36.8973% — below the 40% mark we flag