Oh Deer — CS2 Stats

76561199729466231[U:1:1769200503]

1,308Tracked matches43%Win rate2024Tracked since
991Hours in CS17Hrs last 2 wks
CSDB Rating3.4 Learning
WingmanSilver Elite Master
Ladder ranks via Leetify

Performance scores

Aim33
Positioning36
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY45496Last 10045%Win rateWWLLWLWWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Aim3.3
Aggression0.6
Utility5.2
Positioning3.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.86 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 41% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning3.6
Utility5.2
Mechanics3.6
Opening Duels1.3
Win Impact2.8

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time660ms−56ms
first ⅓ avg 716ms → last ⅓ avg 660ms
Headshot accuracy12.3%+0.6%
first ⅓ avg 11.7% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — overpass 9–2
131Biggest win — inferno
6Longest win streak
W2Current streak
67In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 67% over 9nukeWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
dust2C2381535%-0.04
mirageC167944%-0.02
ancientA159660%-0.02
nukeD1331023%-0.03
anubisA106460%-0.02
infernoS96367%-0.05
cacheD72529%-0.03
overpassA53260%0.01
vertigo1010%0.02
office110100%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,845Lifetime kills
0.90K/D
1,895Matches
48.7%Match win rate · Top 50% of tracked players
38.1%Headshot %
0.0%Shot accuracy
2,868MVPs
616Hours (in match)
2,547Bombs planted
277Bombs defused

Most-used weapons

AK-473,226
AWP2,607
XM10141,487
SSG 081,077
MP71,070

Lifetime map wins

4,061dust2
2,325nuke
1,897inferno
1,010train
790vertigo
97office
16italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
32.1%Accuracy (enemy spotted)
33.1%Spray accuracy
66.3%Counter-strafing
11.3°Preaim
658msReaction time
14.6%T opening success
40.5%CT opening success
0.86Enemies flashed / flash
2.4%Flash assists
9.57HE damage / grenade
7.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9936% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.6394% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache16–12-0.0613%28 Aug
dust213–60.0325%28 Aug
dust25–13-0.0510%27 Aug
ancient10–130.0014%27 Aug
dust213–11-0.0129%27 Aug
anubis10–13-0.074%26 Aug
dust213–9-0.025%26 Aug
ancient13–40.076%26 Aug
dust26–130.0622%25 Aug
nuke11–13-0.048%24 Aug
mirage5–110.006%24 Aug
dust213–16-0.057%24 Aug
anubis4–13-0.0512%23 Aug
ancient13–30.0315%23 Aug
nuke5–13-0.062%21 Aug
mirage14–16-0.0710%21 Aug
dust213–10-0.096%20 Aug
anubis13–4-0.0511%20 Aug
mirage13–40.0516%18 Aug
dust210–13-0.0513%18 Aug
nuke3–6-0.0433%17 Aug
inferno11–13-0.0213%17 Aug
vertigo10–130.0218%17 Aug
anubis13–8-0.029%16 Aug
mirage11–13-0.026%16 Aug
anubis10–130.0116%15 Aug
anubis13–7-0.0311%15 Aug
inferno13–6-0.0112%13 Aug
mirage8–130.0014%11 Aug
dust213–9-0.047%11 Aug
ancient9–13-0.0212%10 Aug
mirage9–13-0.089%20 Jul
inferno13–9-0.0513%20 Jul
nuke13–20.0210%20 Jul
inferno5–13-0.105%19 Jul
inferno9–7-0.259%11 Jul
dust211–13-0.0912%11 Jul
nuke6–13-0.078%11 Jul
nuke13–80.0214%7 Jul
anubis13–100.0220%7 Jul
cache12–12-0.0111%7 Jul
dust211–13-0.0812%6 Jul
nuke8–13-0.055%6 Jul
mirage13–80.0713%6 Jul
dust213–11-0.0211%6 Jul
nuke9–13-0.0925%5 Jul
mirage2–80.026%5 Jul
inferno13–10.0224%5 Jul
ancient13–20.0122%5 Jul
anubis13–9-0.036%5 Jul
inferno7–13-0.075%1 Jul
ancient13–11-0.045%30 Jun
overpass11–13-0.0712%30 Jun
mirage13–110.0214%30 Jun
cache2–13-0.119%30 Jun
mirage3–13-0.114%26 Jun
dust24–13-0.0915%26 Jun
dust26–130.0016%26 Jun
mirage13–6-0.0118%26 Jun
mirage13–5-0.0110%18 Jun
ancient5–13-0.0510%18 Jun
overpass2–13-0.0615%18 Jun
dust22–13-0.0815%17 Jun
ancient13–60.006%17 Jun
cache9–13-0.0212%17 Jun
dust21–13-0.030%2 Jun
ancient6–13-0.0519%30 May
nuke12–120.0510%27 May
ancient13–8-0.0216%23 May
mirage7–13-0.0222%22 May
overpass11–0-0.0111%22 May
office13–9-0.0925%13 May
nuke8–13-0.059%11 May
mirage13–3-0.0214%11 May
cache5–13-0.0210%3 May
cache13–9-0.0116%2 May
cache5–130.0012%30 Apr
dust213–8-0.079%27 Apr
dust28–20.0117%27 Apr
inferno13–70.019%27 Apr
nuke10–13-0.0610%27 Apr
dust25–13-0.0322%24 Apr
ancient13–5-0.0612%18 Apr
mirage13–7-0.086%18 Apr
ancient2–13-0.110%18 Apr
dust212–12-0.057%17 Apr
dust26–13-0.088%17 Apr
ancient13–3-0.042%17 Apr
inferno13–80.0113%17 Apr
anubis13–4-0.0511%16 Apr
nuke13–80.017%16 Apr
overpass9–20.1312%16 Apr
overpass13–30.0516%16 Apr
nuke12–12-0.044%15 Apr
dust29–130.0213%15 Apr
ancient12–12-0.065%15 Apr
dust212–12-0.0016%14 Apr
ancient4–6-0.0120%14 Apr
anubis8–130.0414%14 Apr
mirage6–13-0.0310%13 Apr

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →