Rigby — CS2 Stats

76561199706976141[U:1:1746710413]✓ No bans

537Tracked matches59%Win rate2024Tracked since
1,255Hours in CS4Hrs last 2 wks
CSDB Rating6.3 SolidAggressive Rifler
FaceitLevel 5 · 1,275 ELOTop 67.6% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate64.0%44.2%44.9%above
Shot accuracy0.5%11.2%11.8%11.3% short
Kill/death ratio1.711.041.04above
Match win rate55.6%45.3%45.3%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRigbyFACEITLevel 5 · 1,275 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim99
Positioning57
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY57376Last 10057%Win rateWWLLWLLWWW

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.9
Aggression10.0
Utility5.5
Positioning5.7
Opening Duels5.0
Clutch2.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 99 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.9
Positioning5.7
Utility5.5
Mechanics4.8
Opening Duels5.0
Win Impact7.9

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07−0.04
first ⅓ avg 0.11 → last ⅓ avg 0.07
Reaction time492ms−90ms
first ⅓ avg 583ms → last ⅓ avg 492ms
Headshot accuracy42.9%+4.2%
first ⅓ avg 38.7% → last ⅓ avg 42.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.33Best rating — vertigo 9–4
130Biggest win — dust2
7Longest win streak
W2Current streak
100In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 73% over 11ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB24131154%0.06
nukeB22111150%0.10
infernoS118373%0.10
ancientC114736%0.08
dust2A117464%0.06
anubis42250%0.03
train43175%0.10
cache43175%0.14
vertigo43175%0.16
overpass1010%0.15
italy1010%-0.03
office110100%0.11
poseidon110100%0.25
stronghold110100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,225Lifetime kills
1.71K/D · Top 5% of Level 5 players
2,023Matches
55.6%Match win rate · Top 5% of Level 5 players
64.0%Headshot % · Top 5% of Level 5 players
0.5%Shot accuracy
9,152MVPs
881Hours (in match)
2,762Bombs planted
1,306Bombs defused

Most-used weapons

AK-4716,039
AWP5,473
SSG 081,328
P2501,130
Nova866
Knife672

Lifetime map wins

4,390nuke
2,086inferno
1,999dust2
826vertigo
307train
107office
75italy
30lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

222Matches
47%Win rate
1.14Avg K/D
82.4ADR
44%Headshot %

Clutches & streaks

31%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage8549%1.1515.6
Ancient4540%1.1317.0
Dust22357%1.1317.3
Inferno1947%1.1718.8
Nuke1867%1.3618.1
Anubis1547%1.1116.0
Train922%0.9813.7
Overpass825%0.9015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

44.6%Headshot accuracy
50.0%Accuracy (enemy spotted)
48.5%Spray accuracy
71.6%Counter-strafing
10.0°Preaim
529msReaction time
44.7%T opening success
55.5%CT opening success
0.69Enemies flashed / flash
4.7%Flash assists
11.00HE damage / grenade
4.96Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–10.0625%2 Aug
anubis13–110.0461%31 Jul
ancient3–130.0763%27 Jul
anubis4–13-0.0850%27 Jul
train13–110.1241%26 Jul
anubis2–130.0037%26 Jul
nuke0–6-0.050%26 Jul
dust213–00.1238%26 Jul
cache13–90.1754%25 Jul
mirage13–70.1345%12 Jul
ancient3–13-0.0115%9 Jul
ancient9–130.1748%8 Jul
overpass6–130.1542%3 Jul
dust213–90.0526%3 Jul
ancient7–130.0339%29 Jun
dust213–00.000%29 Jun
nuke13–80.0741%29 Jun
mirage1–130.050%28 Jun
mirage13–60.0663%28 Jun
dust213–10.0321%28 Jun
nuke13–10.1039%27 Jun
inferno9–70.1332%24 Jun
mirage13–100.1050%21 Jun
mirage13–40.1277%21 Jun
nuke12–120.0372%20 Jun
mirage13–70.1647%19 Jun
ancient10–130.2049%15 Jun
nuke6–90.1540%15 Jun
nuke8–80.0348%15 Jun
nuke3–90.0163%15 Jun
mirage13–0-0.01100%10 Jun
nuke1–13-0.0740%10 Jun
vertigo13–110.1751%9 Jun
mirage5–13-0.0236%6 Jun
inferno13–110.2060%4 Jun
cache12–120.1143%4 Jun
cache13–60.1049%3 Jun
inferno0–9-0.1750%3 Jun
cache13–100.1951%2 Jun
ancient16–130.0052%30 May
train13–40.1842%24 May
inferno13–70.0963%24 May
dust210–130.1039%24 May
inferno13–40.0741%23 May
ancient13–40.1337%23 May
inferno8–130.1254%23 May
italy1–13-0.0368%23 May
mirage12–120.0439%22 May
nuke13–100.1647%16 May
nuke15–150.1834%15 May
inferno13–00.0718%15 May
dust213–50.0435%15 May
nuke9–130.1128%10 May
mirage13–90.0446%10 May
mirage3–130.0764%10 May
nuke9–20.1544%9 May
mirage10–130.0548%21 Apr
nuke7–130.0438%13 Apr
dust23–130.0243%13 Apr
nuke9–70.1837%8 Apr
mirage13–110.0736%8 Apr
vertigo13–80.1244%8 Apr
dust28–130.0754%7 Apr
inferno13–30.1655%7 Apr
vertigo3–100.01100%4 Apr
ancient13–100.1671%4 Apr
nuke13–70.0864%4 Apr
nuke13–70.2240%4 Apr
ancient13–110.0331%1 Apr
mirage13–90.0626%1 Apr
dust213–100.1455%1 Apr
office13–80.1153%30 Mar
mirage3–13-0.0350%30 Mar
nuke13–30.2223%30 Mar
nuke13–110.1336%27 Mar
mirage10–130.0233%14 Mar
mirage13–11-0.0411%14 Mar
nuke6–130.1648%8 Mar
mirage4–130.1463%8 Mar
dust27–130.1045%7 Mar
mirage3–130.0445%7 Mar
mirage13–90.1843%1 Mar
dust213–90.0543%1 Mar
mirage7–20.0618%1 Mar
nuke9–60.0855%1 Mar
train13–60.0027%27 Feb
inferno13–70.2641%26 Feb
mirage13–20.2542%26 Feb
train10–130.1126%25 Feb
poseidon9–40.2521%24 Feb
nuke13–20.1460%24 Feb
stronghold7–00.0650%24 Feb
mirage2–130.0019%21 Feb
mirage0–30.0150%21 Feb
inferno10–130.0745%20 Feb
anubis13–90.1625%20 Feb
nuke8–80.1731%20 Feb
vertigo9–40.3352%20 Feb
ancient9–130.0638%19 Feb
ancient10–130.0734%19 Feb

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →