Raffikki41

Raffikki41 — CS2 Stats

76561199682548506[U:1:1722282778]Steam profile ↗✓ No bans

385Tracked matches62%Win rate2025Tracked since
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating21,947Top 50% of 819 CSDB-tracked playersPink band · top ~6.4% of ranked players (population est.)
CSDB Leaderboard#6274 of 19561 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGRaffikki41PREMIER21,947 · Pink bandcsdb.gg/stats

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Performance scores

Aim92
Positioning53
Utility45

0–100 skill scores via Leetify.

Recent form

HOT74233Last 10074%Win rateWWWWLWWWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression6.8
Utility4.5
Positioning5.3
Opening Duels2.3

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 92% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning5.3
Utility4.5
Mechanics7.6
Opening Duels2.3
Win Impact9.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08+0.00
first ⅓ avg 0.08 → last ⅓ avg 0.08
Reaction time540ms−91ms
first ⅓ avg 631ms → last ⅓ avg 540ms
Headshot accuracy24.2%+2.2%
first ⅓ avg 22.0% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.44Best rating — debris 9–2
130Biggest win — nuke
7Longest win streak
W4Current streak
103In matches decided by ≤2 rounds
1Overtime games

Map breakdown

eldoradoBest map · 100% over 9infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
poseidonS2315865%0.11
debrisS2322196%0.17
eldoradoS990100%0.13
mirageS87188%0.05
cacheS64267%0.01
infernoD62433%0.02
ancientS65183%0.06
anubisA53260%0.01
nuke42250%-0.01
dust242250%0.08
train41325%0.01
vertigo220100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
41.2%Accuracy (enemy spotted)
42.8%Spray accuracy
84.4%Counter-strafing
8.2°Preaim
563msReaction time
30.9%T opening success
47.2%CT opening success
0.42Enemies flashed / flash
8.3%Flash assists
8.13HE damage / grenade
5.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4234 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.9119% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–100.0317%28 Aug
poseidon9–10.1422%28 Aug
poseidon9–10.4032%28 Aug
debris9–3-0.0214%27 Aug
cache5–130.0619%27 Aug
debris9–50.1722%27 Aug
anubis13–100.0222%27 Aug
eldorado9–7-0.0016%26 Aug
cache13–11-0.0233%26 Aug
debris9–00.3140%26 Aug
anubis10–13-0.0222%25 Aug
eldorado9–50.0741%25 Aug
poseidon9–60.0421%24 Aug
nuke13–10.0437%23 Aug
debris9–30.2321%23 Aug
inferno7–130.0813%23 Aug
poseidon9–70.1826%23 Aug
ancient13–70.0719%23 Aug
mirage13–50.1832%23 Aug
dust213–10.1020%23 Aug
debris4–9-0.0311%23 Aug
debris9–50.1226%23 Aug
eldorado9–20.1030%23 Aug
poseidon9–70.1415%22 Aug
nuke10–13-0.0620%22 Aug
inferno2–130.0120%22 Aug
debris9–10.2834%22 Aug
inferno8–13-0.0418%21 Aug
debris9–00.2229%20 Aug
poseidon9–3-0.0025%20 Aug
ancient13–80.0028%20 Aug
poseidon7–90.0130%17 Aug
ancient13–110.0026%17 Aug
poseidon9–10.2035%17 Aug
dust215–150.0824%17 Aug
poseidon9–50.0522%17 Aug
debris9–40.0938%17 Aug
inferno13–40.0418%15 Aug
mirage7–50.0032%15 Aug
train9–130.0519%15 Aug
poseidon2–90.000%15 Aug
poseidon4–9-0.0016%15 Aug
debris9–10.2321%15 Aug
poseidon9–10.1457%15 Aug
eldorado9–00.3911%15 Aug
debris9–20.4428%15 Aug
dust23–130.0127%15 Aug
anubis13–80.0134%14 Aug
poseidon7–90.0326%14 Aug
eldorado9–30.2732%14 Aug
poseidon8–80.1039%14 Aug
train13–70.0225%14 Aug
train9–13-0.0326%14 Aug
train8–13-0.0131%14 Aug
poseidon5–9-0.0527%9 Aug
debris9–60.1517%9 Aug
poseidon9–30.2019%8 Aug
debris8–00.4242%8 Aug
ancient13–90.1118%8 Aug
mirage13–8-0.0216%7 Aug
mirage4–9-0.0322%7 Aug
inferno13–40.0241%7 Aug
cache13–11-0.0126%7 Aug
poseidon9–60.1033%5 Aug
debris9–10.2024%5 Aug
poseidon9–20.1940%5 Aug
debris9–30.1120%4 Aug
cache13–7-0.0127%4 Aug
inferno10–130.0014%2 Aug
ancient4–130.0629%2 Aug
eldorado9–7-0.0216%2 Aug
eldorado9–20.0327%2 Aug
mirage13–40.0338%2 Aug
debris9–6-0.027%2 Aug
poseidon2–9-0.1433%2 Aug
nuke13–0-0.0316%2 Aug
cache13–10.0319%2 Aug
dust213–100.1523%2 Aug
anubis8–13-0.0012%2 Aug
mirage13–50.1523%2 Aug
ancient13–110.1025%1 Aug
poseidon9–30.1818%1 Aug
eldorado9–20.1513%1 Aug
nuke8–130.0128%1 Aug
debris9–20.2618%1 Aug
poseidon9–10.2324%1 Aug
eldorado9–20.1518%1 Aug
debris9–1-0.0125%1 Aug
debris8–60.0730%1 Aug
mirage13–20.0337%31 Jul
debris9–40.2123%31 Jul
cache11–130.0118%31 Jul
poseidon9–20.2516%31 Jul
debris9–40.1813%31 Jul
debris9–60.1217%31 Jul
mirage13–30.0127%30 Jul
poseidon8–80.1523%30 Jul
debris9–20.2618%30 Jul
vertigo13–80.0714%29 Jul
vertigo13–10-0.0136%29 Jul

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →