Leifij — CS2 Stats
US76561199609349727[U:1:1649083999]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 4 median | Level 5 median | vs Level 5 |
|---|---|---|---|---|
| Headshot rate | 41.4% | 42.5% | 44.2% | 2.8% short |
| Shot accuracy | 0.0% | 10.9% | 11.2% | 11.2% short |
| Kill/death ratio | 1.12 | 0.99 | 1.04 | above |
| Match win rate | 46.5% | 44.2% | 45.3% | above |
This profile matches the typical Level 5 player on 2 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
Share this profile
The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.
Performance scores
0–100 skill scores via Leetify.
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 78% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
T-side openings. Opening success drops from 52% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWLLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Dust2 | 58 | 53% | 1.12 | 16.7 |
| Mirage | 49 | 33% | 1.03 | 16.0 |
| Ancient | 30 | 53% | 1.16 | 16.3 |
| Nuke | 27 | 56% | 1.26 | 16.2 |
| Inferno | 25 | 48% | 1.16 | 16.8 |
| Anubis | 7 | 0% | 0.79 | 13.3 |
| Cache | 5 | 40% | 1.48 | 23.2 |
| Overpass | 4 | 50% | 1.08 | 14.8 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 30.5356% — below the 40% mark we flag