illvh — CS2 Stats

76561199591025008[U:1:1630759280]

821Tracked matches62%Win rate2024Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating10,118Blue band · top ~54.3% of ranked players (population est.)
CSDB Leaderboard#21681 of 29865 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGillvhFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER10,118 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning47
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateLLWLWLWWTW

Last 10 vs previous 10: -20pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression6.8
Utility3.9
Positioning4.7
Opening Duels2.1
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.7
Utility3.9
Mechanics6.4
Opening Duels2.1
Win Impact9.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time584ms+6ms
first ⅓ avg 578ms → last ⅓ avg 584ms
Headshot accuracy10.3%−2.9%
first ⅓ avg 13.3% → last ⅓ avg 10.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — mirage 13–3
132Biggest win — ancient
5Longest win streak
L2Current streak
124In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 62% over 13dust2Weakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
ancientA2112957%0.05
mirageC1881044%0.02
dust2D1641225%0.01
nukeC156940%0.02
infernoA138562%0.02
cacheA106460%0.01
anubis42250%0.04
overpass32167%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

22Matches
27%Win rate
0.84Avg K/D
69.1ADR
27%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage633%1.2318.3
Dust2633%0.7611.8
Inferno520%0.7310.6
Nuke250%0.5412.5
Ancient20%0.7111.5
Vertigo10%0.285.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.2%Headshot accuracy
34.1%Accuracy (enemy spotted)
37.8%Spray accuracy
78.9%Counter-strafing
9.7°Preaim
564msReaction time
34.4%T opening success
42.0%CT opening success
0.44Enemies flashed / flash
8.9%Flash assists
5.95HE damage / grenade
4.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.204% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4366 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3837% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient7–130.016%29 Aug
ancient5–13-0.024%28 Aug
dust213–30.0617%28 Aug
dust211–130.0410%27 Aug
anubis13–110.1012%27 Aug
dust29–13-0.018%26 Aug
mirage13–30.2717%26 Aug
mirage13–11-0.044%26 Aug
mirage12–120.027%25 Aug
ancient13–20.118%25 Aug
anubis5–13-0.029%25 Aug
cache13–70.0221%24 Aug
mirage13–80.014%24 Aug
ancient13–30.1114%24 Aug
dust24–12-0.027%24 Aug
ancient13–40.1311%23 Aug
nuke16–14-0.038%23 Aug
cache3–130.0217%23 Aug
ancient13–110.029%23 Aug
cache13–20.003%21 Aug
cache13–6-0.0214%21 Aug
cache9–13-0.0311%21 Aug
mirage10–13-0.0616%21 Aug
mirage6–13-0.0410%21 Aug
mirage13–30.0111%21 Aug
ancient13–90.0311%20 Aug
mirage13–20.0212%20 Aug
ancient13–10-0.029%8 Aug
inferno13–6-0.0410%8 Aug
dust22–13-0.0810%8 Aug
nuke13–11-0.072%6 Aug
inferno13–6-0.0714%6 Aug
nuke2–130.0716%31 Jul
cache7–13-0.0210%31 Jul
inferno13–100.0615%30 Jul
nuke8–130.087%30 Jul
inferno13–110.0026%30 Jul
mirage13–50.049%29 Jul
ancient10–13-0.024%29 Jul
ancient11–13-0.0110%27 Jul
nuke6–130.0411%27 Jul
ancient11–13-0.0013%27 Jul
inferno10–130.0510%27 Jul
mirage8–13-0.0110%26 Jul
nuke5–130.0322%26 Jul
inferno10–13-0.0311%26 Jul
dust27–130.0211%26 Jul
mirage13–110.0113%26 Jul
nuke13–11-0.0019%26 Jul
inferno8–130.027%24 Jul
mirage9–130.0114%24 Jul
ancient13–60.1310%23 Jul
mirage6–13-0.0413%22 Jul
nuke13–90.0210%22 Jul
ancient13–100.059%22 Jul
ancient8–130.097%20 Jul
dust216–140.0316%20 Jul
dust213–80.1115%20 Jul
mirage9–130.099%20 Jul
inferno5–130.0415%18 Jul
ancient13–20.1617%18 Jul
dust27–130.0210%18 Jul
nuke13–30.0310%17 Jul
ancient13–110.0117%17 Jul
nuke11–130.0727%16 Jul
dust28–13-0.0311%16 Jul
anubis10–130.0516%14 Jul
mirage8–130.145%12 Jul
nuke7–130.0213%12 Jul
nuke10–13-0.0216%11 Jul
mirage6–13-0.0512%10 Jul
dust22–13-0.0712%10 Jul
cache13–9-0.0214%10 Jul
nuke10–13-0.058%9 Jul
ancient4–130.0117%9 Jul
inferno13–60.0213%9 Jul
cache13–100.0114%9 Jul
dust29–13-0.0018%4 Jul
overpass5–130.0417%4 Jul
overpass13–110.0821%4 Jul
ancient10–130.0310%4 Jul
mirage10–13-0.006%4 Jul
ancient16–130.097%4 Jul
cache9–130.0818%3 Jul
dust215–150.0413%3 Jul
nuke16–130.0312%1 Jul
cache13–20.099%29 Jun
inferno13–40.1110%29 Jun
ancient13–110.0712%28 Jun
nuke4–130.0113%28 Jun
anubis13–40.0216%28 Jun
inferno13–50.1312%28 Jun
dust25–13-0.0417%28 Jun
dust213–40.1516%28 Jun
inferno13–7-0.0015%28 Jun
overpass13–8-0.015%28 Jun
dust210–130.0115%27 Jun
inferno5–130.0024%27 Jun
mirage13–50.0214%27 Jun
ancient5–130.0113%27 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →