myth — CS2 Stats
76561199565499877[U:1:1605234149]
How this compares with the same rank
Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Blue band median | Purple band median | vs Purple band |
|---|---|---|---|---|
| Headshot rate | 41.5% | 41.4% | 44.2% | 2.7% short |
| Shot accuracy | 0.0% | 9.0% | 11.6% | 11.6% short |
| Kill/death ratio | 0.69 | 0.97 | 1.03 | 0.34 short |
| Match win rate | 40.0% | 43.7% | 45.2% | 5.2% short |
This profile sits below the typical Purple band player on every metric we can compare.
Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -50pp win rate · -0.06 avg rating
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 80% playstyle similarity
Most alike: opening-fight frequency, utility contribution.
Where you differ: lower positioning profile; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| C | 31 | 13–18 | 42% | -0.01 | |
| S | 18 | 13–5 | 72% | 0.01 | |
| S | 13 | 9–4 | 69% | 0.02 | |
| C | 13 | 5–8 | 38% | -0.03 | |
| C | 10 | 4–6 | 40% | -0.01 | |
| D | 8 | 2–6 | 25% | 0.02 | |
| A | 7 | 4–3 | 57% | 0.02 |
Across the last 100 tracked matches.
Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWLLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 29 | 55% | 0.95 | 13.2 |
| Dust2 | 16 | 44% | 0.88 | 13.3 |
| Nuke | 12 | 58% | 0.96 | 13.0 |
| Inferno | 9 | 67% | 0.82 | 12.0 |
| Anubis | 6 | 50% | 0.72 | 11.3 |
| Ancient | 6 | 33% | 0.83 | 12.8 |
| Cache | 6 | 33% | 0.99 | 16.3 |
| Overpass | 4 | 50% | 0.77 | 12.3 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 12.0016% — below the 15% mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 33.9361% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 4–13 | -0.02 | 24% | 14 Aug → | ||
| 10–13 | -0.04 | 15% | 14 Aug → | ||
| 3–13 | -0.05 | 5% | 8 Aug → | ||
| 8–13 | -0.04 | 16% | 8 Aug → | ||
| 11–13 | 0.05 | 12% | 8 Aug → | ||
| 13–11 | -0.04 | 5% | 7 Aug → | ||
| 13–3 | 0.03 | 7% | 7 Aug → | ||
| 14–16 | -0.05 | 6% | 7 Aug → | ||
| 12–12 | 0.01 | 19% | 7 Aug → | ||
| 10–13 | -0.03 | 10% | 31 Jul → | ||
| 8–13 | -0.02 | 18% | 31 Jul → | ||
| 13–8 | 0.04 | 14% | 31 Jul → | ||
| 13–2 | 0.00 | 11% | 30 Jul → | ||
| 15–15 | -0.01 | 15% | 29 Jul → | ||
| 4–13 | -0.06 | 3% | 29 Jul → | ||
| 13–4 | 0.02 | 24% | 28 Jul → | ||
| 9–2 | 0.20 | 11% | 28 Jul → | ||
| 9–4 | 0.22 | 20% | 28 Jul → | ||
| 13–9 | 0.00 | 21% | 28 Jul → | ||
| 13–10 | 0.04 | 8% | 27 Jul → | ||
| 13–10 | -0.02 | 11% | 27 Jul → | ||
| 8–13 | -0.10 | 10% | 27 Jul → | ||
| 13–6 | 0.02 | 21% | 27 Jul → | ||
| 9–13 | -0.06 | 7% | 26 Jul → | ||
| 6–13 | -0.03 | 14% | 25 Jul → | ||
| 13–9 | -0.02 | 12% | 25 Jul → | ||
| 13–11 | 0.02 | 13% | 23 Jul → | ||
| 11–13 | -0.03 | 5% | 23 Jul → | ||
| 13–11 | -0.00 | 13% | 23 Jul → | ||
| 2–13 | -0.02 | 10% | 23 Jul → | ||
| 13–5 | 0.08 | 11% | 23 Jul → | ||
| 14–16 | -0.03 | 5% | 23 Jul → | ||
| 13–9 | 0.03 | 10% | 22 Jul → | ||
| 13–10 | -0.01 | 17% | 22 Jul → | ||
| 13–9 | -0.01 | 12% | 22 Jul → | ||
| 11–13 | 0.01 | 8% | 22 Jul → | ||
| 13–7 | 0.06 | 13% | 22 Jul → | ||
| 8–13 | 0.01 | 18% | 21 Jul → | ||
| 13–3 | 0.03 | 14% | 21 Jul → | ||
| 7–13 | 0.04 | 15% | 21 Jul → | ||
| 4–13 | -0.03 | 42% | 21 Jul → | ||
| 13–10 | 0.11 | 18% | 21 Jul → | ||
| 11–13 | -0.04 | 14% | 21 Jul → | ||
| 13–9 | -0.02 | 13% | 21 Jul → | ||
| 11–13 | 0.03 | 15% | 20 Jul → | ||
| 13–5 | 0.08 | 12% | 20 Jul → | ||
| 16–12 | 0.02 | 16% | 20 Jul → | ||
| 6–13 | 0.05 | 13% | 20 Jul → | ||
| 2–13 | -0.04 | 24% | 16 Jul → | ||
| 13–5 | 0.06 | 16% | 16 Jul → | ||
| 13–4 | -0.01 | 10% | 16 Jul → | ||
| 13–8 | 0.02 | 20% | 15 Jul → | ||
| 13–11 | 0.03 | 6% | 15 Jul → | ||
| 13–3 | -0.01 | 14% | 15 Jul → | ||
| 13–8 | 0.03 | 7% | 15 Jul → | ||
| 13–4 | 0.07 | 12% | 15 Jul → | ||
| 8–13 | -0.02 | 8% | 14 Jul → | ||
| 13–8 | 0.02 | 16% | 14 Jul → | ||
| 13–3 | 0.00 | 9% | 14 Jul → | ||
| 9–13 | -0.08 | 15% | 14 Jul → | ||
| 13–11 | -0.05 | 9% | 14 Jul → | ||
| 12–16 | -0.04 | 12% | 14 Jul → | ||
| 8–13 | -0.05 | 11% | 13 Jul → | ||
| 6–13 | -0.10 | 13% | 13 Jul → | ||
| 8–13 | -0.05 | 5% | 13 Jul → | ||
| 11–13 | 0.01 | 11% | 13 Jul → | ||
| 7–13 | -0.05 | 7% | 13 Jul → | ||
| 7–13 | -0.11 | 14% | 13 Jul → | ||
| 7–13 | 0.01 | 13% | 13 Jul → | ||
| 13–11 | -0.02 | 11% | 12 Jul → | ||
| 13–7 | -0.01 | 9% | 12 Jul → | ||
| 4–13 | 0.03 | 4% | 12 Jul → | ||
| 1–13 | -0.07 | 4% | 12 Jul → | ||
| 13–5 | 0.00 | 5% | 12 Jul → | ||
| 3–13 | -0.03 | 24% | 12 Jul → | ||
| 8–13 | -0.06 | 7% | 10 Jul → | ||
| 13–1 | 0.01 | 15% | 10 Jul → | ||
| 13–6 | -0.01 | 12% | 10 Jul → | ||
| 13–5 | 0.02 | 21% | 10 Jul → | ||
| 13–1 | -0.04 | 7% | 10 Jul → | ||
| 10–13 | 0.01 | 15% | 9 Jul → | ||
| 14–16 | 0.02 | 7% | 9 Jul → | ||
| 13–7 | -0.06 | 20% | 9 Jul → | ||
| 4–13 | -0.10 | 10% | 9 Jul → | ||
| 16–13 | -0.01 | 14% | 9 Jul → | ||
| 13–16 | -0.03 | 18% | 9 Jul → | ||
| 13–9 | -0.06 | 10% | 9 Jul → | ||
| 11–13 | -0.05 | 11% | 9 Jul → | ||
| 5–13 | -0.03 | 17% | 9 Jul → | ||
| 13–3 | 0.07 | 16% | 9 Jul → | ||
| 13–8 | 0.09 | 20% | 9 Jul → | ||
| 5–1 | 0.19 | 60% | 9 Jul → | ||
| 6–13 | -0.02 | 26% | 9 Jul → | ||
| 13–4 | 0.06 | 6% | 8 Jul → | ||
| 13–11 | 0.15 | 13% | 7 Jul → | ||
| 7–13 | -0.09 | 26% | 6 Jul → | ||
| 12–16 | -0.08 | 8% | 6 Jul → | ||
| 9–13 | -0.01 | 17% | 6 Jul → | ||
| 16–13 | -0.03 | 6% | 5 Jul → | ||
| 10–13 | -0.04 | 6% | 5 Jul → |
Match data via Leetify.
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