Dee Money

Dee Money — CS2 Stats

76561199553540090[U:1:1593274362]Steam profile ↗✓ No bans

120Tracked matches47%Win rate2026Tracked since
CSDB Rating2.8 Learning
Premier CS Rating3,004Grey band · top ~87.3% of ranked players (population est.)
CSDB Leaderboard#16333 of 21021 tracked
WingmanSilver II
Ladder ranks via Leetify

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CSDB.GGDee MoneyPREMIER3,004 · Grey bandcsdb.gg/stats

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Performance scores

Aim19
Positioning53
Utility10

0–100 skill scores via Leetify.

Recent form

STEADY39529Last 10039%Win rateLLLLWWWLLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Aim1.9
Aggression7.1
Utility1.0
Positioning5.3
Opening Duels2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 71% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 763ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.9
Positioning5.3
Utility1.0
Mechanics4.2
Opening Duels2.8
Win Impact3.9

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time731ms−19ms
first ⅓ avg 750ms → last ⅓ avg 731ms
Headshot accuracy18.1%−0.7%
first ⅓ avg 18.8% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.34Best rating — inferno 9–1
131Biggest win — dust2
4Longest win streak
L4Current streak
38In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 45% over 20nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
infernoD2781930%-0.00
mirageC2491538%-0.03
dust2B2091145%-0.02
nukeD102820%-0.03
ancientC104640%-0.05
vertigo32167%-0.01
office32167%-0.03
cache220100%-0.02
overpass110100%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
26.9%Accuracy (enemy spotted)
24.9%Spray accuracy
68.7%Counter-strafing
11.4°Preaim
763msReaction time
39.5%T opening success
43.1%CT opening success
0.25Enemies flashed / flash
2.6%Flash assists
2.10HE damage / grenade
1.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 762.8285ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2457 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.4735% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0412%13 Aug
nuke10–13-0.0223%9 Aug
mirage6–13-0.0926%9 Aug
ancient9–13-0.0317%9 Aug
ancient13–10-0.0713%9 Aug
dust213–40.0920%8 Aug
ancient13–2-0.0616%7 Aug
dust26–13-0.0913%7 Aug
dust24–130.0216%7 Aug
nuke13–9-0.0222%6 Aug
nuke4–130.0210%6 Aug
dust213–9-0.0821%6 Aug
mirage5–13-0.0716%6 Aug
mirage6–130.0418%6 Aug
ancient13–30.0618%6 Aug
inferno6–9-0.0310%6 Aug
mirage4–13-0.0626%6 Aug
inferno7–9-0.1020%6 Aug
mirage16–14-0.0416%4 Aug
nuke6–13-0.056%4 Aug
inferno13–3-0.019%4 Aug
dust28–13-0.0421%4 Aug
mirage13–3-0.0326%4 Aug
inferno7–9-0.048%3 Aug
nuke13–9-0.0312%3 Aug
inferno7–9-0.0216%1 Aug
inferno7–9-0.0132%1 Aug
inferno8–80.0122%31 Jul
inferno7–9-0.0618%31 Jul
inferno8–80.1639%31 Jul
inferno9–7-0.1116%31 Jul
vertigo3–9-0.1519%29 Jul
inferno3–9-0.0923%29 Jul
inferno6–9-0.1227%29 Jul
inferno8–8-0.0524%29 Jul
inferno9–5-0.0222%29 Jul
inferno9–10.3423%29 Jul
inferno8–8-0.049%29 Jul
nuke8–8-0.0124%29 Jul
inferno9–30.1938%29 Jul
vertigo9–3-0.0018%29 Jul
mirage7–13-0.0311%29 Jul
mirage7–13-0.0915%28 Jul
ancient13–7-0.029%28 Jul
dust213–8-0.0322%28 Jul
mirage7–13-0.0322%28 Jul
mirage13–6-0.0318%28 Jul
dust213–20.2327%28 Jul
dust27–13-0.0514%28 Jul
dust215–15-0.0612%28 Jul
dust20–13-0.0829%28 Jul
nuke8–8-0.0516%28 Jul
inferno5–9-0.0113%28 Jul
inferno9–30.1022%28 Jul
mirage7–130.0232%28 Jul
dust27–13-0.0720%28 Jul
ancient8–13-0.0646%28 Jul
nuke5–13-0.0919%26 Jul
ancient11–13-0.0624%26 Jul
mirage12–12-0.0117%24 Jul
nuke3–13-0.0213%23 Jul
dust213–4-0.0312%23 Jul
inferno5–13-0.126%22 Jul
ancient5–13-0.0811%22 Jul
dust27–13-0.1216%22 Jul
dust213–1-0.1024%22 Jul
mirage13–20.0023%22 Jul
dust24–13-0.0528%22 Jul
dust212–120.0829%22 Jul
inferno13–20.0217%21 Jul
mirage13–70.0310%21 Jul
mirage4–13-0.0612%21 Jul
overpass13–8-0.0725%21 Jul
ancient3–13-0.079%21 Jul
mirage13–40.0722%21 Jul
vertigo9–50.1216%20 Jul
mirage11–13-0.0815%20 Jul
cache13–8-0.0015%20 Jul
mirage13–3-0.0115%20 Jul
nuke5–9-0.0327%20 Jul
inferno13–6-0.0310%20 Jul
mirage4–13-0.0414%20 Jul
dust29–13-0.0214%20 Jul
office1–130.0022%19 Jul
mirage13–30.0435%19 Jul
ancient12–12-0.0619%19 Jul
dust213–2-0.0224%19 Jul
dust213–9-0.0324%18 Jul
inferno11–130.0519%18 Jul
inferno0–13-0.027%14 Jul
inferno3–13-0.1113%13 Jul
mirage5–13-0.119%13 Jul
mirage9–13-0.0617%13 Jul
mirage2–13-0.0822%12 Jul
dust213–3-0.0024%12 Jul
office13–2-0.0435%12 Jul
office13–4-0.0718%12 Jul
cache13–8-0.0316%11 Jul
inferno10–130.0419%11 Jul
inferno9–13-0.0019%11 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →