✦ ₲ØĐ₴₱ɆⱠⱠ ✦

✦ ₲ØĐ₴₱ɆⱠⱠ ✦ — CS2 Stats

76561199537883386[U:1:1577617658]Steam profile ↗

746Tracked matches50%Win rate2023Tracked since
505Hours in CS
CSDB Rating5.6 Solid
Premier CS Rating16,731Purple band · top ~21.5% of ranked players (population est.)
CSDB Leaderboard#24883 of 45785 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,966), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.4%47.0%48.5%meets
Shot accuracy8.1%12.7%13.3%5.2% short
Kill/death ratio2.861.071.07above
Match win rate53.2%46.4%47.0%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✦ ₲ØĐ₴₱ɆⱠⱠ ✦FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER16,731 · Purple bandcsdb.gg/stats

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Performance scores

Aim53
Positioning55
Utility68

0–100 skill scores via Leetify.

Player DNA

Aim5.3
Aggression9.6
Utility6.8
Positioning5.5
Opening Duels4.1
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 89% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.5
Utility6.8
Mechanics6.5
Opening Duels4.1
Win Impact5.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

98,441Lifetime kills
2.86K/D · Top 1% of Level 8 players
1,547Matches
53.2%Match win rate · Top 10% of Level 8 players
48.4%Headshot % · Top 50% of Level 8 players
8.1%Shot accuracy
4,633MVPs
505Hours (in match)
1,487Bombs planted
328Bombs defused

Most-used weapons

AK-4727,747
P25010,662
AWP2,008
MAC-101,454
P901,044

Lifetime map wins

5,516inferno
2,219vertigo
1,401dust2
624nuke
445cbble
41train
39office
6ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

379Matches
53%Win rate
1.13Avg K/D
81.3ADR
47%Headshot %

Clutches & streaks

20%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient8346%1.0817.2
Inferno7761%1.1716.0
Vertigo7050%1.2317.5
Anubis6755%1.0315.8
Overpass4652%1.1517.3
Mirage2955%1.1015.7
Nuke633%0.8815.2
Dust21100%1.0715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
31.9%Accuracy (enemy spotted)
35.1%Spray accuracy
79.3%Counter-strafing
10.8°Preaim
648msReaction time
37.8%T opening success
54.8%CT opening success
0.67Enemies flashed / flash
5.4%Flash assists
8.00HE damage / grenade
8.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7812% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →