zyzzZz — CS2 Stats

76561199509070274[U:1:1548804546]

3,665Tracked matches67%Win rate2023Tracked since
CSDB Rating7.4 StrongEntry Fragger
Premier CS Rating18,037Purple band · top ~16.3% of ranked players (population est.)
CSDB Leaderboard#13673 of 26403 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGzyzzZzFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,037 · Purple bandcsdb.gg/stats

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Performance scores

Aim95
Positioning68
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY8218Last 10082%Win rateLWWWWWLLLL

Last 10 vs previous 10: -20pp win rate · -0.09 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.5
Aggression10.0
Utility2.5
Positioning6.8
Opening Duels6.9

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 69% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.8
Utility2.5
Mechanics7.6
Opening Duels6.9
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07−0.03
first ⅓ avg 0.10 → last ⅓ avg 0.07
Reaction time551ms+68ms
first ⅓ avg 483ms → last ⅓ avg 551ms
Headshot accuracy40.0%−0.8%
first ⅓ avg 40.8% → last ⅓ avg 40.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.36Best rating — inferno 9–0
130Biggest win — mirage
23Longest win streak
14In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 100% over 26nukeWeakest map · 71% over 14
MapGradePlayedRecordWin rateAvg rating
cacheS26260100%0.08
mirageS2320387%0.09
dust2S1713476%0.06
nukeS1410471%0.06
infernoS75271%0.16
anubis31233%0.01
office31233%-0.04
ancient220100%0.12
italy220100%0.10
poseidon110100%0.11
overpass1010%0.00
train110100%0.12

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (71% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

7Matches
57%Win rate
1.70Avg K/D
ADR
61%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo250%2.2923.5
Mirage250%1.4617.5
Nuke2100%2.0420.5
Inferno10%0.296.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

36.8%Headshot accuracy
39.6%Accuracy (enemy spotted)
35.4%Spray accuracy
84.3%Counter-strafing
7.8°Preaim
567msReaction time
46.2%T opening success
69.2%CT opening success
0.53Enemies flashed / flash
8.7%Flash assists
2.80HE damage / grenade
2.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.5305 — below the 4 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
mirage11–130.0418%16 Aug
nuke13–40.0567%15 Aug
mirage13–1-0.0615%15 Aug
cache13–30.0537%15 Aug
cache13–80.0132%15 Aug
dust213–100.0037%15 Aug
anubis11–130.0128%15 Aug
inferno4–13-0.0252%14 Aug
nuke7–13-0.0444%13 Aug
anubis5–13-0.0550%13 Aug
mirage13–80.0427%13 Aug
dust213–30.0316%13 Aug
dust213–16-0.0330%12 Aug
mirage11–130.1142%12 Aug
dust29–130.0347%12 Aug
mirage13–20.1348%11 Aug
mirage13–50.2152%11 Aug
inferno13–100.0930%11 Aug
nuke13–20.1129%11 Aug
cache13–50.1537%11 Aug
dust210–130.0425%11 Aug
mirage13–100.0936%11 Aug
nuke13–100.0736%11 Aug
cache13–80.1635%10 Aug
cache13–30.1838%10 Aug
mirage13–60.0929%10 Aug
mirage13–20.0765%10 Jul
nuke0–13-0.030%10 Jul
ancient13–10.2060%10 Jul
nuke13–20.1273%10 Jul
cache9–00.10100%10 Jul
cache13–80.0640%10 Jul
nuke13–30.2246%10 Jul
mirage13–00.1043%10 Jul
mirage13–10.1127%10 Jul
nuke13–10.1337%10 Jul
cache13–40.0945%10 Jul
mirage13–30.1921%10 Jul
mirage13–70.0352%10 Jul
cache13–30.1136%10 Jul
cache7–00.0718%9 Jul
mirage13–30.0026%9 Jul
dust213–20.1239%9 Jul
mirage13–60.0621%9 Jul
mirage13–30.0624%9 Jul
office13–9-0.0845%8 Jul
cache6–0-0.0510%8 Jul
office7–130.0164%8 Jul
office5–13-0.0540%8 Jul
dust213–70.1043%5 Jul
nuke4–130.000%5 Jul
nuke13–10.1838%5 Jul
dust213–40.0539%5 Jul
dust213–30.0335%5 Jul
ancient13–30.0531%5 Jul
dust213–30.1528%5 Jul
dust213–60.0344%5 Jul
dust213–60.0121%5 Jul
dust213–4-0.0230%5 Jul
mirage6–130.000%4 Jul
inferno11–130.000%4 Jul
italy13–10.1022%3 Jul
mirage4–20.2445%3 Jul
cache13–50.0238%3 Jul
mirage13–00.0640%3 Jul
cache3–00.0667%3 Jul
mirage7–00.0319%3 Jul
mirage5–00.3142%3 Jul
cache13–00.0835%3 Jul
inferno9–00.3659%3 Jul
cache13–40.0950%3 Jul
cache13–00.1457%3 Jul
inferno9–20.2641%3 Jul
cache13–100.0532%3 Jul
dust213–30.2050%3 Jul
mirage13–80.1828%3 Jul
inferno13–60.2343%3 Jul
cache13–20.0744%2 Jul
cache13–20.0124%2 Jul
cache13–20.0840%2 Jul
anubis8–10.050%1 Jul
cache4–10.02100%1 Jul
cache13–20.0926%1 Jul
cache13–100.1144%1 Jul
nuke1–9-0.19100%30 Jun
inferno9–20.1932%30 Jun
poseidon9–40.1135%30 Jun
cache5–20.1429%30 Jun
cache13–20.1645%29 Jun
nuke13–00.0932%29 Jun
nuke13–30.0267%28 Jun
nuke13–00.0426%28 Jun
overpass1–130.0023%28 Jun
italy4–10.0922%28 Jun
dust26–130.1530%28 Jun
train4–00.1275%28 Jun
mirage13–20.0638%28 Jun
cache8–1-0.0725%28 Jun
dust213–50.0536%28 Jun
dust213–10.0916%28 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches23-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →