Cote — CS2 Stats
76561199497135467[U:1:1536869739]✓ No bans
How this compares with the same rank
Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Pink band median | vs Pink band |
|---|---|---|---|
| Headshot rate | 41.9% | 48.1% | 6.2% short |
| Shot accuracy | 0.4% | 12.9% | 12.4% short |
| Kill/death ratio | 1.29 | 1.08 | above |
| Match win rate | 54.4% | 46.5% | above |
This profile matches the typical Pink band player on 2 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimerExcellent counter-strafing
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like jL 95% playstyle similarity
Most alike: opening-duel success, opening-fight frequency.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 87 — the mechanical foundation is a clear strength.
Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWLLLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Ancient | 11 | 64% | 1.21 | 17.6 |
| Inferno | 10 | 30% | 0.92 | 15.4 |
| Mirage | 9 | 56% | 1.14 | 14.8 |
| Anubis | 9 | 67% | 1.14 | 16.0 |
| Dust2 | 9 | 56% | 1.09 | 15.7 |
| Nuke | 9 | 44% | 1.15 | 16.4 |
| Cache | 3 | 67% | 1.35 | 18.7 |
| Overpass | 1 | 100% | 1.20 | 12.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 37.6983% — below the 40% mark we flag