Baas se Bok

Baas se Bok — CS2 Stats

ZA76561199467748359[U:1:1507482631]Steam profile ↗✓ No bans

726Tracked matches52%Win rate2023Tracked since
1,269Hours in CS77Hrs last 2 wks
CSDB Rating5.3 DevelopingAggressive Rifler
Premier CS Rating13,774Blue band · top ~34.9% of ranked players (population est.)
CSDB Leaderboard#8547 of 12599 tracked
WingmanSilver IV
Ladder ranks via Leetify

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CSDB.GGBaas se BokPREMIER13,774 · Blue bandcsdb.gg/stats

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Performance scores

Aim76
Positioning52
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY56422Last 10056%Win rateLWWWLWLLWW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression8.0
Utility2.7
Positioning5.2
Opening Duels3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.2
Utility2.7
Mechanics6.8
Opening Duels3.2
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time583ms−33ms
first ⅓ avg 616ms → last ⅓ avg 583ms
Headshot accuracy16.4%+0.9%
first ⅓ avg 15.5% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 13–2
131Biggest win — dust2
9Longest win streak
118In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 61% over 28ancientWeakest map · 50% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB32171553%0.03
dust2A28171161%0.03
infernoA169756%0.02
nukeA95456%0.03
ancientB84450%0.01
anubisA53260%0.01
cache21150%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,027Lifetime kills
0.85K/D
1,779Matches
31.5%Match win rate
52.0%Headshot % · Top 50% of tracked players
5.6%Shot accuracy
2,979MVPs
1,613Hours (in match)
1,311Bombs planted
269Bombs defused

Most-used weapons

Lifetime map wins

2,353dust2
1,523inferno
1,152nuke
402vertigo
132train
2office
2safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
34.4%Accuracy (enemy spotted)
36.7%Spray accuracy
80.7%Counter-strafing
6.8°Preaim
571msReaction time
46.9%T opening success
38.6%CT opening success
0.51Enemies flashed / flash
3.9%Flash assists
5.20HE damage / grenade
3.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8222 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.5716% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0210%28 Aug
inferno13–80.089%27 Aug
dust213–10.042%27 Aug
inferno16–130.0216%27 Aug
dust24–13-0.0815%27 Aug
mirage16–120.0512%27 Aug
mirage9–13-0.0228%27 Aug
inferno9–13-0.0711%27 Aug
mirage13–11-0.0119%26 Aug
dust213–9-0.0124%26 Aug
dust211–13-0.0013%26 Aug
dust213–90.0122%26 Aug
mirage13–100.0511%26 Aug
mirage8–130.0214%26 Aug
mirage8–13-0.0814%26 Aug
mirage13–6-0.0111%26 Aug
mirage13–90.0930%25 Aug
dust213–70.1214%25 Aug
anubis4–13-0.047%25 Aug
dust23–130.0614%25 Aug
mirage13–60.0413%21 Aug
anubis6–130.0015%21 Aug
mirage7–13-0.0516%21 Aug
nuke6–13-0.0123%20 Aug
ancient9–130.0222%20 Aug
dust29–130.1420%20 Aug
dust213–50.0511%20 Aug
mirage13–40.0222%20 Aug
dust213–60.0814%20 Aug
mirage15–15-0.0215%20 Aug
mirage13–40.1322%20 Aug
mirage5–13-0.0332%20 Aug
dust25–13-0.0719%20 Aug
mirage6–13-0.0114%19 Aug
mirage11–130.0716%19 Aug
dust213–9-0.0214%19 Aug
ancient8–130.008%19 Aug
dust213–3-0.0417%19 Aug
anubis13–80.0716%19 Aug
mirage13–100.0711%19 Aug
ancient13–30.0723%19 Aug
nuke13–100.0316%19 Aug
dust213–20.0510%19 Aug
mirage13–60.018%19 Aug
ancient13–11-0.0123%19 Aug
inferno4–13-0.0713%19 Aug
nuke15–15-0.0114%19 Aug
dust27–130.0117%19 Aug
nuke13–70.0514%19 Aug
ancient8–13-0.038%19 Aug
mirage13–70.0615%19 Aug
dust213–160.0514%17 Aug
dust213–50.0420%17 Aug
ancient13–70.0210%17 Aug
inferno13–90.0611%17 Aug
mirage13–20.1521%17 Aug
cache13–160.0115%17 Aug
dust211–13-0.0014%17 Aug
nuke9–13-0.053%17 Aug
dust213–110.039%16 Aug
dust213–11-0.0218%16 Aug
anubis16–140.0315%16 Aug
inferno11–130.0917%16 Aug
mirage11–130.0516%16 Aug
dust213–30.0910%16 Aug
inferno13–110.1122%16 Aug
mirage8–130.0123%16 Aug
nuke8–130.018%16 Aug
inferno14–160.0117%16 Aug
dust213–100.0419%16 Aug
mirage11–130.0115%13 Aug
inferno13–100.0120%13 Aug
dust216–14-0.0114%13 Aug
inferno11–13-0.0314%13 Aug
mirage13–110.0517%13 Aug
dust210–130.0414%13 Aug
inferno5–13-0.030%12 Aug
dust213–50.0718%12 Aug
ancient13–70.0715%12 Aug
mirage13–11-0.0518%12 Aug
inferno13–60.0421%12 Aug
nuke13–50.1018%12 Aug
nuke13–60.1114%6 Aug
inferno13–90.0712%6 Aug
mirage13–30.108%6 Aug
cache13–90.0117%6 Aug
mirage8–130.0216%6 Aug
inferno13–20.1211%6 Aug
dust213–110.1118%6 Aug
mirage13–80.0723%5 Aug
inferno6–13-0.1117%4 Aug
mirage4–13-0.0036%21 Jul
anubis13–5-0.0414%21 Jul
mirage13–160.0615%20 Jul
mirage9–130.0114%20 Jul
inferno13–7-0.0113%18 Jul
dust210–130.0213%18 Jul
mirage13–11-0.0614%17 Jul
nuke13–30.0221%17 Jul
ancient10–13-0.056%16 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →