welp

welp — CS2 Stats

76561199311914409[U:1:1351648681]Steam profile ↗✓ No bans

904Tracked matches43%Win rate2024Tracked since
CSDB Rating5.0 DevelopingAggressive Rifler
FaceitLevel 5 · 1,269 ELOTop 67.6% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

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CSDB.GGwelpFACEITLevel 5 · 1,269 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim74
Positioning52
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateLWWWLLWLLL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression6.9
Utility5.5
Positioning5.2
Opening Duels2.4
Clutch2.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.2
Utility5.5
Mechanics6.2
Opening Duels2.9
Win Impact2.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time616ms+50ms
first ⅓ avg 566ms → last ⅓ avg 616ms
Headshot accuracy24.2%−3.0%
first ⅓ avg 27.2% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 9–13
132Biggest win — dust2
6Longest win streak
910In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 57% over 21mirageWeakest map · 35% over 37
MapGradePlayedRecordWin rateAvg rating
mirageC37132435%0.02
dust2B22101245%0.03
ancientA2112957%0.04
nukeA74357%0.02
anubisB63350%0.01
inferno31233%-0.02
cache220100%0.01
overpass2020%-0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 37). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

270Matches
46%Win rate
1.29Avg K/D
85.3ADR
52%Headshot %

Clutches & streaks

32%1v1 clutch win
26%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage8442%1.2917.9
Dust25558%1.3117.9
Inferno3342%1.3018.2
Anubis2631%1.1717.2
Ancient2548%1.3717.7
Nuke2255%1.3219.3
Vertigo1242%1.0415.0
Train1250%1.5220.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
37.2%Accuracy (enemy spotted)
38.7%Spray accuracy
77.8%Counter-strafing
10.9°Preaim
613msReaction time
25.9%T opening success
53.3%CT opening success
0.50Enemies flashed / flash
5.4%Flash assists
8.87HE damage / grenade
14.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4957 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.8542% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 37 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.1018%11 Jul
cache13–11-0.0710%11 Jul
nuke16–14-0.0116%11 Jul
cache13–50.0920%11 Jul
mirage10–130.0741%9 Jul
dust28–130.0833%6 Jul
ancient13–100.0423%5 Jul
mirage2–13-0.0538%5 Jul
mirage5–13-0.0614%5 Jul
dust211–130.0621%5 Jul
ancient8–13-0.0418%4 Jul
dust213–80.0328%4 Jul
mirage13–10-0.0019%4 Jul
mirage13–80.0427%4 Jul
dust211–130.0442%4 Jul
dust23–13-0.0220%30 Jun
ancient13–10-0.009%30 Jun
mirage9–13-0.0116%30 Jun
dust213–20.1518%29 Jun
mirage8–13-0.0219%29 Jun
mirage10–13-0.0421%29 Jun
inferno7–13-0.0933%28 Jun
mirage13–110.0626%28 Jun
mirage11–130.0225%28 Jun
mirage5–130.0332%28 Jun
nuke11–130.0737%28 Jun
nuke16–140.0326%27 Jun
ancient13–50.0527%27 Jun
mirage13–100.0515%26 Jun
dust29–130.0121%26 Jun
ancient13–90.0238%26 Jun
dust211–13-0.0232%24 Jun
mirage14–16-0.0219%23 Jun
ancient16–140.029%23 Jun
anubis10–130.0719%23 Jun
dust213–20.1020%23 Jun
mirage6–130.0123%22 Jun
nuke8–130.0120%22 Jun
dust213–50.0022%22 Jun
mirage9–130.0625%21 Jun
mirage9–130.0724%21 Jun
anubis15–150.0326%21 Jun
ancient7–130.037%21 Jun
mirage13–40.0317%21 Jun
dust211–130.0029%21 Jun
mirage13–30.0332%21 Jun
dust213–90.0918%21 Jun
overpass10–13-0.0518%21 Jun
mirage15–15-0.0314%20 Jun
nuke15–150.0324%20 Jun
nuke13–100.0531%20 Jun
ancient13–100.1224%20 Jun
anubis13–110.0117%20 Jun
ancient16–120.0633%19 Jun
ancient13–3-0.0026%19 Jun
mirage13–10-0.0323%19 Jun
mirage11–130.0421%19 Jun
dust210–130.0519%18 Jun
mirage10–13-0.0117%18 Jun
dust23–13-0.0135%18 Jun
inferno9–130.029%18 Jun
dust210–13-0.0414%18 Jun
dust213–80.0329%18 Jun
ancient13–100.0616%17 Jun
mirage13–70.0713%17 Jun
mirage13–70.0925%17 Jun
ancient3–13-0.0210%17 Jun
dust29–13-0.0035%17 Jun
mirage5–20.0313%17 Jun
mirage15–150.1021%16 Jun
mirage13–40.0935%16 Jun
inferno13–80.000%15 Jun
dust28–13-0.0436%15 Jun
mirage13–8-0.0344%15 Jun
ancient13–40.0128%15 Jun
mirage4–130.0316%13 Jun
nuke13–5-0.0038%13 Jun
mirage7–130.0314%10 Jun
mirage9–130.1641%8 Jun
mirage13–160.0834%8 Jun
dust213–80.1015%8 Jun
mirage4–13-0.0127%7 Jun
ancient16–140.1126%7 Jun
ancient11–130.1214%7 Jun
ancient13–90.1230%7 Jun
ancient11–130.0518%7 Jun
dust213–90.0427%6 Jun
ancient7–130.0015%6 Jun
mirage12–120.0025%6 Jun
ancient6–130.0436%6 Jun
mirage10–13-0.0141%5 Jun
mirage5–13-0.0336%5 Jun
overpass4–13-0.1221%5 Jun
anubis13–70.0521%5 Jun
ancient10–130.0126%5 Jun
dust213–70.0735%5 Jun
anubis13–110.0222%4 Jun
ancient4–130.0350%4 Jun
mirage13–110.0131%4 Jun
dust213–9-0.0429%3 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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