JUT — CS2 Stats

76561199289074161[U:1:1328808433]

816Tracked matches46%Win rate2022Tracked since
CSDB Rating3.8 Learning
Premier CS Rating16,082Purple band · top ~24.1% of ranked players (population est.)
CSDB Leaderboard#11335 of 18548 tracked
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGJUTPREMIER16,082 · Purple bandcsdb.gg/stats

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Performance scores

Aim29
Positioning54
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY46468Last 10046%Win rateLWLLLWWLWL

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Aim2.9
Aggression6.3
Utility4.7
Positioning5.4
Opening Duels2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning5.4
Utility4.7
Mechanics3.5
Opening Duels2.6
Win Impact3.8

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time643ms+43ms
first ⅓ avg 600ms → last ⅓ avg 643ms
Headshot accuracy10.7%+1.0%
first ⅓ avg 9.7% → last ⅓ avg 10.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — shelter 13–7
132Biggest win — dust2
4Longest win streak
69In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 58% over 12anubisWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC2191243%-0.02
cacheB157847%0.00
dust2A127558%-0.02
nukeB115645%-0.00
ancientB115645%-0.01
anubisD112918%-0.01
infernoB84450%0.01
train3030%-0.03
office220100%0.03
overpass220100%-0.01
vertigo110100%0.01
shelter110100%0.11
italy1010%-0.04
warden110100%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.4%Headshot accuracy
31.5%Accuracy (enemy spotted)
33.0%Spray accuracy
65.7%Counter-strafing
11.8°Preaim
651msReaction time
30.5%T opening success
50.0%CT opening success
0.36Enemies flashed / flash
7.3%Flash assists
9.86HE damage / grenade
4.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.4383% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3602 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.5123% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–13-0.0716%7 Aug
nuke13–90.0412%7 Aug
train3–130.0119%6 Aug
mirage8–130.0810%3 Aug
mirage5–13-0.086%2 Aug
cache16–13-0.0311%1 Aug
cache13–70.0415%1 Aug
ancient9–130.0316%1 Aug
dust213–20.029%1 Aug
mirage8–13-0.0614%31 Jul
train11–13-0.0414%31 Jul
mirage13–10-0.064%27 Jul
cache8–13-0.0312%27 Jul
nuke13–11-0.036%27 Jul
mirage6–13-0.053%26 Jul
nuke13–90.067%26 Jul
cache13–40.0314%26 Jul
nuke8–13-0.019%26 Jul
dust213–5-0.0121%26 Jul
office13–90.052%26 Jul
inferno11–40.019%25 Jul
ancient9–13-0.026%25 Jul
mirage13–60.0215%25 Jul
inferno8–13-0.026%25 Jul
dust212–120.0116%25 Jul
vertigo13–60.014%25 Jul
mirage11–13-0.0818%24 Jul
nuke15–150.012%24 Jul
inferno14–160.004%23 Jul
dust211–13-0.0317%23 Jul
dust213–5-0.0413%23 Jul
ancient13–6-0.0320%22 Jul
anubis9–13-0.032%21 Jul
anubis13–50.0213%21 Jul
dust213–16-0.0512%21 Jul
cache13–110.044%20 Jul
dust213–4-0.016%20 Jul
mirage16–14-0.055%20 Jul
anubis11–13-0.026%20 Jul
mirage5–130.017%19 Jul
anubis8–130.0511%19 Jul
nuke13–60.016%19 Jul
nuke13–100.0210%19 Jul
inferno13–50.0021%19 Jul
dust213–9-0.026%19 Jul
anubis13–16-0.0110%19 Jul
cache13–9-0.037%19 Jul
mirage4–13-0.045%19 Jul
dust213–80.088%17 Jul
nuke11–13-0.059%17 Jul
mirage7–13-0.0513%17 Jul
mirage13–7-0.0314%16 Jul
inferno13–90.0612%16 Jul
mirage13–70.038%16 Jul
anubis15–150.027%16 Jul
mirage6–130.013%14 Jul
inferno8–13-0.046%14 Jul
cache15–15-0.035%13 Jul
cache10–130.0618%13 Jul
anubis3–130.037%12 Jul
inferno7–13-0.019%12 Jul
cache13–11-0.0110%12 Jul
anubis13–6-0.063%12 Jul
ancient10–13-0.0112%10 Jul
cache15–150.0114%10 Jul
mirage13–100.0021%10 Jul
nuke11–13-0.053%10 Jul
mirage13–2-0.0015%10 Jul
shelter13–70.115%10 Jul
mirage13–60.0514%7 Jul
ancient13–60.048%7 Jul
train12–12-0.059%7 Jul
cache9–13-0.018%7 Jul
cache10–130.047%6 Jul
mirage13–160.0116%6 Jul
ancient13–5-0.0312%6 Jul
mirage9–130.0212%6 Jul
ancient13–11-0.0212%6 Jul
office13–30.0022%6 Jul
ancient13–70.014%5 Jul
dust215–15-0.0611%5 Jul
dust211–13-0.075%4 Jul
overpass13–8-0.028%4 Jul
ancient6–13-0.0611%4 Jul
overpass13–50.013%4 Jul
italy9–13-0.047%4 Jul
nuke15–150.0112%4 Jul
anubis8–130.0120%3 Jul
inferno13–110.0515%3 Jul
mirage6–13-0.0612%3 Jul
cache13–50.022%3 Jul
dust213–10-0.038%3 Jul
cache6–130.026%3 Jul
anubis8–13-0.0212%3 Jul
nuke10–13-0.055%3 Jul
ancient5–130.027%2 Jul
warden13–40.038%2 Jul
mirage13–100.028%2 Jul
anubis3–13-0.058%2 Jul
ancient11–13-0.039%2 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →