BkWhopper28

BkWhopper28 — CS2 Stats

76561199239610556[U:1:1279344828]Steam profile ↗

278Tracked matches48%Win rate2024Tracked since
CSDB Rating4.8 DevelopingHybrid Rifler
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
CSDB Leaderboard#37198 of 51679 tracked
WingmanSilver III
Ladder ranks via Leetify

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CSDB.GGBkWhopper28PREMIER9,999 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim74
Positioning54
Utility9

0–100 skill scores via Leetify.

Recent form

HOT47476Last 10047%Win rateWWLWWWWWWL

Last 10 vs previous 10: +60pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression5.5
Utility0.9
Positioning5.4
Opening Duels2.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.4
Utility0.9
Mechanics7.7
Opening Duels3.0
Win Impact4.4

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time614ms−9ms
first ⅓ avg 623ms → last ⅓ avg 614ms
Headshot accuracy16.9%+1.4%
first ⅓ avg 15.5% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — anubis 13–8
131Biggest win — ancient
6Longest win streak
W2Current streak
98In matches decided by ≤2 rounds
17Overtime games

Map breakdown

dust2Best map · 70% over 10anubisWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
ancientB24121250%0.01
mirageA22121055%0.02
nukeC1761135%0.02
overpassC114736%0.04
dust2S107370%0.02
anubisD103730%0.04
inferno42250%-0.00
cache21150%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
36.6%Accuracy (enemy spotted)
36.0%Spray accuracy
84.5%Counter-strafing
9.0°Preaim
605msReaction time
28.1%T opening success
54.2%CT opening success
0.19Enemies flashed / flash
2.5%Flash assists
3.44HE damage / grenade
0.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1866 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.0854% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–100.0720%24 Aug
dust213–11-0.0121%18 Aug
ancient3–13-0.107%18 Aug
nuke13–80.0117%18 Aug
ancient13–10-0.039%17 Aug
cache13–8-0.0121%2 Aug
anubis13–80.1410%2 Aug
ancient13–11-0.0423%30 Jul
mirage13–50.025%30 Jul
nuke9–13-0.0228%30 Jul
ancient5–13-0.0515%29 Jul
anubis11–13-0.039%28 Jul
mirage13–40.0518%28 Jul
nuke3–80.0927%27 Jul
mirage13–30.0126%23 Jul
cache7–13-0.0424%23 Jul
anubis8–13-0.0224%22 Jul
anubis9–130.0112%22 Jul
inferno12–16-0.039%21 Jul
mirage7–13-0.049%21 Jul
ancient15–150.0013%16 Jul
ancient13–40.0519%13 Jul
nuke14–160.0420%6 Jul
ancient9–130.0516%6 Jul
ancient7–130.0010%5 Jul
dust29–13-0.0231%5 Jul
dust216–140.0528%24 Jun
ancient13–100.0813%24 Jun
overpass13–110.0414%24 Jun
mirage10–130.0515%23 Jun
nuke5–13-0.0321%23 Jun
mirage9–13-0.0013%22 Jun
dust210–13-0.0213%22 Jun
mirage13–80.0215%22 Jun
mirage15–150.1219%21 Jun
overpass8–130.0114%21 Jun
ancient15–150.024%21 Jun
ancient13–7-0.002%21 Jun
nuke13–70.0713%19 Jun
overpass11–130.0114%19 Jun
dust213–40.0819%19 Jun
nuke14–160.0214%19 Jun
anubis7–13-0.0411%19 Jun
mirage10–13-0.0123%19 Jun
overpass13–40.0816%19 Jun
nuke9–130.0714%19 Jun
mirage16–130.0223%18 Jun
mirage13–5-0.0011%18 Jun
overpass11–13-0.015%18 Jun
inferno13–8-0.0312%18 Jun
ancient13–90.0713%17 Jun
ancient16–130.0413%17 Jun
overpass13–100.005%17 Jun
dust211–130.0625%17 Jun
mirage3–130.0416%16 Jun
ancient6–130.047%16 Jun
mirage7–13-0.0321%16 Jun
mirage13–8-0.0219%16 Jun
nuke13–70.0415%16 Jun
nuke8–130.0011%16 Jun
ancient12–16-0.0315%16 Jun
nuke13–70.057%15 Jun
mirage13–50.0923%15 Jun
ancient10–130.0419%15 Jun
dust213–30.0731%12 Jun
anubis15–150.0521%12 Jun
ancient13–10.0410%12 Jun
anubis13–90.0521%12 Jun
nuke13–40.069%12 Jun
nuke13–110.0023%11 Jun
mirage15–15-0.006%11 Jun
dust213–110.0326%11 Jun
inferno8–130.0531%11 Jun
ancient13–30.0428%11 Jun
mirage13–20.0714%11 Jun
mirage13–60.0825%11 Jun
ancient13–60.0010%9 Jun
nuke14–16-0.0210%9 Jun
mirage6–13-0.0115%9 Jun
ancient8–13-0.059%9 Jun
nuke7–130.0410%8 Jun
ancient13–11-0.0410%8 Jun
overpass11–130.0712%8 Jun
mirage5–13-0.028%8 Jun
overpass13–100.099%7 Jun
mirage13–110.0212%5 Jun
dust213–9-0.037%5 Jun
mirage16–13-0.007%5 Jun
overpass6–130.098%5 Jun
dust213–70.0316%5 Jun
nuke7–13-0.0521%5 Jun
ancient5–130.0212%5 Jun
anubis13–100.0823%5 Jun
inferno13–11-0.0020%5 Jun
anubis6–130.1220%3 Jun
nuke4–90.0017%3 Jun
overpass13–16-0.0214%1 Jun
overpass13–160.0426%29 May
ancient4–13-0.0316%29 May
anubis15–150.0018%27 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →