DLO — CS2 Stats

76561198849840877[U:1:889575149]✓ No bans

240Tracked matches50%Win rate2025Tracked since
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating8,955Light Blue band · top ~59.9% of ranked players (population est.)
CSDB Leaderboard#38669 of 52772 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGDLOPREMIER8,955 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning45
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateLWLWLWWWLL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression7.3
Utility4.3
Positioning4.5
Opening Duels2.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.5
Utility4.3
Mechanics7.2
Opening Duels2.4
Win Impact5.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time598ms−12ms
first ⅓ avg 610ms → last ⅓ avg 598ms
Headshot accuracy15.4%+2.4%
first ⅓ avg 13.0% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — anubis 13–1
131Biggest win — anubis
7Longest win streak
66In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 82% over 11nukeWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
mirageA24141058%0.01
nukeD2061430%-0.02
dust2B179853%-0.00
ancientS119282%-0.02
anubisB105550%-0.01
overpassB105550%-0.02
infernoS54180%-0.01
cache31233%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
32.9%Accuracy (enemy spotted)
30.6%Spray accuracy
82.6%Counter-strafing
9.5°Preaim
597msReaction time
31.4%T opening success
48.2%CT opening success
0.45Enemies flashed / flash
6.6%Flash assists
4.27HE damage / grenade
10.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4465 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.3915% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0319%28 Aug
anubis13–60.0115%28 Aug
dust211–130.0229%27 Aug
ancient13–10-0.056%17 Aug
dust26–13-0.0619%14 Aug
mirage13–100.0315%13 Aug
dust213–40.0321%12 Aug
mirage13–5-0.0615%11 Aug
mirage11–13-0.0117%11 Aug
cache8–13-0.0013%8 Aug
mirage7–00.1025%8 Aug
inferno13–11-0.017%8 Aug
dust213–30.056%7 Aug
nuke11–13-0.053%6 Aug
dust26–13-0.1022%6 Aug
mirage10–13-0.049%5 Aug
dust213–90.0019%5 Aug
mirage16–130.0416%4 Aug
nuke13–9-0.026%2 Aug
dust27–13-0.0221%2 Aug
nuke10–13-0.0412%2 Aug
nuke13–80.0113%2 Aug
dust213–100.0221%2 Aug
cache10–13-0.0411%1 Aug
inferno13–90.0020%31 Jul
dust213–30.0724%31 Jul
nuke9–13-0.0814%30 Jul
nuke6–13-0.0211%23 Jul
anubis9–13-0.0814%22 Jul
mirage7–13-0.0421%21 Jul
cache13–9-0.0117%21 Jul
dust23–13-0.0819%14 Jul
ancient13–40.039%13 Jul
nuke13–8-0.067%12 Jul
anubis9–13-0.0212%10 Jul
anubis10–13-0.045%9 Jul
mirage13–110.096%9 Jul
dust213–10-0.0216%4 Jul
mirage10–130.0715%4 Jul
mirage13–100.039%4 Jul
mirage13–6-0.037%3 Jul
inferno5–13-0.078%2 Jul
dust211–130.0318%2 Jul
nuke5–13-0.0914%1 Jul
overpass14–160.016%1 Jul
mirage13–4-0.0112%30 Jun
nuke15–150.037%30 Jun
mirage13–30.0115%30 Jun
mirage13–80.0117%28 Jun
ancient13–10-0.007%28 Jun
ancient13–10-0.0213%26 Jun
nuke13–10-0.0220%25 Jun
inferno13–90.0013%25 Jun
anubis13–9-0.0410%25 Jun
anubis5–13-0.0918%24 Jun
dust216–140.0014%24 Jun
ancient13–100.0114%24 Jun
overpass13–11-0.0524%24 Jun
ancient16–13-0.0115%24 Jun
dust29–1-0.0315%24 Jun
mirage10–13-0.0510%23 Jun
overpass11–130.0213%23 Jun
nuke13–80.0610%23 Jun
nuke5–13-0.0611%23 Jun
ancient16–140.048%22 Jun
mirage13–50.0217%22 Jun
overpass8–13-0.1014%21 Jun
mirage10–13-0.0711%19 Jun
overpass13–4-0.0314%19 Jun
nuke9–130.0321%19 Jun
anubis13–100.037%19 Jun
nuke13–100.027%18 Jun
ancient13–10-0.036%18 Jun
mirage8–13-0.0523%17 Jun
ancient6–3-0.087%17 Jun
mirage13–70.076%17 Jun
nuke8–130.019%16 Jun
nuke10–130.0217%14 Jun
mirage8–13-0.0230%14 Jun
nuke6–13-0.0213%13 Jun
anubis15–15-0.0220%13 Jun
overpass8–13-0.0212%12 Jun
mirage9–130.0112%12 Jun
mirage13–20.0713%12 Jun
overpass13–8-0.0512%12 Jun
inferno13–100.049%11 Jun
overpass13–110.048%10 Jun
overpass8–13-0.0113%10 Jun
dust29–130.0220%10 Jun
anubis13–70.0311%10 Jun
nuke15–15-0.0216%10 Jun
mirage13–50.0618%9 Jun
overpass13–6-0.017%9 Jun
mirage5–13-0.068%8 Jun
ancient3–13-0.145%8 Jun
anubis13–10.1311%8 Jun
nuke4–9-0.0910%3 Jun
dust213–9-0.0223%3 Jun
dust26–130.0422%2 Jun
ancient15–150.025%2 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →