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󠀡󠀡 — CS2 Stats

76561199231845498[U:1:1271579770]Steam profile ↗✓ No bans

2,435Tracked matches42%Win rate2022Tracked since
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating24,049Top 50% of 17,162 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#5044 of 27124 tracked
FaceitLevel 8 · 1,614 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GG󠀡󠀡FACEITLevel 8 · 1,614 ELOSTANDINGTop 31.2% of rankedPREMIER24,049 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning48
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY46486Last 10046%Win rateWTLLWLLWWL

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression7.9
Utility3.3
Positioning4.8
Opening Duels3.4
Clutch2.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.8
Utility3.3
Mechanics6.6
Opening Duels3.4
Win Impact2.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time532ms−6ms
first ⅓ avg 538ms → last ⅓ avg 532ms
Headshot accuracy19.7%−3.7%
first ⅓ avg 23.4% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — dust2 16–14
132Biggest win — cache
6Longest win streak
95In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 71% over 7nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC24101442%-0.03
dust2A2112957%0.02
cacheA169756%0.01
anubisB115645%-0.02
nukeD102820%-0.02
infernoD102820%0.00
ancientS75271%-0.02
overpass110100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

287Matches
54%Win rate
1.04Avg K/D
82.5ADR
49%Headshot %

Clutches & streaks

34%1v1 clutch win
19%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust28957%1.1617.7
Mirage4542%0.9714.8
Nuke3043%1.0016.4
Anubis2962%1.1816.3
Ancient2564%0.9814.4
Inferno1747%1.0416.4
Overpass1050%0.9515.9
Train743%0.9918.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
36.1%Accuracy (enemy spotted)
38.1%Spray accuracy
79.8%Counter-strafing
9.0°Preaim
519msReaction time
31.2%T opening success
56.0%CT opening success
0.43Enemies flashed / flash
3.1%Flash assists
4.32HE damage / grenade
6.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4316 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.1759% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–30.0643%29 Aug
mirage15–15-0.0421%23 Aug
anubis5–13-0.0414%19 Aug
anubis0–13-0.100%12 Aug
dust213–100.1122%6 Aug
nuke2–13-0.0222%6 Aug
dust26–130.0236%4 Aug
nuke16–14-0.0242%3 Aug
anubis13–3-0.0119%25 Jul
dust27–13-0.0624%24 Jul
cache4–13-0.0613%20 Jul
anubis8–130.0119%20 Jul
ancient10–10.0822%20 Jul
cache2–13-0.049%18 Jul
dust215–150.0230%17 Jul
cache9–13-0.0121%17 Jul
mirage8–13-0.1213%16 Jul
mirage13–9-0.0011%16 Jul
mirage16–190.0319%16 Jul
ancient16–14-0.0312%15 Jul
cache13–10-0.0223%14 Jul
inferno15–15-0.0413%13 Jul
mirage11–13-0.0614%13 Jul
dust213–7-0.0721%13 Jul
cache13–20.0819%13 Jul
ancient13–7-0.0410%13 Jul
mirage14–16-0.0614%13 Jul
dust27–13-0.0224%13 Jul
cache6–13-0.0324%11 Jul
nuke15–15-0.0533%11 Jul
mirage9–130.027%11 Jul
ancient6–13-0.0613%11 Jul
mirage13–8-0.0223%11 Jul
inferno13–7-0.0122%11 Jul
cache10–130.0113%11 Jul
dust213–80.0626%11 Jul
mirage5–13-0.0540%11 Jul
mirage13–50.0116%11 Jul
dust27–13-0.0222%11 Jul
ancient10–13-0.0310%9 Jul
mirage6–13-0.0123%9 Jul
cache13–10-0.0210%9 Jul
dust213–60.0225%9 Jul
cache13–60.0219%9 Jul
cache13–110.0325%9 Jul
cache4–130.0333%8 Jul
cache13–40.1121%8 Jul
cache13–60.0321%7 Jul
nuke5–13-0.0124%28 Jun
inferno9–13-0.057%28 Jun
dust216–120.0324%28 Jun
anubis7–13-0.0317%27 Jun
mirage16–140.0129%27 Jun
dust216–140.1127%27 Jun
anubis2–00.06100%27 Jun
anubis13–30.0135%27 Jun
ancient13–40.0217%27 Jun
mirage13–90.0311%27 Jun
cache2–6-0.0222%23 Jun
mirage6–13-0.0422%23 Jun
inferno8–80.1116%23 Jun
cache13–30.0710%23 Jun
mirage13–7-0.0613%21 Jun
dust20–5-0.120%21 Jun
nuke0–13-0.0426%21 Jun
dust210–130.0232%21 Jun
mirage13–10-0.0419%20 Jun
inferno6–110.0420%20 Jun
anubis13–10-0.0114%19 Jun
anubis13–5-0.0526%19 Jun
mirage13–60.0030%19 Jun
inferno9–13-0.0526%19 Jun
dust213–60.0820%18 Jun
mirage6–13-0.0825%18 Jun
ancient13–11-0.0821%18 Jun
inferno8–130.1157%18 Jun
nuke0–13-0.040%16 Jun
nuke11–130.0231%16 Jun
inferno1–13-0.0650%16 Jun
inferno15–15-0.0223%16 Jun
nuke13–11-0.0121%16 Jun
dust216–140.0418%16 Jun
dust213–60.0124%16 Jun
mirage13–8-0.0027%16 Jun
dust213–100.1014%15 Jun
mirage8–13-0.0514%14 Jun
dust211–13-0.0620%14 Jun
mirage9–130.0110%14 Jun
anubis11–130.0127%14 Jun
nuke10–13-0.0015%13 Jun
mirage9–130.0118%13 Jun
inferno13–60.0022%13 Jun
anubis10–13-0.0323%13 Jun
dust210–13-0.0617%12 Jun
mirage6–13-0.0823%12 Jun
dust213–80.0531%12 Jun
mirage13–10-0.0218%12 Jun
dust213–90.1126%12 Jun
overpass13–8-0.0321%11 Jun
nuke7–13-0.0141%11 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →