bpkk- — CS2 Stats

76561199231072274[U:1:1270806546]✓ No bans

1,316Tracked matches45%Win rate2023Tracked since
1,103Hours in CS4Hrs last 2 wks
CSDB Rating5.2 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim77
Positioning47
Utility39

0–100 skill scores via Leetify.

Recent form

COLD48484Last 10048%Win rateLLLLLLWWLW

Last 10 vs previous 10: -30pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.7
Aggression5.4
Utility3.9
Positioning4.7
Opening Duels2.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.7
Utility3.9
Mechanics7.1
Opening Duels2.5
Win Impact3.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time609ms−32ms
first ⅓ avg 641ms → last ⅓ avg 609ms
Headshot accuracy22.7%+0.4%
first ⅓ avg 22.3% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — cache 13–11
131Biggest win — mirage
6Longest win streak
L6Current streak
1210In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 75% over 8ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B29131645%0.00
mirageB24121250%-0.01
ancientD123925%-0.00
infernoD103730%0.01
cacheA106460%-0.01
nukeS86275%0.00
anubis32167%0.04
overpass220100%0.05
fachwerk1010%-0.00
train110100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,109Lifetime kills
0.97K/D
1,103Matches
46.5%Match win rate · Top 50% of tracked players
53.9%Headshot % · Top 25% of tracked players
10.5%Shot accuracy
2,905MVPs
606Hours (in match)
1,042Bombs planted
307Bombs defused

Most-used weapons

Lifetime map wins

2,057inferno
1,830dust2
905nuke
635vertigo
82train
23office
2cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
35.0%Accuracy (enemy spotted)
38.4%Spray accuracy
82.0%Counter-strafing
9.3°Preaim
604msReaction time
37.3%T opening success
42.5%CT opening success
0.48Enemies flashed / flash
4.2%Flash assists
6.90HE damage / grenade
8.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4819 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2898% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0028%25 Aug
mirage5–13-0.0426%20 Aug
inferno9–13-0.0016%20 Aug
dust25–130.0127%22 Jul
dust24–13-0.0645%21 Jul
inferno2–13-0.0525%21 Jul
inferno13–50.0428%21 Jul
dust213–40.0832%21 Jul
dust211–13-0.0426%21 Jul
nuke13–9-0.009%20 Jul
dust29–3-0.0133%20 Jul
dust28–13-0.0712%19 Jul
dust213–80.0218%19 Jul
mirage11–13-0.0714%19 Jul
mirage11–40.0320%19 Jul
ancient13–9-0.0120%18 Jul
cache13–11-0.0115%18 Jul
dust213–110.0122%15 Jul
dust28–130.0521%15 Jul
dust212–16-0.0414%14 Jul
cache8–13-0.0638%14 Jul
cache13–10-0.0121%14 Jul
mirage13–30.1327%14 Jul
dust213–6-0.0129%14 Jul
dust27–13-0.0220%12 Jul
cache13–90.0424%12 Jul
inferno2–130.0121%12 Jul
mirage11–13-0.0610%12 Jul
nuke12–12-0.0015%10 Jul
fachwerk8–13-0.0032%10 Jul
nuke13–70.1023%10 Jul
dust213–7-0.0125%10 Jul
mirage13–5-0.0316%10 Jul
train13–50.0527%9 Jul
mirage13–5-0.0224%9 Jul
mirage13–90.0214%9 Jul
ancient14–16-0.0124%9 Jul
mirage13–70.0217%8 Jul
dust216–140.0426%8 Jul
mirage13–40.0119%8 Jul
dust213–90.0120%8 Jul
dust213–60.1127%8 Jul
ancient15–150.0429%6 Jul
anubis13–100.0623%6 Jul
ancient8–130.0323%6 Jul
dust210–13-0.0231%5 Jul
ancient16–140.0018%5 Jul
overpass13–70.1126%5 Jul
ancient15–15-0.0426%1 Jul
anubis13–100.0323%1 Jul
mirage7–130.0422%1 Jul
mirage11–13-0.0222%1 Jul
mirage8–13-0.0720%30 Jun
mirage13–110.0235%30 Jun
mirage13–10.1015%29 Jun
dust25–13-0.0519%29 Jun
nuke13–8-0.0711%29 Jun
inferno4–13-0.066%24 Jun
dust211–13-0.0210%22 Jun
dust27–130.0017%22 Jun
overpass13–11-0.0229%22 Jun
ancient7–13-0.0310%16 Jun
anubis6–130.0422%16 Jun
mirage6–130.0223%16 Jun
cache13–10-0.037%16 Jun
mirage3–13-0.1031%15 Jun
dust24–13-0.0523%14 Jun
ancient11–13-0.0319%14 Jun
dust210–13-0.0317%13 Jun
inferno13–110.018%12 Jun
nuke13–11-0.028%12 Jun
mirage14–16-0.0622%11 Jun
inferno9–130.0328%11 Jun
dust216–130.0314%11 Jun
nuke13–9-0.0123%10 Jun
inferno13–11-0.0219%9 Jun
cache10–13-0.0320%9 Jun
cache8–13-0.0723%9 Jun
dust213–4-0.0033%8 Jun
mirage11–13-0.1210%5 Jun
mirage13–80.0030%5 Jun
mirage13–10-0.0014%4 Jun
dust213–100.0819%4 Jun
cache13–110.1429%4 Jun
dust23–13-0.0939%2 Jun
cache13–11-0.0031%2 Jun
dust29–130.0117%2 Jun
ancient13–50.0642%2 Jun
mirage12–12-0.0336%1 Jun
mirage20–22-0.0516%1 Jun
dust213–50.0625%30 May
nuke13–10.0516%29 May
cache6–13-0.0312%28 May
ancient7–13-0.0423%28 May
mirage13–110.0315%28 May
nuke22–25-0.0225%21 May
inferno10–130.0422%21 May
inferno4–130.0424%19 May
dust26–130.0125%19 May
ancient10–13-0.0231%19 May

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →