OH NO ITS GINO

OH NO ITS GINO — CS2 Stats

76561199220272687[U:1:1260006959]Steam profile ↗

249Tracked matches43%Win rate2025Tracked since
CSDB Rating3.0 Learning
Premier CS Rating6,396Light Blue band · top ~72.1% of ranked players (population est.)
CSDB Leaderboard#41813 of 55334 tracked
Ladder ranks via Leetify

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CSDB.GGOH NO ITS GINOPREMIER6,396 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim31
Positioning47
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY50446Last 10050%Win rateLLLLWWWLLW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim3.1
Aggression6.1
Utility3.7
Positioning4.7
Opening Duels1.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning4.7
Utility3.7
Mechanics2.9
Opening Duels1.9
Win Impact2.8

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.05
first ⅓ avg 0.02 → last ⅓ avg -0.03
Reaction time671ms−68ms
first ⅓ avg 738ms → last ⅓ avg 671ms
Headshot accuracy12.0%+0.3%
first ⅓ avg 11.7% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — dust2 13–11
131Biggest win — ancient
5Longest win streak
L4Current streak
55In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 100% over 6infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B37191851%-0.00
mirageA1911858%-0.01
ancientB136746%-0.01
nukeD124833%-0.01
infernoD103730%-0.01
cacheS660100%-0.02
anubis31233%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
32.4%Accuracy (enemy spotted)
36.7%Spray accuracy
63.3%Counter-strafing
12.3°Preaim
662msReaction time
35.2%T opening success
40.2%CT opening success
0.50Enemies flashed / flash
4.4%Flash assists
7.36HE damage / grenade
7.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2977° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4091% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4984 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.0314%22 Aug
inferno4–13-0.1012%22 Aug
nuke2–13-0.056%22 Aug
inferno3–13-0.0921%21 Aug
mirage13–10-0.0524%21 Aug
nuke13–5-0.059%19 Aug
dust213–2-0.0514%19 Aug
dust29–13-0.0513%19 Aug
inferno7–130.0515%17 Aug
cache13–6-0.0215%17 Aug
nuke7–130.0210%17 Aug
dust213–10-0.113%26 Jul
mirage13–11-0.059%26 Jul
ancient10–13-0.0516%25 Jul
inferno9–130.0321%25 Jul
cache13–7-0.035%25 Jul
mirage6–130.029%23 Jul
anubis13–5-0.016%23 Jul
mirage5–13-0.108%23 Jul
mirage13–50.0211%23 Jul
dust213–50.028%23 Jul
ancient6–13-0.058%20 Jul
dust26–13-0.0511%20 Jul
ancient10–13-0.0310%18 Jul
inferno6–13-0.0321%18 Jul
dust213–16-0.0917%18 Jul
dust213–7-0.0018%18 Jul
cache13–90.0119%18 Jul
nuke13–9-0.0311%18 Jul
ancient1–13-0.080%18 Jul
dust210–13-0.0223%15 Jul
mirage15–15-0.084%13 Jul
dust26–13-0.034%13 Jul
dust215–15-0.0315%13 Jul
ancient15–15-0.0316%13 Jul
dust213–2-0.015%13 Jul
anubis14–16-0.0011%12 Jul
cache13–2-0.0312%12 Jul
ancient13–1-0.0129%12 Jul
dust214–160.018%12 Jul
dust213–10-0.0613%12 Jul
dust210–130.0010%11 Jul
ancient12–160.024%11 Jul
dust27–13-0.0614%11 Jul
cache13–4-0.029%10 Jul
nuke12–16-0.0524%10 Jul
nuke13–11-0.0115%10 Jul
nuke7–130.0115%10 Jul
mirage5–13-0.0814%10 Jul
mirage13–10-0.0413%10 Jul
mirage13–8-0.0315%10 Jul
inferno13–7-0.0112%10 Jul
nuke15–15-0.0110%10 Jul
nuke6–13-0.0212%9 Jul
dust213–6-0.0417%9 Jul
cache13–6-0.0310%9 Jul
dust213–70.054%9 Jul
dust213–50.0722%9 Jul
dust213–9-0.0512%9 Jul
dust211–13-0.0414%6 Jul
dust25–130.0615%6 Jul
mirage13–7-0.0111%6 Jul
dust216–130.0514%6 Jul
mirage13–110.0415%6 Jul
dust214–160.036%6 Jul
anubis15–15-0.036%5 Jul
inferno13–30.0219%5 Jul
ancient13–50.0514%5 Jul
nuke1–10-0.0214%5 Jul
mirage16–130.1216%5 Jul
ancient13–70.067%5 Jul
dust27–13-0.037%4 Jul
mirage7–13-0.032%4 Jul
nuke15–15-0.019%4 Jul
dust213–90.0611%4 Jul
ancient13–50.0411%4 Jul
ancient13–100.017%4 Jul
inferno4–13-0.067%4 Jul
dust213–5-0.012%4 Jul
dust29–13-0.0511%3 Jul
dust210–130.099%3 Jul
mirage9–3-0.0131%3 Jul
dust213–100.047%2 Jul
ancient13–1-0.0311%2 Jul
mirage12–3-0.009%2 Jul
mirage13–20.119%2 Jul
dust25–13-0.059%2 Jul
dust27–130.0412%2 Jul
inferno13–50.1018%2 Jul
dust213–110.0310%1 Jul
nuke13–80.0628%1 Jul
dust213–7-0.0224%1 Jul
inferno2–13-0.035%1 Jul
dust213–80.0511%1 Jul
mirage11–130.0314%1 Jul
mirage1–130.0210%1 Jul
dust213–100.0121%1 Jul
dust24–13-0.0411%30 Jun
mirage9–130.027%30 Jun
dust213–110.1414%30 Jun

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →