mega aids

mega aids — CS2 Stats

76561199148413194[U:1:1188147466]Steam profile ↗✓ No bans

286Tracked matches50%Win rate2022Tracked since
CSDB Rating5.8 SolidHybrid Rifler
Premier CS Rating21,624Pink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#6686 of 19620 tracked
Ladder ranks via Leetify

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CSDB.GGmega aidsPREMIER21,624 · Pink bandcsdb.gg/stats

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Performance scores

Aim78
Positioning48
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY55432Last 10055%Win rateLLLWWWWLWL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.8
Aggression5.4
Utility4.3
Positioning4.8
Opening Duels1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.8
Utility4.3
Mechanics7.1
Opening Duels1.4
Win Impact5.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.05
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time572ms+9ms
first ⅓ avg 564ms → last ⅓ avg 572ms
Headshot accuracy23.2%+3.8%
first ⅓ avg 19.4% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.40Best rating — inferno 9–0
132Biggest win — dust2
5Longest win streak
L3Current streak
69In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 83% over 12infernoWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A2112957%0.02
mirageC2191243%0.02
nukeB158753%0.04
anubisB137654%0.05
ancientS1210283%0.06
infernoC125742%0.08
cache31233%-0.01
overpass330100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
34.2%Accuracy (enemy spotted)
39.5%Spray accuracy
81.9%Counter-strafing
10.5°Preaim
567msReaction time
40.6%T opening success
30.5%CT opening success
0.48Enemies flashed / flash
4.2%Flash assists
4.21HE damage / grenade
11.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4763 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 30.4926% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–130.0317%26 Aug
cache9–13-0.0621%26 Aug
inferno7–13-0.0027%25 Aug
inferno9–30.309%25 Aug
nuke9–4-0.0354%25 Aug
dust213–7-0.0038%20 Aug
ancient13–40.0322%17 Aug
dust22–9-0.0950%17 Aug
dust213–11-0.0422%17 Aug
anubis5–13-0.0126%17 Aug
mirage13–90.0930%14 Aug
mirage11–130.0022%5 Aug
mirage8–130.030%3 Aug
anubis13–40.0215%3 Aug
mirage4–13-0.1120%3 Aug
anubis13–7-0.0627%3 Aug
cache13–40.0343%3 Aug
dust213–90.0116%3 Aug
mirage13–70.0318%1 Aug
nuke13–110.1519%1 Aug
nuke2–13-0.0720%30 Jul
cache11–130.0021%30 Jul
dust22–13-0.0432%30 Jul
mirage3–13-0.0317%22 Jul
dust213–60.0723%22 Jul
dust213–80.0629%22 Jul
nuke13–70.0619%22 Jul
inferno6–13-0.0917%11 Jul
mirage13–80.0227%9 Jul
nuke16–140.0717%9 Jul
inferno11–13-0.0238%4 Jul
mirage1–8-0.040%4 Jul
dust26–13-0.0211%17 Jun
mirage13–70.1326%10 Apr
ancient13–9-0.0725%23 Mar
mirage11–130.0016%17 Mar
dust213–20.0526%17 Mar
inferno13–10-0.0117%17 Mar
inferno9–00.4028%7 Mar
ancient15–15-0.0028%7 Mar
dust26–13-0.0611%6 Mar
ancient13–90.0427%6 Mar
nuke7–130.0514%3 Mar
mirage11–13-0.0521%26 Feb
anubis13–40.1726%22 Feb
dust213–100.0219%22 Feb
anubis13–100.1122%22 Feb
ancient13–60.0422%22 Feb
nuke8–130.0827%22 Feb
mirage14–160.0532%20 Feb
ancient13–110.0925%20 Feb
overpass13–10-0.0232%19 Feb
mirage8–130.0229%19 Feb
mirage13–70.0121%11 Feb
dust213–50.0022%11 Feb
dust28–2-0.0425%11 Feb
anubis11–130.1119%9 Feb
inferno10–20.0514%9 Feb
ancient13–100.0814%9 Feb
ancient13–70.0932%9 Feb
mirage13–80.1217%9 Feb
dust25–13-0.0220%9 Feb
inferno8–130.0722%8 Feb
inferno8–130.0522%6 Feb
nuke11–130.0424%6 Feb
nuke13–80.1223%6 Feb
anubis10–13-0.0113%5 Feb
nuke5–13-0.0516%5 Feb
mirage13–11-0.0112%4 Feb
mirage8–13-0.0113%4 Feb
anubis13–80.1325%30 Jan
dust210–130.0422%29 Jan
anubis13–5-0.0322%29 Jan
overpass13–90.1018%29 Jan
mirage13–60.0715%29 Jan
dust213–110.2126%29 Jan
anubis3–130.0823%29 Jan
dust29–130.1223%29 Jan
dust213–80.0736%29 Jan
ancient13–60.2622%27 Jan
anubis15–15-0.0120%27 Jan
mirage13–80.0221%27 Jan
inferno13–160.0220%27 Jan
nuke13–70.0618%27 Jan
inferno2–13-0.0211%27 Jan
nuke9–130.0510%27 Jan
ancient13–100.0625%27 Jan
anubis11–130.0223%26 Jan
inferno13–70.1720%26 Jan
nuke10–130.0120%22 Jan
overpass13–4-0.0213%22 Jan
anubis13–90.1418%22 Jan
dust27–130.1014%22 Jan
dust213–30.0324%13 Jan
nuke13–50.0622%13 Jan
mirage4–130.0222%13 Dec
nuke13–100.0521%13 Dec
ancient13–100.0618%11 Dec
dust24–13-0.0111%11 Dec
mirage5–130.0519%1 Dec

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →