Saxie Viking — CS2 Stats

76561199127075214[U:1:1166809486]✓ No bans

324Tracked matches57%Win rate2024Tracked since
CSDB Rating6.8 SolidAggressive Rifler
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGSaxie VikingFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim90
Positioning54
Utility60

0–100 skill scores via Leetify.

Recent form

HOT553510Last 10055%Win rateWLWLWWWWWW

Last 10 vs previous 10: +50pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression7.2
Utility6.0
Positioning5.4
Opening Duels2.7
Clutch3.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.4
Utility6.0
Mechanics7.7
Opening Duels2.7
Win Impact7.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time651ms−64ms
first ⅓ avg 715ms → last ⅓ avg 651ms
Headshot accuracy30.2%+6.8%
first ⅓ avg 23.4% → last ⅓ avg 30.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — anubis 13–5
130Biggest win — inferno
8Longest win streak
108In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 83% over 12nukeWeakest map · 35% over 23
MapGradePlayedRecordWin rateAvg rating
mirageS2517868%-0.00
nukeC2381535%0.01
infernoS1210283%0.02
cacheC114736%0.02
anubisS107370%0.00
dust2C94544%0.00
ancientA85363%0.03
overpass1010%0.04
train1010%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 23). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

53Matches
55%Win rate
1.02Avg K/D
68.9ADR
52%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1953%1.0815.5
Ancient862%0.9412.6
Dust2757%0.8913.1
Nuke650%1.0914.8
Inferno667%1.1111.0
Cache425%0.7410.8
Anubis367%1.1316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.2%Headshot accuracy
41.2%Accuracy (enemy spotted)
47.2%Spray accuracy
84.6%Counter-strafing
10.1°Preaim
647msReaction time
43.9%T opening success
37.8%CT opening success
0.67Enemies flashed / flash
5.3%Flash assists
12.36HE damage / grenade
8.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.8258% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–10.1319%16 Aug
cache11–13-0.0113%13 Jul
mirage13–10-0.0633%13 Jul
cache1–4-0.06100%13 Jul
mirage13–6-0.0122%10 Jul
mirage13–80.0223%10 Jul
anubis13–2-0.0035%9 Jul
anubis13–4-0.0017%7 Jul
inferno13–50.0634%7 Jul
cache13–20.0838%7 Jul
inferno13–8-0.0425%3 Jul
dust213–80.1440%3 Jul
cache2–5-0.0617%1 Jul
mirage13–80.0324%1 Jul
cache9–130.0638%30 Jun
nuke5–130.0026%29 Jun
inferno7–130.0129%29 Jun
mirage3–13-0.0231%23 Jun
nuke10–13-0.0436%23 Jun
dust215–15-0.0620%23 Jun
ancient16–140.0720%18 Jun
inferno13–50.0330%15 Jun
ancient13–80.0624%15 Jun
nuke15–150.0639%11 Jun
nuke13–9-0.0440%11 Jun
nuke11–13-0.0333%10 Jun
mirage11–130.0131%10 Jun
mirage13–100.0732%10 Jun
ancient7–13-0.0216%9 Jun
nuke11–13-0.0337%9 Jun
mirage13–11-0.0032%9 Jun
inferno13–70.0120%9 Jun
nuke13–110.1022%8 Jun
anubis13–8-0.0122%8 Jun
inferno13–100.0513%7 Jun
inferno13–7-0.0221%6 Jun
inferno4–130.0225%6 Jun
mirage13–10-0.0212%5 Jun
dust213–7-0.0321%2 Jun
dust26–130.0523%2 Jun
mirage16–14-0.0223%31 May
mirage13–8-0.0141%31 May
dust25–13-0.1030%31 May
nuke8–130.0119%31 May
nuke13–90.0524%31 May
mirage13–10-0.0115%31 May
anubis7–13-0.0422%30 May
dust211–13-0.0417%30 May
cache13–100.0426%30 May
nuke7–13-0.0223%29 May
mirage15–150.0023%29 May
mirage13–90.0318%29 May
mirage5–130.0624%29 May
inferno13–60.0612%28 May
mirage13–60.0223%28 May
nuke16–12-0.0026%28 May
ancient16–140.0520%28 May
nuke13–50.0135%28 May
cache12–120.0730%28 May
mirage13–160.0127%28 May
anubis7–13-0.0423%27 May
nuke13–70.0430%27 May
anubis13–40.0124%27 May
anubis13–50.1730%27 May
inferno13–00.000%27 May
cache13–20.0213%27 May
mirage16–140.0118%26 May
mirage13–6-0.1038%26 May
mirage13–11-0.0621%26 May
overpass10–130.0430%26 May
mirage10–13-0.0621%26 May
nuke10–13-0.0218%26 May
ancient16–14-0.0129%26 May
mirage13–60.0320%26 May
nuke13–20.039%26 May
nuke13–11-0.0118%24 May
mirage10–13-0.0137%24 May
mirage12–12-0.0025%24 May
dust213–70.0315%21 May
train3–130.0820%20 May
inferno13–10-0.0218%20 May
anubis13–110.0528%18 May
dust215–15-0.0120%18 May
nuke11–130.0133%18 May
inferno13–90.0411%18 May
nuke15–15-0.0219%18 May
nuke11–130.0127%18 May
nuke7–9-0.0224%18 May
nuke12–12-0.0121%18 May
ancient12–120.0115%18 May
cache6–130.0427%18 May
mirage13–100.0527%18 May
nuke12–120.0126%18 May
anubis0–13-0.0733%18 May
cache10–13-0.0118%17 May
cache13–90.0430%17 May
dust213–60.0614%17 May
ancient9–13-0.0629%14 May
anubis13–3-0.0313%14 May
nuke10–130.0140%14 May

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →