Alex

Alex — CS2 Stats

AU76561199123588297[U:1:1163322569]Steam profile ↗✓ No bans

199Tracked matches66%Win rate2023Tracked since
293Hours in CS2Hrs last 2 wks
CSDB Rating6.4 SolidHybrid Rifler
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
CSDB Leaderboard#38100 of 52970 tracked
WingmanSilver I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate51.0%39.7%41.4%above
Shot accuracy10.9%6.7%9.0%above
Kill/death ratio1.390.910.97above
Match win rate59.7%42.1%43.7%above

Across every metric we can compare, this profile already matches the typical Blue band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGAlexPREMIER9,999 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim82
Positioning66
Utility45

0–100 skill scores via Leetify.

Recent form

HOT57412Last 10057%Win rateWWWWWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.2
Aggression6.0
Utility4.5
Positioning6.6
Opening Duels3.6

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.6
Utility4.5
Mechanics8.9
Opening Duels3.7
Win Impact10.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time639ms−34ms
first ⅓ avg 673ms → last ⅓ avg 639ms
Headshot accuracy22.8%−0.4%
first ⅓ avg 23.3% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — cache 13–1
130Biggest win — nuke
9Longest win streak
W9Current streak
89In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 69% over 16cacheWeakest map · 50% over 16
MapGradePlayedRecordWin rateAvg rating
nukeA25151060%0.01
dust2B24131154%0.02
ancientS1611569%0.04
cacheB168850%0.05
anubisA116555%0.06
inferno43175%0.07
mirage41325%0.03

Across the last 100 tracked matches.

Lifetime stats

10,905Lifetime kills
1.39K/D · Top 5% of Light Blue band
642Matches
59.7%Match win rate · Top 1% of Light Blue band
51.0%Headshot % · Top 10% of Light Blue band
10.9%Shot accuracy · Top 50% of Light Blue band
1,593MVPs
161Hours (in match)
475Bombs planted
152Bombs defused

Most-used weapons

Lifetime map wins

2,419dust2
584nuke
376inferno
78lake
66vertigo
60safehouse
44stmarc
38sugarcane

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
38.3%Accuracy (enemy spotted)
42.6%Spray accuracy
90.2%Counter-strafing
11.2°Preaim
628msReaction time
29.5%T opening success
59.5%CT opening success
0.43Enemies flashed / flash
12.4%Flash assists
3.06HE damage / grenade
6.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4251 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.4637% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0524%26 Aug
nuke16–130.0319%26 Aug
dust213–20.0321%26 Aug
cache13–100.0718%13 Aug
nuke13–50.0624%13 Aug
cache13–20.0125%12 Aug
nuke13–70.0617%12 Aug
nuke13–50.1223%12 Aug
dust213–60.0318%12 Aug
inferno11–13-0.0220%12 Aug
nuke15–15-0.0121%11 Aug
nuke4–13-0.0521%11 Aug
ancient16–120.0614%11 Aug
anubis13–9-0.0327%10 Aug
cache13–30.0540%10 Aug
inferno13–100.1035%10 Aug
nuke13–10-0.0723%10 Aug
cache13–10.2536%10 Aug
cache2–13-0.0618%9 Aug
nuke9–130.0323%9 Aug
mirage9–13-0.0524%8 Aug
anubis13–160.0724%8 Aug
nuke13–00.0030%8 Aug
nuke7–13-0.0420%8 Aug
inferno13–60.0314%8 Aug
dust26–130.0125%6 Aug
anubis10–130.0623%6 Aug
mirage9–130.0614%6 Aug
inferno13–40.1720%5 Aug
dust213–50.1622%5 Aug
cache15–150.0927%4 Aug
ancient13–50.0528%4 Aug
dust27–13-0.0416%2 Aug
ancient13–50.1711%2 Aug
anubis8–130.1313%30 Jul
ancient13–110.045%30 Jul
nuke13–8-0.0514%29 Jul
dust213–8-0.0615%29 Jul
ancient9–130.0211%28 Jul
cache7–13-0.1017%28 Jul
dust26–130.0919%28 Jul
nuke13–50.0123%28 Jul
cache4–13-0.0233%23 Jul
dust24–4-0.0625%23 Jul
cache8–130.0918%23 Jul
dust26–130.0617%21 Jul
dust213–60.1118%21 Jul
anubis3–13-0.0230%21 Jul
dust213–50.0316%20 Jul
dust213–10-0.0311%20 Jul
anubis10–130.0514%19 Jul
cache13–80.1025%19 Jul
ancient5–13-0.0420%19 Jul
cache8–130.0631%18 Jul
anubis13–110.0115%18 Jul
nuke13–10-0.0224%18 Jul
cache13–50.0923%17 Jul
nuke1–20.2022%17 Jul
dust24–13-0.0622%17 Jul
anubis13–60.1019%17 Jul
dust213–90.1618%17 Jul
cache13–30.1329%17 Jul
ancient13–50.0729%15 Jul
dust211–13-0.0230%15 Jul
ancient13–100.0713%15 Jul
ancient16–140.0220%15 Jul
nuke13–80.0817%13 Jul
dust213–40.0631%13 Jul
anubis13–10.1536%12 Jul
ancient13–20.2222%12 Jul
nuke14–160.0515%12 Jul
dust213–10-0.0220%12 Jul
cache13–5-0.0012%12 Jul
ancient14–16-0.0130%12 Jul
nuke13–7-0.0422%11 Jul
dust28–130.0138%11 Jul
dust211–13-0.0336%11 Jul
cache7–110.0523%10 Jul
nuke16–140.0526%10 Jul
dust29–13-0.0030%10 Jul
nuke13–50.0116%10 Jul
mirage13–110.0414%10 Jul
dust213–60.0631%9 Jul
nuke5–13-0.0119%9 Jul
cache5–13-0.0026%9 Jul
anubis13–40.0226%2 Jul
ancient13–30.1340%2 Jul
nuke8–13-0.0018%2 Jul
nuke10–13-0.0021%25 Jun
dust213–110.0516%22 Jun
dust211–13-0.0117%22 Jun
mirage7–130.0635%20 Jun
anubis13–80.1322%20 Jun
ancient11–130.0426%20 Jun
nuke2–13-0.0229%18 Jun
nuke10–3-0.0513%18 Jun
ancient13–8-0.0710%17 Jun
dust22–130.0313%17 Jun
ancient11–13-0.0319%16 Jun
nuke13–8-0.0117%16 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →