melouu — CS2 Stats

76561199120976253[U:1:1160710525]✓ No bans

391Tracked matches37%Win rate2025Tracked since
362Hours in CS4Hrs last 2 wks
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating14,660Blue band · top ~30.2% of ranked players (population est.)
CSDB Leaderboard#12875 of 19682 tracked
WingmanSilver Elite Master
Ladder ranks via Leetify

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CSDB.GGmelouuPREMIER14,660 · Blue bandcsdb.gg/stats

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Performance scores

Aim78
Positioning56
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY41527Last 10041%Win rateLLLWWWWLWL

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.8
Aggression5.9
Utility0.9
Positioning5.6
Opening Duels3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 708ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.6
Utility0.9
Mechanics7.6
Opening Duels3.4
Win Impact0.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time712ms+74ms
first ⅓ avg 638ms → last ⅓ avg 712ms
Headshot accuracy29.0%−1.6%
first ⅓ avg 30.6% → last ⅓ avg 29.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 7–0
132Biggest win — mirage
5Longest win streak
L3Current streak
86In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 57% over 7cacheWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C2691735%-0.01
mirageB26131350%-0.01
infernoD1541127%-0.02
ancientB137654%0.00
nukeA74357%-0.02
cacheD5050%-0.03
anubis42250%-0.02
poseidon32167%0.02
overpass1010%0.01

Across the last 100 tracked matches.

Lifetime stats

8,390Lifetime kills
1.07K/D · Top 50% of tracked players
493Matches
49.5%Match win rate · Top 25% of tracked players
66.1%Headshot % · Top 5% of tracked players
0.1%Shot accuracy
1,151MVPs
222Hours (in match)
558Bombs planted
90Bombs defused

Most-used weapons

Lifetime map wins

1,311dust2
923inferno
420nuke
69train
46vertigo
5office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.7%Headshot accuracy
33.6%Accuracy (enemy spotted)
39.6%Spray accuracy
84.4%Counter-strafing
9.0°Preaim
708msReaction time
36.8%T opening success
50.2%CT opening success
0.21Enemies flashed / flash
0.9%Flash assists
1.76HE damage / grenade
1.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 707.6923ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.206 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8414% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust25–13-0.0818%18 Aug
dust26–13-0.0438%18 Aug
mirage3–130.0443%18 Aug
inferno16–12-0.0435%15 Aug
mirage13–70.0624%15 Aug
dust213–30.0322%15 Aug
mirage13–3-0.0026%15 Aug
dust26–13-0.0328%14 Aug
mirage13–70.0439%14 Aug
dust24–13-0.0048%14 Aug
inferno1–13-0.0918%3 Aug
cache4–11-0.0233%3 Aug
ancient8–130.0218%3 Aug
dust26–130.0223%3 Aug
mirage5–13-0.0932%2 Aug
inferno11–13-0.0131%2 Aug
ancient9–13-0.0321%2 Aug
dust213–11-0.0325%2 Aug
mirage13–7-0.0121%2 Aug
cache9–13-0.0741%2 Aug
cache4–13-0.0729%2 Aug
nuke7–13-0.0436%2 Aug
dust213–160.0329%2 Aug
mirage11–13-0.0230%2 Aug
mirage11–130.0121%1 Aug
mirage16–14-0.0023%1 Aug
ancient13–4-0.0331%1 Aug
anubis13–7-0.0425%1 Aug
dust213–70.0839%1 Aug
mirage9–13-0.0122%1 Aug
dust215–15-0.0129%1 Aug
dust210–13-0.0229%25 Jul
cache7–130.0733%25 Jul
poseidon9–7-0.0144%1 May
poseidon9–40.1128%1 May
poseidon6–9-0.0322%1 May
inferno7–9-0.0631%1 May
nuke9–6-0.0830%1 May
cache12–12-0.0448%1 May
mirage15–15-0.0523%28 Apr
anubis15–15-0.0239%28 Apr
mirage3–13-0.0933%28 Apr
dust29–13-0.0439%28 Apr
dust25–13-0.0920%28 Apr
mirage4–13-0.0622%28 Apr
ancient3–00.0620%28 Apr
inferno5–130.0443%28 Apr
dust213–50.0333%28 Apr
inferno15–15-0.0530%28 Apr
ancient7–130.0420%26 Apr
mirage5–13-0.0429%26 Apr
inferno3–130.0046%26 Apr
nuke6–130.0033%26 Apr
dust24–13-0.0950%26 Apr
inferno4–130.0023%26 Apr
mirage13–16-0.0437%25 Apr
mirage5–130.0341%25 Apr
nuke13–5-0.0024%25 Apr
mirage13–90.1235%25 Apr
inferno6–13-0.0237%24 Apr
mirage16–13-0.0232%19 Apr
dust213–7-0.0046%19 Apr
inferno13–11-0.0824%19 Apr
dust25–13-0.0245%18 Apr
dust20–7-0.1067%18 Apr
anubis13–11-0.0239%18 Apr
ancient13–70.0435%18 Apr
mirage13–11-0.0243%17 Apr
inferno13–80.0350%17 Apr
mirage13–7-0.0121%17 Apr
inferno15–15-0.0624%17 Apr
dust210–130.0133%17 Apr
nuke11–13-0.0132%17 Apr
ancient13–9-0.0838%13 Apr
nuke16–130.0234%13 Apr
mirage5–13-0.1020%13 Apr
ancient13–50.0143%13 Apr
overpass10–130.0110%12 Apr
dust213–50.0535%11 Apr
ancient9–130.0429%11 Apr
mirage16–14-0.0130%6 Apr
ancient13–60.0630%6 Apr
dust22–13-0.0725%6 Apr
dust29–13-0.0329%6 Apr
ancient13–6-0.0438%5 Apr
anubis2–13-0.0029%5 Apr
inferno14–16-0.0233%5 Apr
mirage13–7-0.0328%5 Apr
dust27–00.1738%5 Apr
dust213–90.0841%5 Apr
inferno13–80.0540%5 Apr
mirage9–130.0124%5 Apr
ancient10–13-0.0015%5 Apr
mirage13–90.0133%5 Apr
mirage13–20.1327%5 Apr
nuke13–9-0.0239%5 Apr
inferno10–130.0131%5 Apr
dust26–13-0.0712%4 Apr
ancient15–15-0.0526%4 Apr
dust213–11-0.0632%4 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →