Baklavaki — CS2 Stats
GR76561199096331043[U:1:1136065315]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 3 among CSDB-tracked players (n=1,149), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 3 median | Level 4 median | vs Level 4 |
|---|---|---|---|---|
| Headshot rate | 46.6% | 42.2% | 42.7% | above |
| Shot accuracy | 3.0% | 11.9% | 10.8% | 7.8% short |
| Kill/death ratio | 0.99 | 0.98 | 1.00 | meets |
| Match win rate | 48.9% | 43.6% | 44.1% | above |
This profile matches the typical Level 4 player on 3 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Strong CT-side openerEffective flashes
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like jL 92% playstyle similarity
Most alike: opening-duel success, opening-fight frequency.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Flashes. 0.79 enemies blinded per flash — utility that consistently lands.
Areas to improve
T-side openings. Opening success drops from 59% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 30.7332% — below the 40% mark we flag