RealJevens

RealJevens — CS2 Stats

JP76561199060018306[U:1:1099752578]Steam profile ↗✓ No bans

1,542Tracked matches66%Win rate2025Tracked since
1,331Hours in CS25Hrs last 2 wks
CSDB Rating7.8 StrongAggressive Rifler
Premier CS Rating24,999Top 25% of 17,162 CSDB-tracked playersPink band · top ~3% of ranked players (population est.)
CSDB Leaderboard#3880 of 27908 tracked
FaceitLevel 9 · 2,007 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate59.4%49.0%52.0%above
Shot accuracy0.0%13.1%13.7%13.6% short
Kill/death ratio1.011.081.080.07 short
Match win rate44.6%46.9%48.8%4.2% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRealJevensFACEITLevel 9 · 2,007 ELOSTANDINGTop 20.7% of rankedPREMIER24,999 · Pink bandcsdb.gg/stats

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Performance scores

Aim94
Positioning66
Utility38

0–100 skill scores via Leetify.

Recent form

HOT56395Last 10056%Win rateWWWLWWWLLW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.4
Aggression9.7
Utility3.8
Positioning6.6
Opening Duels5.4
Clutch3.6

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning6.6
Utility3.8
Mechanics9.4
Opening Duels5.4
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.04
first ⅓ avg 0.06 → last ⅓ avg 0.03
Reaction time554ms−31ms
first ⅓ avg 585ms → last ⅓ avg 554ms
Headshot accuracy26.1%−9.4%
first ⅓ avg 35.6% → last ⅓ avg 26.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.31Best rating — inferno 9–3
131Biggest win — dust2
8Longest win streak
W3Current streak
78In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 70% over 23officeWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageS2316770%0.04
dust2B21101148%0.03
cacheA117464%0.02
anubisA106460%0.06
ancientC94544%0.04
infernoA74357%0.08
vertigoS64267%0.01
officeD5050%0.10
nuke42250%0.06
overpass32167%0.13
train110100%0.12

Across the last 100 tracked matches.

Lifetime stats

46,080Lifetime kills
1.01K/D
2,072Matches
44.6%Match win rate
59.4%Headshot % · Top 25% of Level 9 players
0.0%Shot accuracy
4,621MVPs
1,524Hours (in match)
1,442Bombs planted
555Bombs defused

Most-used weapons

AK-4721,036
AWP2,618
Knife828
MP9278

Lifetime map wins

4,071dust2
2,408inferno
1,795nuke
717train
257vertigo
187office
6cbble
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

909Matches
51%Win rate
1.10Avg K/D
80.5ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage27447%1.1116.9
Dust219150%1.0616.4
Ancient12447%1.1316.6
Inferno11853%1.0716.5
Nuke7148%1.0314.8
Anubis7063%1.1817.4
Overpass3580%1.2117.8
Train2055%1.1215.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
39.5%Accuracy (enemy spotted)
42.6%Spray accuracy
92.1%Counter-strafing
8.0°Preaim
571msReaction time
42.2%T opening success
61.0%CT opening success
0.40Enemies flashed / flash
7.9%Flash assists
6.35HE damage / grenade
4.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4026 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–100.0525%28 Aug
cache13–90.0124%28 Aug
cache13–70.0431%27 Aug
nuke4–110.0221%27 Aug
anubis13–50.0225%23 Aug
anubis13–90.1037%23 Aug
anubis13–60.1229%23 Aug
inferno6–130.0128%23 Aug
nuke1–130.046%23 Aug
cache13–30.0824%22 Aug
mirage13–80.0143%22 Aug
cache5–13-0.0417%22 Aug
nuke13–40.0516%16 Aug
cache13–4-0.0235%16 Aug
ancient16–130.0018%16 Aug
anubis11–130.0439%16 Aug
cache7–13-0.0238%15 Aug
dust215–150.0018%15 Aug
dust210–130.0047%15 Aug
mirage13–100.1626%14 Aug
mirage13–100.0726%14 Aug
mirage7–13-0.0123%14 Aug
mirage13–80.0131%14 Aug
dust210–130.0112%10 Aug
dust213–110.0226%10 Aug
ancient10–130.0125%10 Aug
dust213–100.0331%10 Aug
dust213–110.0321%10 Aug
dust213–8-0.0235%10 Aug
anubis13–7-0.0331%10 Aug
inferno13–30.1023%10 Aug
mirage13–11-0.0030%2 Aug
inferno6–130.000%2 Aug
dust20–20.000%1 Aug
dust214–160.000%1 Aug
cache0–30.000%1 Aug
ancient13–40.1743%31 Jul
vertigo8–13-0.0341%31 Jul
vertigo9–20.0124%30 Jul
vertigo8–130.0931%30 Jul
ancient14–160.0130%27 Jul
anubis13–70.0426%25 Jul
mirage4–130.000%24 Jul
ancient13–3-0.0242%24 Jul
mirage13–8-0.0343%24 Jul
mirage13–11-0.0323%24 Jul
mirage13–80.0925%23 Jul
mirage13–90.0728%23 Jul
mirage13–100.1041%23 Jul
mirage8–20.0615%23 Jul
dust213–10-0.0526%23 Jul
anubis12–120.0729%22 Jul
mirage13–50.1443%22 Jul
mirage16–140.0329%20 Jul
mirage16–120.0615%20 Jul
ancient4–13-0.0137%20 Jul
nuke13–110.1238%17 Jul
dust25–130.1348%17 Jul
mirage13–100.0334%17 Jul
dust27–130.0544%17 Jul
mirage8–130.0431%16 Jul
inferno9–30.3132%16 Jul
vertigo9–70.0659%16 Jul
inferno9–00.0643%16 Jul
overpass11–130.0332%16 Jul
mirage0–13-0.060%16 Jul
mirage13–90.0341%12 Jul
dust213–10.1550%12 Jul
cache13–50.0119%9 Jul
office7–130.2143%9 Jul
office8–130.0440%9 Jul
office4–100.1144%9 Jul
office3–130.0831%9 Jul
cache8–130.0429%7 Jul
cache13–70.0436%6 Jul
cache13–40.0429%6 Jul
anubis13–20.1640%27 Jun
dust211–130.0035%27 Jun
dust213–100.1132%27 Jun
mirage7–13-0.0225%27 Jun
inferno8–13-0.0120%22 Jun
ancient10–13-0.0516%22 Jun
mirage2–60.12100%21 Jun
dust213–30.1343%20 Jun
mirage12–120.0417%20 Jun
train13–100.1221%20 Jun
anubis0–2-0.01100%13 Jun
dust210–130.0219%11 Jun
dust213–50.0433%11 Jun
ancient12–120.2326%10 Jun
inferno13–70.0523%10 Jun
dust26–20.1022%10 Jun
dust217–190.0322%6 Jun
dust22–7-0.1043%4 Jun
overpass8–00.07100%4 Jun
vertigo13–8-0.0219%4 Jun
vertigo13–9-0.0522%4 Jun
office6–130.0723%31 May
overpass13–10.2825%29 May
anubis12–120.0824%29 May

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →