KenFromSF — CS2 Stats
76561199058676222[U:1:1098410494]✓ No bans
How this compares with the same rank
Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Light Blue band median | Blue band median | vs Blue band |
|---|---|---|---|---|
| Headshot rate | 27.6% | 40.1% | 41.7% | 14.0% short |
| Shot accuracy | 4.4% | 7.6% | 8.8% | 4.4% short |
| Kill/death ratio | 1.02 | 0.92 | 0.97 | above |
| Match win rate | 46.7% | 42.2% | 43.8% | above |
This profile matches the typical Blue band player on 2 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
Share this profile
The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.
Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -40pp win rate · -0.05 avg rating
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 84% playstyle similarity
Most alike: opening-fight frequency, utility contribution.
Where you differ: lower opening-duel success; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| D | 27 | 7–20 | 26% | 0.04 | |
| A | 25 | 14–11 | 56% | 0.05 | |
| B | 14 | 7–7 | 50% | 0.05 | |
| C | 14 | 5–9 | 36% | 0.03 | |
| S | 9 | 7–2 | 78% | 0.01 | |
| C | 5 | 2–3 | 40% | 0.06 | |
| — | 2 | 1–1 | 50% | 0.13 | |
| office | — | 2 | 0–2 | 0% | -0.02 |
| — | 2 | 0–2 | 0% | -0.00 |
Across the last 100 tracked matches.
Nuke is currently your weakest sufficiently-sampled map (26% over 27). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLWLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Anubis | 2 | 50% | 0.76 | 12.5 |
| Dust2 | 2 | 0% | 0.77 | 13.5 |
| Mirage | 1 | 0% | 0.50 | 10.0 |
| Nuke | 1 | 0% | 1.31 | 17.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 9.2511% — below the 15% mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 31.2017% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
26% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 7–13 | 0.07 | 9% | 29 Aug → | ||
| 3–13 | 0.04 | 5% | 29 Jun → | ||
| 13–4 | 0.03 | 7% | 29 Jun → | ||
| 13–10 | 0.03 | 9% | 29 Jun → | ||
| 6–13 | -0.03 | 6% | 17 Jun → | ||
| 11–13 | 0.00 | 9% | 17 Jun → | ||
| 8–13 | 0.08 | 4% | 17 Jun → | ||
| 4–13 | -0.04 | 0% | 16 Jun → | ||
| 13–6 | 0.01 | 25% | 15 Jun → | ||
| 13–16 | -0.03 | 10% | 15 Jun → | ||
| 10–13 | 0.03 | 9% | 15 Jun → | ||
| 13–6 | 0.14 | 14% | 15 Jun → | ||
| 13–11 | 0.04 | 7% | 15 Jun → | ||
| 13–16 | -0.00 | 3% | 14 Jun → | ||
| 13–7 | 0.18 | 10% | 14 Jun → | ||
| 13–8 | 0.04 | 11% | 14 Jun → | ||
| 13–6 | 0.11 | 10% | 14 Jun → | ||
| 13–8 | 0.06 | 12% | 14 Jun → | ||
| 13–10 | 0.07 | 6% | 14 Jun → | ||
| 7–13 | 0.03 | 15% | 13 Jun → | ||
| 7–13 | -0.04 | 10% | 13 Jun → | ||
| 7–13 | 0.13 | 11% | 13 Jun → | ||
| 13–5 | 0.04 | 0% | 13 Jun → | ||
| 10–13 | 0.06 | 13% | 13 Jun → | ||
| 15–15 | 0.06 | 8% | 12 Jun → | ||
| 13–5 | 0.06 | 14% | 12 Jun → | ||
| 13–8 | 0.03 | 7% | 12 Jun → | ||
| 12–16 | -0.01 | 10% | 12 Jun → | ||
| 13–10 | -0.04 | 13% | 11 Jun → | ||
| 13–11 | -0.00 | 9% | 10 Jun → | ||
| 11–13 | -0.03 | 9% | 10 Jun → | ||
| 3–13 | 0.03 | 11% | 10 Jun → | ||
| 11–13 | 0.01 | 8% | 10 Jun → | ||
| 6–13 | 0.08 | 14% | 10 Jun → | ||
| 7–13 | 0.06 | 14% | 10 Jun → | ||
| 13–5 | 0.04 | 2% | 9 Jun → | ||
| 13–3 | 0.17 | 10% | 9 Jun → | ||
| 3–13 | -0.06 | 12% | 9 Jun → | ||
| 13–6 | 0.01 | 4% | 9 Jun → | ||
| 13–6 | 0.06 | 6% | 9 Jun → | ||
| 8–13 | 0.09 | 8% | 8 Jun → | ||
| 13–5 | -0.01 | 11% | 8 Jun → | ||
| 13–11 | 0.24 | 10% | 8 Jun → | ||
| 7–13 | 0.10 | 9% | 8 Jun → | ||
| 10–13 | -0.04 | 11% | 8 Jun → | ||
| 13–7 | -0.06 | 18% | 6 Jun → | ||
| 13–16 | -0.01 | 8% | 6 Jun → | ||
| 13–9 | 0.06 | 14% | 6 Jun → | ||
| 13–10 | 0.08 | 8% | 6 Jun → | ||
| 15–15 | 0.07 | 16% | 5 Jun → | ||
| 9–13 | -0.01 | 12% | 5 Jun → | ||
| 10–13 | 0.03 | 14% | 5 Jun → | ||
| 6–13 | 0.02 | 11% | 5 Jun → | ||
| 15–15 | -0.03 | 13% | 4 Jun → | ||
| 15–15 | 0.06 | 6% | 4 Jun → | ||
| 13–9 | -0.02 | 7% | 4 Jun → | ||
| 15–15 | 0.13 | 9% | 3 Jun → | ||
| 13–11 | 0.07 | 12% | 3 Jun → | ||
| 13–9 | 0.03 | 6% | 3 Jun → | ||
| 5–13 | -0.01 | 7% | 2 Jun → | ||
| 10–13 | 0.08 | 7% | 2 Jun → | ||
| 11–0 | 0.12 | 14% | 2 Jun → | ||
| 6–13 | 0.02 | 12% | 2 Jun → | ||
| 11–13 | -0.01 | 14% | 1 Jun → | ||
| 13–8 | 0.06 | 8% | 1 Jun → | ||
| 5–13 | 0.05 | 6% | 1 Jun → | ||
| office | 8–13 | -0.03 | 10% | 1 Jun → | |
| office | 5–13 | -0.01 | 8% | 1 Jun → | |
| 13–4 | 0.14 | 12% | 31 May → | ||
| 7–13 | -0.03 | 8% | 31 May → | ||
| 13–5 | 0.05 | 7% | 31 May → | ||
| 13–10 | 0.11 | 6% | 31 May → | ||
| 16–13 | 0.01 | 6% | 30 May → | ||
| 2–13 | -0.03 | 3% | 30 May → | ||
| 13–8 | -0.01 | 5% | 30 May → | ||
| 12–12 | 0.02 | 6% | 30 May → | ||
| 13–6 | 0.12 | 4% | 30 May → | ||
| 8–13 | 0.10 | 9% | 29 May → | ||
| 7–13 | -0.01 | 4% | 29 May → | ||
| 13–1 | 0.13 | 20% | 29 May → | ||
| 6–13 | -0.05 | 17% | 29 May → | ||
| 9–13 | -0.01 | 9% | 29 May → | ||
| 13–11 | 0.01 | 5% | 29 May → | ||
| 12–12 | 0.23 | 10% | 28 May → | ||
| 9–13 | -0.04 | 7% | 28 May → | ||
| 13–6 | 0.09 | 7% | 28 May → | ||
| 11–13 | 0.01 | 9% | 27 May → | ||
| 13–4 | 0.05 | 10% | 27 May → | ||
| 4–13 | 0.10 | 21% | 27 May → | ||
| 13–4 | 0.08 | 7% | 27 May → | ||
| 13–1 | 0.07 | 0% | 27 May → | ||
| 5–13 | 0.07 | 0% | 26 May → | ||
| 3–13 | -0.02 | 0% | 26 May → | ||
| 3–13 | 0.03 | 5% | 26 May → | ||
| 13–10 | 0.02 | 11% | 25 May → | ||
| 7–13 | 0.03 | 12% | 25 May → | ||
| 11–13 | 0.07 | 8% | 25 May → | ||
| 3–11 | 0.06 | 10% | 23 May → | ||
| 13–7 | 0.04 | 4% | 23 May → | ||
| 4–13 | -0.02 | 7% | 23 May → |
Match data via Leetify.