otter — CS2 Stats

76561199017103719[U:1:1056837991]

579Tracked matches50%Win rate2022Tracked since
1,710Hours in CS120Hrs last 2 wks
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating16,291Purple band · top ~23.3% of ranked players (population est.)
CSDB Leaderboard#11492 of 19088 tracked
FaceitLevel 4 · 1,002 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGotterFACEITLevel 4 · 1,002 ELOSTANDINGTop 81.0% of rankedPREMIER16,291 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning58
Utility39

0–100 skill scores via Leetify.

Recent form

COLD48511Last 10048%Win rateLLLLWLLLWW

Last 10 vs previous 10: -50pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression7.7
Utility3.9
Positioning5.8
Opening Duels3.4
Clutch1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.8
Utility3.9
Mechanics6.1
Opening Duels3.4
Win Impact5.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time614ms−19ms
first ⅓ avg 633ms → last ⅓ avg 614ms
Headshot accuracy21.5%−3.3%
first ⅓ avg 24.8% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–11
131Biggest win — ancient
8Longest win streak
L4Current streak
94In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 69% over 16cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC25101540%-0.01
dust2S1611569%0.02
nukeB147750%0.00
infernoC125742%0.01
ancientA127558%0.00
anubisC83538%-0.01
cacheD72529%0.00
overpass43175%-0.00
train2020%-0.03

Across the last 100 tracked matches.

Lifetime stats

25,086Lifetime kills
1.66K/D · Top 5% of tracked players
863Matches
44.8%Match win rate
32.9%Headshot %
5.4%Shot accuracy
2,052MVPs
315Hours (in match)
376Bombs planted
233Bombs defused

Most-used weapons

Lifetime map wins

1,237inferno
1,160nuke
1,058dust2
608vertigo
173train
161office
100italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

244Matches
46%Win rate
1.03Avg K/D
87.9ADR
54%Headshot %

Clutches & streaks

29%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5654%1.0215.9
Nuke3644%0.9815.9
Dust23225%0.9515.4
Inferno3057%1.1918.2
Anubis2948%1.1018.0
Ancient2544%1.0417.0
Overpass1450%1.0816.8
Cache956%1.0917.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
36.9%Accuracy (enemy spotted)
36.1%Spray accuracy
77.4%Counter-strafing
10.3°Preaim
614msReaction time
32.7%T opening success
54.8%CT opening success
0.47Enemies flashed / flash
4.0%Flash assists
7.99HE damage / grenade
4.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4674 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6856% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage2–11-0.0213%28 Aug
inferno9–13-0.0229%22 Aug
ancient7–13-0.0122%22 Aug
cache10–130.0117%22 Aug
mirage13–90.0318%22 Aug
ancient10–130.0218%22 Aug
dust28–130.0420%21 Aug
anubis4–13-0.0521%21 Aug
inferno16–12-0.0114%20 Aug
dust213–10-0.0336%20 Aug
anubis13–30.0020%20 Aug
nuke13–5-0.0115%20 Aug
dust213–30.0828%20 Aug
dust213–60.0319%20 Aug
mirage14–16-0.0417%20 Aug
dust213–10-0.0118%20 Aug
ancient13–30.0327%19 Aug
mirage5–130.0123%19 Aug
cache13–110.0419%19 Aug
dust213–80.0441%19 Aug
mirage13–100.0325%19 Aug
mirage5–130.0341%18 Aug
mirage9–130.0313%16 Aug
mirage8–13-0.0719%16 Aug
nuke13–9-0.0127%15 Aug
ancient13–70.0216%15 Aug
mirage6–130.0415%15 Aug
ancient13–80.1027%14 Aug
nuke13–16-0.0529%14 Aug
cache7–13-0.0220%14 Aug
ancient10–13-0.0414%12 Aug
anubis1–13-0.126%11 Aug
cache6–13-0.0321%11 Aug
anubis13–7-0.0114%11 Aug
mirage13–40.0117%11 Aug
inferno13–7-0.0316%11 Aug
nuke2–13-0.1113%10 Aug
cache13–60.0712%10 Aug
dust210–130.0317%8 Aug
cache7–13-0.0522%7 Aug
mirage7–13-0.0216%7 Aug
cache17–190.0117%7 Aug
nuke14–16-0.0531%5 Aug
nuke13–100.0725%30 Jul
ancient13–90.0121%30 Jul
nuke3–130.0121%26 May
anubis4–130.0430%26 May
nuke7–130.0127%18 Apr
inferno13–7-0.0530%25 Jan
ancient1–13-0.1020%25 Jan
ancient3–13-0.1022%24 Jan
anubis10–13-0.0124%24 Jan
mirage13–7-0.0215%22 Jan
dust27–13-0.0321%20 Jan
dust213–80.0547%19 Jan
overpass13–11-0.0423%19 Jan
dust27–13-0.0148%25 Nov
overpass10–13-0.0411%8 Oct
mirage6–130.0135%6 Oct
mirage1–13-0.0741%29 Sept
mirage2–13-0.230%29 Sept
mirage16–13-0.0521%23 Jul
overpass13–11-0.0232%23 Jul
inferno13–160.0323%20 Jul
nuke13–40.0325%20 Jul
mirage9–130.0217%18 Jul
mirage13–110.0333%13 Jul
inferno15–150.0021%23 Apr
train9–130.0024%23 Apr
dust213–90.0527%23 Apr
nuke13–100.1130%21 Apr
dust213–110.1219%21 Apr
ancient13–110.0522%21 Apr
nuke13–5-0.0415%20 Apr
nuke13–70.0935%20 Apr
inferno13–40.0934%19 Apr
overpass13–80.0925%18 Apr
inferno12–160.0628%17 Apr
mirage11–13-0.0134%16 Apr
mirage7–130.0033%15 Apr
mirage13–110.0717%14 Apr
dust213–6-0.0321%14 Apr
inferno10–13-0.0326%14 Apr
ancient13–9-0.0326%13 Apr
nuke8–130.0142%12 Apr
dust213–40.0232%12 Apr
anubis5–13-0.0714%11 Apr
inferno16–140.0338%11 Apr
dust27–13-0.0434%11 Apr
mirage8–13-0.0322%10 Apr
mirage13–7-0.079%10 Apr
train10–13-0.0620%10 Apr
inferno8–13-0.0420%10 Apr
mirage13–5-0.0014%9 Apr
ancient13–10.0624%9 Apr
mirage13–11-0.0422%9 Apr
inferno8–130.0320%9 Apr
anubis13–70.1113%9 Apr
dust216–130.0030%9 Apr
nuke10–13-0.0227%8 Apr

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →