Thee Quoc-ster

Thee Quoc-ster — CS2 Stats

US76561199012711202[U:1:1052445474]Steam profile ↗

910Tracked matches40%Win rate2020Tracked since
1,175Hours in CS5Hrs last 2 wks
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating11,390Blue band · top ~47.5% of ranked players (population est.)
CSDB Leaderboard#26328 of 37466 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate52.8%44.2%44.9%above
Shot accuracy4.5%11.2%11.8%7.3% short
Kill/death ratio1.111.041.04above
Match win rate48.9%45.3%45.3%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGThee Quoc-sterFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER11,390 · Blue bandcsdb.gg/stats

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Performance scores

Aim78
Positioning64
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY55441Last 10055%Win rateWLWWLLLLWW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression9.0
Utility4.7
Positioning6.4
Opening Duels3.5
Clutch3.2

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.4
Utility4.7
Mechanics8.4
Opening Duels3.5
Win Impact1.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time639ms−25ms
first ⅓ avg 664ms → last ⅓ avg 639ms
Headshot accuracy28.9%−2.8%
first ⅓ avg 31.7% → last ⅓ avg 28.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 3–4
130Biggest win — mirage
6Longest win streak
55In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 67% over 6ancientWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
dust2A2213959%0.01
mirageA2213959%0.02
infernoB178947%0.03
ancientC167944%0.01
anubisA85363%0.02
overpassS64267%0.02
nukeB63350%-0.01
cache32167%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,679Lifetime kills
1.11K/D · Top 50% of Level 5 players
1,814Matches
48.9%Match win rate · Top 25% of Level 5 players
52.8%Headshot % · Top 25% of Level 5 players
4.5%Shot accuracy
4,389MVPs
664Hours (in match)
922Bombs planted
485Bombs defused

Most-used weapons

Lifetime map wins

3,559inferno
1,797dust2
1,303vertigo
1,037nuke
781train
100office
9italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
60%Win rate
1.58Avg K/D
98.5ADR
56%Headshot %

Clutches & streaks

36%1v1 clutch win
31%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno520%1.5220.0
Mirage475%1.2522.8
Vertigo475%2.1016.0
Dust2250%1.1817.0
Anubis2100%1.6522.0
Train250%1.3218.5
Ancient1100%2.3819.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.9%Headshot accuracy
31.7%Accuracy (enemy spotted)
33.3%Spray accuracy
88.0%Counter-strafing
8.8°Preaim
655msReaction time
36.9%T opening success
51.0%CT opening success
0.44Enemies flashed / flash
13.0%Flash assists
9.64HE damage / grenade
5.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4421 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9377% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–6-0.110%28 Aug
dust27–130.0136%28 Aug
inferno13–80.0133%19 Aug
dust213–30.0419%16 Aug
inferno6–130.0431%15 Aug
ancient8–13-0.0218%15 Aug
cache5–13-0.0330%12 Aug
ancient8–130.0922%1 Aug
inferno13–50.1142%31 Jul
mirage13–80.0611%30 Jul
inferno3–40.1828%30 Jul
ancient13–60.0128%25 Jul
ancient13–60.0717%25 Jul
inferno11–130.0020%25 Jul
dust213–11-0.0118%23 Jul
dust28–13-0.0444%18 Jul
mirage13–30.1022%18 Jul
inferno6–130.0535%18 Jul
ancient0–13-0.030%18 Jul
dust23–13-0.0650%17 Jul
dust25–13-0.1250%16 Jul
dust27–130.0445%16 Jul
cache13–110.0127%12 Jul
mirage0–13-0.060%11 Jul
mirage13–0-0.0130%11 Jul
mirage5–13-0.0280%5 Jul
inferno4–13-0.1024%4 Jul
mirage7–130.0333%4 Jul
overpass3–13-0.0629%3 Jul
inferno13–00.1236%28 Jun
mirage13–20.0432%28 Jun
mirage16–130.0316%27 Jun
dust23–80.0144%20 Jun
nuke5–0-0.090%19 Jun
mirage3–3-0.0520%14 Jun
dust27–130.0033%14 Jun
dust213–40.0727%14 Jun
ancient13–30.0015%14 Jun
inferno13–3-0.0331%13 Jun
dust216–13-0.0124%13 Jun
mirage13–30.0618%7 Jun
ancient13–4-0.0441%7 Jun
nuke0–13-0.050%7 Jun
inferno13–00.0167%7 Jun
anubis13–60.0226%7 Jun
ancient2–13-0.0513%7 Jun
anubis4–13-0.0425%7 Jun
ancient10–13-0.0317%7 Jun
mirage4–13-0.0831%6 Jun
mirage13–7-0.0323%6 Jun
mirage13–30.1125%6 Jun
inferno13–7-0.0332%6 Jun
dust210–13-0.0514%6 Jun
overpass5–0-0.010%6 Jun
dust213–50.0925%30 May
ancient15–150.019%30 May
anubis13–10-0.0032%30 May
overpass13–80.0122%24 May
ancient13–50.0518%24 May
ancient13–50.0111%23 May
anubis13–6-0.0013%1 May
mirage5–13-0.0319%1 May
mirage14–160.0428%29 Apr
mirage6–130.0043%29 Apr
anubis13–50.1436%25 Apr
inferno13–5-0.0058%22 Apr
mirage7–13-0.0628%19 Apr
overpass5–13-0.0422%19 Apr
dust216–120.0421%16 Apr
inferno5–130.0832%16 Apr
nuke6–130.0031%15 Apr
anubis16–120.0626%15 Apr
ancient13–80.1018%8 Apr
mirage13–50.0625%8 Apr
dust213–70.0030%7 Apr
anubis7–130.0433%5 Apr
mirage13–70.0529%5 Apr
dust213–50.0220%5 Apr
dust213–100.0530%4 Apr
mirage13–60.0426%4 Apr
inferno13–70.0912%4 Apr
inferno10–13-0.0226%1 Apr
anubis6–13-0.0644%1 Apr
dust213–50.0531%1 Apr
dust213–110.0327%31 Mar
dust213–0-0.0143%29 Mar
mirage3–130.0631%28 Mar
inferno6–130.0021%28 Mar
inferno11–130.0148%28 Mar
ancient5–13-0.0137%25 Mar
nuke16–130.0939%22 Mar
ancient11–130.0144%22 Mar
overpass13–30.1436%22 Mar
nuke13–9-0.0457%22 Mar
ancient9–130.0330%22 Mar
nuke9–130.0325%19 Mar
dust25–13-0.0532%18 Mar
overpass13–50.0750%18 Mar
dust213–50.1137%15 Mar
mirage13–110.0436%15 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →