mprg

mprg — CS2 Stats

76561199002120932[U:1:1041855204]Steam profile ↗✓ No bans

593Tracked matches33%Win rate2020Tracked since
CSDB Rating3.8 Learning
Premier CS Rating11,466Blue band · top ~47.1% of ranked players (population est.)
CSDB Leaderboard#38268 of 55167 tracked
Ladder ranks via Leetify

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CSDB.GGmprgPREMIER11,466 · Blue bandcsdb.gg/stats

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Performance scores

Aim44
Positioning48
Utility49

0–100 skill scores via Leetify.

Recent form

COLD42544Last 10042%Win rateTTLLWLWWLL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim4.4
Aggression6.6
Utility4.9
Positioning4.8
Opening Duels3.0
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.8
Utility4.9
Mechanics4.3
Opening Duels3.0
Win Impact0.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time591ms−8ms
first ⅓ avg 599ms → last ⅓ avg 591ms
Headshot accuracy19.7%+2.6%
first ⅓ avg 17.1% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–6
131Biggest win — inferno
4Longest win streak
610In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 78% over 9nukeWeakest map · 22% over 18
MapGradePlayedRecordWin rateAvg rating
mirageC30111937%-0.01
dust2D1951426%-0.01
nukeD1841422%-0.01
anubisS118373%0.02
infernoS97278%0.03
ancientA74357%0.01
cache31233%0.03
poseidon1010%-0.02
vertigo110100%-0.03
overpass110100%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
62%Win rate
0.79Avg K/D
70.9ADR
48%Headshot %

Clutches & streaks

50%1v1 clutch win
33%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
28.5%Accuracy (enemy spotted)
32.3%Spray accuracy
69.5%Counter-strafing
11.8°Preaim
592msReaction time
33.1%T opening success
50.7%CT opening success
0.42Enemies flashed / flash
5.7%Flash assists
8.17HE damage / grenade
10.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4243 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1394% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust215–150.0216%30 Aug
nuke15–15-0.0213%30 Aug
mirage11–13-0.0012%30 Aug
nuke5–13-0.018%29 Aug
anubis13–40.0823%29 Aug
mirage11–13-0.0222%28 Aug
mirage13–11-0.0232%28 Aug
ancient13–8-0.029%28 Aug
nuke7–13-0.0419%9 Aug
mirage4–13-0.0717%9 Aug
nuke3–13-0.078%7 Aug
nuke11–13-0.0233%3 Aug
mirage13–70.0123%3 Aug
dust213–70.0128%3 Aug
dust210–13-0.0215%3 Aug
mirage4–13-0.0312%3 Aug
dust214–16-0.0011%2 Aug
nuke5–13-0.0821%2 Aug
dust211–13-0.0229%2 Aug
mirage13–60.1726%1 Aug
mirage13–8-0.0117%1 Aug
mirage5–13-0.0521%1 Aug
dust29–13-0.0222%29 Jul
cache6–13-0.0023%29 Jul
mirage7–13-0.0125%28 Jul
mirage13–100.0126%26 Jul
dust213–90.0617%25 Jul
dust28–130.0019%24 Jul
nuke15–15-0.0225%24 Jul
mirage9–13-0.0216%24 Jul
anubis6–13-0.0420%24 Jul
inferno13–10.1328%23 Jul
mirage11–13-0.0516%23 Jul
nuke2–13-0.0611%23 Jul
inferno10–130.0119%22 Jul
mirage10–130.0517%22 Jul
anubis13–11-0.0016%22 Jul
mirage13–30.0015%22 Jul
nuke13–4-0.0030%22 Jul
inferno13–10.0815%22 Jul
mirage7–13-0.0715%22 Jul
inferno8–130.0221%21 Jul
anubis13–80.1322%20 Jul
cache13–80.0314%20 Jul
anubis13–80.017%20 Jul
inferno13–40.0919%20 Jul
nuke15–15-0.0418%19 Jul
inferno13–4-0.0213%19 Jul
dust21–7-0.0815%19 Jul
mirage4–13-0.0814%19 Jul
mirage13–90.0028%19 Jul
nuke9–130.0518%3 Jul
dust24–13-0.0114%3 Jul
nuke6–13-0.0217%2 Jul
dust213–7-0.0120%2 Jul
cache3–130.0515%2 Jul
poseidon5–9-0.0212%2 Jul
mirage11–13-0.0111%2 Jul
mirage13–90.0617%1 Jul
nuke13–60.0611%1 Jul
dust213–60.0423%27 Jun
mirage3–13-0.1138%26 Jun
anubis13–10-0.028%26 Jun
dust22–13-0.0122%26 Jun
nuke11–13-0.0218%26 Jun
dust213–40.0318%26 Jun
dust28–13-0.0524%25 Jun
nuke13–9-0.0112%25 Jun
anubis7–13-0.0310%25 Jun
dust29–130.0111%7 Jun
nuke3–130.0114%7 Jun
mirage9–13-0.0316%6 Jun
inferno13–8-0.0122%6 Jun
mirage8–130.0332%6 Jun
mirage13–70.0315%6 Jun
ancient3–13-0.026%6 Jun
anubis13–10-0.0619%6 Jun
ancient13–11-0.0310%5 Jun
dust28–13-0.0120%5 Jun
mirage13–4-0.0215%5 Jun
ancient13–60.0422%5 Jun
inferno13–110.0318%5 Jun
vertigo13–9-0.0322%3 Jun
ancient9–130.0816%26 May
dust211–130.0220%25 May
nuke13–100.0113%25 May
anubis13–30.0620%25 May
mirage9–130.0620%25 May
overpass13–5-0.0516%25 May
inferno13–11-0.0315%25 May
mirage13–90.0310%25 May
mirage13–16-0.0214%24 May
ancient10–130.0220%24 May
nuke3–110.0443%23 May
ancient13–11-0.0115%23 May
anubis9–10.013%23 May
mirage11–13-0.0312%23 May
dust29–13-0.0617%23 May
anubis7–130.0727%16 May
mirage12–16-0.0017%16 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →