Buffo

Buffo — CS2 Stats

76561199001739478[U:1:1041473750]Steam profile ↗✓ No bans

212Tracked matches57%Win rate2026Tracked since
132Hours in CS
CSDB Rating4.2 Developing
Premier CS Rating12,313Blue band · top ~42.6% of ranked players (population est.)
CSDB Leaderboard#40027 of 59322 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=3,953), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate38.4%41.5%44.2%5.8% short
Shot accuracy2.2%9.1%11.7%9.5% short
Kill/death ratio1.060.981.03above
Match win rate49.5%43.7%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGBuffoPREMIER12,313 · Blue bandcsdb.gg/stats

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Performance scores

Aim41
Positioning50
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY56386Last 10056%Win rateWWLLLWLTWL

Last 10 vs previous 10: -40pp win rate · -0.01 avg rating

Player DNA

Aim4.1
Aggression6.4
Utility2.8
Positioning5.0
Opening Duels1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 685ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning5.0
Utility2.8
Mechanics5.8
Opening Duels1.8
Win Impact7.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time675ms+28ms
first ⅓ avg 647ms → last ⅓ avg 675ms
Headshot accuracy11.8%−2.4%
first ⅓ avg 14.2% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 11–13
130Biggest win — overpass
6Longest win streak
W2Current streak
77In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 65% over 17cacheWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA2012860%0.01
vertigoS1711665%0.02
cacheD1331023%0.00
infernoA117464%0.02
dust2A117464%-0.00
ancientA74357%0.01
nukeB63350%0.00
overpassB63350%0.03
trainA53260%0.01
anubis330100%0.06
office1010%-0.02

Across the last 100 tracked matches.

Lifetime stats

5,761Lifetime kills
1.06K/D · Top 50% of Blue band
408Matches
49.5%Match win rate · Top 25% of Blue band
38.4%Headshot %
2.2%Shot accuracy
673MVPs
132Hours (in match)
304Bombs planted
103Bombs defused

Most-used weapons

Lifetime map wins

638dust2
427vertigo
410inferno
248nuke
209train
51office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
35.7%Accuracy (enemy spotted)
34.5%Spray accuracy
75.9%Counter-strafing
12.3°Preaim
685msReaction time
36.1%T opening success
38.6%CT opening success
0.28Enemies flashed / flash
5.8%Flash assists
3.69HE damage / grenade
4.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2662° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8562% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2819 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache13–100.0121%2 Jul
inferno13–80.039%27 Jun
train5–130.013%21 Jun
cache11–13-0.0211%21 Jun
cache11–13-0.009%21 Jun
cache9–20.0513%21 Jun
cache10–13-0.039%20 Jun
cache12–12-0.0323%20 Jun
nuke13–60.0412%20 Jun
vertigo9–130.0411%20 Jun
inferno13–6-0.0411%19 Jun
train13–50.045%18 Jun
train8–13-0.025%18 Jun
mirage13–110.0916%13 Jun
vertigo13–100.0010%13 Jun
dust213–10-0.0113%13 Jun
vertigo13–30.0815%13 Jun
mirage13–110.0411%13 Jun
cache8–13-0.028%13 Jun
cache13–9-0.0012%12 Jun
cache12–12-0.0316%12 Jun
vertigo5–13-0.0111%12 Jun
mirage13–7-0.0014%11 Jun
vertigo13–100.0614%10 Jun
overpass13–10.0421%9 Jun
cache5–130.0113%9 Jun
inferno7–130.0115%8 Jun
vertigo4–13-0.097%8 Jun
nuke13–90.047%8 Jun
mirage11–130.029%8 Jun
mirage15–15-0.0012%8 Jun
ancient12–90.017%8 Jun
overpass13–100.0015%8 Jun
mirage13–50.0526%8 Jun
dust28–13-0.027%7 Jun
vertigo13–110.1021%7 Jun
vertigo13–8-0.088%7 Jun
nuke8–13-0.0311%7 Jun
inferno13–11-0.0512%7 Jun
nuke3–13-0.0014%7 Jun
mirage1–9-0.0525%7 Jun
dust213–5-0.006%7 Jun
mirage13–70.0416%7 Jun
overpass13–00.0615%7 Jun
inferno13–70.0911%7 Jun
dust213–10-0.0311%7 Jun
inferno4–13-0.0413%7 Jun
overpass9–130.0410%6 Jun
mirage13–3-0.0617%6 Jun
mirage3–13-0.0627%6 Jun
train13–6-0.018%6 Jun
mirage13–100.0312%6 Jun
vertigo13–40.0416%6 Jun
mirage11–20.019%6 Jun
vertigo9–13-0.0514%6 Jun
cache6–130.0421%6 Jun
inferno13–40.069%6 Jun
vertigo12–120.0612%6 Jun
ancient9–130.0221%6 Jun
mirage12–120.0416%6 Jun
nuke2–13-0.028%5 Jun
office3–13-0.027%5 Jun
ancient11–13-0.0623%3 Jun
dust212–12-0.0515%3 Jun
mirage13–70.0514%3 Jun
vertigo6–130.0219%3 Jun
vertigo13–70.0112%3 Jun
dust213–50.0213%3 Jun
mirage11–130.0415%2 Jun
ancient13–11-0.0110%2 Jun
mirage13–60.1215%2 Jun
overpass7–130.0315%2 Jun
vertigo13–60.0421%1 Jun
cache8–130.047%1 Jun
vertigo13–1-0.0621%1 Jun
train13–90.048%1 Jun
anubis13–80.129%31 May
dust213–9-0.069%31 May
dust213–10.0519%31 May
anubis13–7-0.0227%31 May
dust211–13-0.0119%31 May
inferno5–2-0.0311%31 May
vertigo13–100.0521%31 May
dust210–130.0212%31 May
ancient13–7-0.057%31 May
ancient7–130.0312%31 May
mirage13–90.0313%31 May
overpass3–8-0.019%31 May
vertigo13–30.0316%30 May
inferno11–130.1618%30 May
ancient13–10.149%30 May
mirage13–2-0.0413%30 May
nuke13–9-0.0210%30 May
inferno13–11-0.0010%30 May
mirage5–130.006%29 May
dust213–110.0815%29 May
inferno7–130.0811%29 May
cache2–80.0137%29 May
mirage7–13-0.0715%28 May
anubis13–90.0917%28 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →