ilovefemboys2010 — CS2 Stats

76561198999955554[U:1:1039689826]✓ No bans

937Tracked matches63%Win rate2020Tracked since
1,951Hours in CS4Hrs last 2 wks
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating18,952Purple band · top ~12.7% of ranked players (population est.)
CSDB Leaderboard#15083 of 32549 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate46.0%42.1%42.5%above
Shot accuracy10.0%12.1%10.9%0.8% short
Kill/death ratio0.970.990.990.03 short
Match win rate47.5%43.9%44.2%above

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGilovefemboys2010FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER18,952 · Purple bandcsdb.gg/stats

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Performance scores

Aim79
Positioning53
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateLWWLLWWWLW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression7.7
Utility1.9
Positioning5.3
Opening Duels3.3
Clutch6.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.3
Utility1.9
Mechanics7.1
Opening Duels3.3
Win Impact9.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time579ms+41ms
first ⅓ avg 538ms → last ⅓ avg 579ms
Headshot accuracy19.6%+2.3%
first ⅓ avg 17.3% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 13–5
132Biggest win — inferno
5Longest win streak
87In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 59% over 34ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA34201459%0.00
infernoB1910953%0.00
dust2B126650%-0.02
nukeA116555%0.03
ancientD103730%-0.01
anubisA95456%-0.01
cache31233%0.04
poseidon110100%-0.04
overpass110100%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,776Lifetime kills
0.97K/D
2,854Matches
47.5%Match win rate · Top 25% of Level 3 players
46.0%Headshot % · Top 50% of Level 3 players
10.0%Shot accuracy
7,328MVPs
1,355Hours (in match)
4,107Bombs planted
556Bombs defused

Most-used weapons

Lifetime map wins

8,238vertigo
5,599inferno
2,823dust2
2,105nuke
305train
185lake
176cbble
116office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

206Matches
53%Win rate
1.18Avg K/D
82.6ADR
42%Headshot %

Clutches & streaks

50%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7250%1.1716.5
Dust24156%1.2517.2
Inferno2157%1.2817.8
Anubis1844%1.2119.1
Ancient1747%1.2016.5
Nuke1164%1.3016.7
Train367%1.0317.0
Vertigo2100%1.8817.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.2%Spray accuracy
81.9%Counter-strafing
8.5°Preaim
577msReaction time
32.0%T opening success
54.6%CT opening success
0.28Enemies flashed / flash
0.0%Flash assists
13.64HE damage / grenade
1.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2814 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9626% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno2–10-0.067%28 Aug
inferno13–4-0.0215%28 Aug
inferno13–110.016%26 Aug
inferno9–130.0212%26 Aug
inferno3–13-0.0330%16 Aug
mirage13–6-0.0210%16 Aug
inferno13–90.0827%10 Aug
cache16–140.0962%10 Aug
anubis9–13-0.0515%10 Aug
inferno13–30.0319%10 Aug
inferno2–4-0.0538%10 Aug
mirage13–90.0614%10 Aug
inferno1–13-0.0317%10 Aug
mirage10–13-0.0613%6 Aug
mirage4–13-0.058%4 Aug
inferno13–50.0010%4 Aug
mirage13–110.0321%3 Aug
mirage13–110.0217%3 Aug
anubis13–100.0523%1 Aug
anubis13–90.0714%19 Jul
dust211–13-0.0128%19 Jul
mirage13–30.0221%17 Jul
mirage7–13-0.0219%15 Jul
ancient13–70.0113%15 Jul
dust213–80.0225%15 Jul
mirage13–50.000%15 Jul
nuke13–50.1217%14 Jul
cache10–130.0333%14 Jul
inferno13–20.0415%14 Jul
nuke16–130.0615%14 Jul
ancient7–130.0229%14 Jul
dust213–6-0.0744%14 Jul
dust213–100.0214%14 Jul
inferno9–130.0119%14 Jul
anubis13–20.0515%14 Jul
nuke16–140.0620%12 Jul
dust213–3-0.0632%12 Jul
cache7–130.0015%12 Jul
nuke13–30.0633%12 Jul
dust27–13-0.0516%12 Jul
dust29–13-0.0225%12 Jul
mirage10–13-0.0523%12 Jul
ancient13–100.0519%12 Jul
mirage13–11-0.0724%12 Jul
nuke14–16-0.0617%12 Jul
dust213–40.0333%11 Jul
mirage8–130.0618%11 Jul
ancient9–13-0.0016%11 Jul
inferno10–30.0229%11 Jul
mirage13–8-0.0317%11 Jul
dust211–130.0325%11 Jul
mirage15–150.0212%11 Jul
ancient4–7-0.000%11 Jul
mirage13–80.0510%10 Jul
mirage11–13-0.0020%10 Jul
ancient1–13-0.0525%10 Jul
inferno13–90.0924%10 Jul
dust27–13-0.0921%6 Jul
mirage13–50.0217%6 Jul
mirage10–13-0.0129%5 Jul
anubis9–13-0.0813%5 Jul
anubis13–9-0.0122%4 Jul
mirage5–13-0.0017%4 Jul
mirage13–8-0.0417%4 Jul
ancient13–10-0.0319%3 Jul
mirage7–13-0.0141%3 Jul
mirage0–3-0.100%30 Jun
nuke12–16-0.0215%30 Jun
mirage13–50.0519%30 Jun
nuke7–13-0.0213%28 Jun
mirage16–14-0.0227%28 Jun
nuke11–13-0.0123%28 Jun
mirage13–100.0115%28 Jun
inferno13–70.0415%28 Jun
mirage9–13-0.0218%27 Jun
mirage13–30.0513%27 Jun
mirage13–70.0721%27 Jun
mirage13–60.0719%27 Jun
dust213–9-0.0128%27 Jun
mirage7–13-0.0333%27 Jun
inferno8–13-0.0029%26 Jun
mirage13–80.0318%26 Jun
mirage13–30.1016%26 Jun
anubis8–13-0.043%26 Jun
ancient10–13-0.0223%26 Jun
dust213–160.0211%25 Jun
nuke13–110.0013%25 Jun
nuke4–130.018%20 Jun
nuke13–80.0720%20 Jun
anubis9–13-0.0810%20 Jun
poseidon9–6-0.0413%20 Jun
anubis13–40.0113%20 Jun
overpass13–70.0012%20 Jun
inferno3–13-0.0217%14 Jun
mirage13–10-0.0121%14 Jun
inferno13–50.0225%14 Jun
ancient7–13-0.0621%14 Jun
mirage15–15-0.0512%13 Jun
ancient11–13-0.0210%13 Jun
inferno5–9-0.1317%4 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →