juan carlos

juan carlos — CS2 Stats

GB76561198997250050[U:1:1036984322]Steam profile ↗✓ No bans

663Tracked matches70%Win rate2022Tracked since
CSDB Rating7.8 StrongEntry Fragger
Premier CS Rating21,512Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#11293 of 35735 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGjuan carlosPREMIER21,512 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning80
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY64351Last 10064%Win rateWLWWLLLWWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.8
Aggression10.0
Utility1.7
Positioning8.0
Opening Duels9.4
Clutch3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

m0NESY

Plays most like m0NESY 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning8.0
Utility1.7
Mechanics7.9
Opening Duels9.4
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.00
first ⅓ avg 0.05 → last ⅓ avg 0.04
Reaction time561ms−34ms
first ⅓ avg 595ms → last ⅓ avg 561ms
Headshot accuracy23.1%−1.5%
first ⅓ avg 24.6% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–1
131Biggest win — mirage
10Longest win streak
95In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 73% over 11mirageWeakest map · 53% over 32
MapGradePlayedRecordWin rateAvg rating
mirageB32171553%0.04
nukeS1813572%0.05
dust2S1712571%0.03
infernoB137654%0.04
ancientS118373%0.03
anubisS75271%0.06
vertigo110100%-0.06
cache110100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (53% over 32). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

342Matches
55%Win rate
1.40Avg K/D
98.2ADR
57%Headshot %

Clutches & streaks

38%1v1 clutch win
29%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage13450%1.3919.5
Ancient6558%1.4921.4
Dust25353%1.4120.4
Nuke2854%1.4819.8
Anubis2462%1.3717.9
Inferno2357%1.1719.6
Overpass683%1.5927.5
Train580%1.6922.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
37.6%Accuracy (enemy spotted)
41.3%Spray accuracy
85.6%Counter-strafing
8.9°Preaim
549msReaction time
64.9%T opening success
70.4%CT opening success
0.28Enemies flashed / flash
0.0%Flash assists
9.08HE damage / grenade
0.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.278 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
dust213–50.0114%29 Aug
nuke11–13-0.0524%29 Aug
mirage13–10.1221%29 Aug
dust213–40.0825%29 Aug
dust29–130.0335%29 Aug
inferno8–130.0416%29 Aug
mirage7–130.0527%29 Aug
ancient13–80.0012%29 Aug
inferno10–20.0622%29 Aug
mirage13–70.0812%26 Aug
anubis13–90.1019%25 Aug
nuke9–10.1319%25 Aug
nuke7–130.0917%24 Aug
mirage13–70.1031%24 Aug
ancient13–50.1024%24 Aug
nuke13–110.0616%21 Aug
mirage10–130.0138%20 Aug
dust213–100.1132%17 Aug
vertigo13–7-0.0628%28 Jul
mirage13–160.0223%12 Jul
cache13–70.0221%3 May
inferno13–3-0.0121%1 May
mirage13–100.0528%30 Apr
ancient13–110.0533%30 Apr
nuke13–20.1142%30 Apr
mirage7–13-0.0327%29 Apr
ancient13–90.0313%28 Apr
mirage3–13-0.0215%28 Apr
ancient13–110.0523%25 Apr
anubis13–90.0113%24 Apr
mirage13–50.0426%24 Apr
nuke13–100.0223%24 Apr
mirage13–40.0620%24 Apr
dust213–90.0129%24 Apr
ancient13–80.0517%24 Apr
dust211–13-0.0522%23 Apr
mirage4–13-0.0237%19 Apr
dust24–130.0124%18 Apr
anubis13–110.1226%18 Apr
dust216–140.0839%18 Apr
nuke5–9-0.0017%18 Apr
inferno10–130.0419%18 Apr
mirage9–130.0130%17 Apr
anubis13–50.0417%17 Apr
dust213–90.0631%15 Apr
dust213–80.0233%15 Apr
ancient9–13-0.0827%14 Apr
dust25–130.0038%14 Apr
mirage3–130.0226%14 Apr
mirage13–100.0637%14 Apr
mirage13–50.1130%13 Apr
anubis13–90.0742%13 Apr
ancient11–130.0429%12 Apr
mirage13–6-0.0140%12 Apr
mirage13–40.0428%12 Apr
nuke13–90.0722%12 Apr
mirage8–13-0.0629%11 Apr
anubis8–130.1020%11 Apr
mirage23–250.0427%11 Apr
mirage13–90.0434%11 Apr
dust213–4-0.0332%11 Apr
nuke13–9-0.0238%11 Apr
inferno10–130.0123%9 Apr
mirage13–110.0323%8 Apr
anubis7–13-0.0326%8 Apr
mirage11–130.0033%1 Apr
nuke13–70.0430%31 Mar
mirage10–13-0.0022%31 Mar
nuke4–130.0222%30 Mar
ancient13–10.1628%30 Mar
nuke13–80.1533%30 Mar
mirage10–130.0727%29 Mar
inferno10–13-0.0639%28 Mar
inferno13–80.0124%28 Mar
nuke13–80.0524%28 Mar
inferno10–130.0922%28 Mar
nuke13–90.0619%28 Mar
mirage13–40.1023%28 Mar
ancient13–20.0015%28 Mar
inferno15–150.0223%27 Mar
dust213–110.0325%27 Mar
dust213–100.0017%26 Mar
inferno13–40.0728%26 Mar
dust213–50.0423%26 Mar
nuke13–100.0627%26 Mar
mirage13–110.0231%26 Mar
inferno13–90.0331%26 Mar
nuke13–60.0017%25 Mar
dust213–30.0412%25 Mar
nuke9–40.1623%24 Mar
ancient10–13-0.0321%23 Mar
mirage9–130.0318%23 Mar
mirage13–10.0815%23 Mar
inferno13–60.0928%20 Mar
mirage13–60.0625%20 Mar
mirage13–100.0221%18 Mar
nuke4–130.0229%10 Mar
mirage10–130.0238%10 Mar
inferno16–140.0928%6 Mar
dust27–130.0132%6 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →