COCAINE ADDICT — CS2 Stats

76561198973381925[U:1:1013116197]

310Tracked matches47%Win rate2025Tracked since
CSDB Rating7.0 StrongEntry Fragger
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGCOCAINE ADDICTFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim90
Positioning71
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY58384Last 10058%Win rateWWLWLLWLWL

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.0
Aggression10.0
Utility3.5
Positioning7.1
Opening Duels6.7
Clutch4.4

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 64% on CT to 49% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.1
Utility3.5
Mechanics8.8
Opening Duels6.7
Win Impact3.9

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time558ms+35ms
first ⅓ avg 523ms → last ⅓ avg 558ms
Headshot accuracy16.2%+1.2%
first ⅓ avg 15.0% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — overpass 13–9
130Biggest win — mirage
5Longest win streak
W2Current streak
25In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 67% over 9nukeWeakest map · 47% over 15
MapGradePlayedRecordWin rateAvg rating
mirageS29191066%0.05
dust2A169756%0.05
nukeB157847%0.05
ancientA148657%0.04
infernoB126650%0.04
overpassS96367%0.05
train43175%0.06
anubis1010%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (47% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

24Matches
58%Win rate
0.72Avg K/D
58.9ADR
39%Headshot %

Clutches & streaks

42%1v1 clutch win
27%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage850%0.7413.6
Dust2771%0.7210.9
Inferno560%0.5410.0
Ancient250%0.8011.0
Anubis1100%1.2510.0
Nuke10%0.5716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
40.1%Accuracy (enemy spotted)
40.7%Spray accuracy
89.6%Counter-strafing
6.2°Preaim
556msReaction time
49.1%T opening success
64.4%CT opening success
0.51Enemies flashed / flash
7.8%Flash assists
10.51HE damage / grenade
3.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9727 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–60.048%22 Mar
dust213–6-0.017%21 Mar
mirage5–130.0221%20 Mar
ancient13–10-0.069%17 Mar
inferno10–13-0.049%6 Feb
dust213–160.0324%5 Jan
nuke13–6-0.0220%5 Jan
nuke4–130.1020%29 Nov
mirage13–90.0215%16 Nov
nuke4–130.039%12 Oct
overpass6–130.0113%4 Oct
inferno10–13-0.048%21 Sept
inferno13–60.0119%20 Sept
mirage13–60.0124%13 Sept
nuke13–100.0917%13 Sept
ancient7–13-0.0016%5 Sept
mirage9–13-0.0417%1 Sept
ancient8–130.0216%1 Sept
ancient13–80.1810%1 Sept
nuke9–130.0510%1 Sept
mirage7–120.1416%31 Aug
mirage8–10.1430%31 Aug
mirage13–90.0917%31 Aug
mirage11–130.0523%30 Aug
nuke13–70.1012%30 Aug
dust213–60.0423%24 Aug
mirage4–13-0.0212%24 Aug
inferno6–130.1717%24 Aug
mirage13–100.0613%24 Aug
dust26–130.1725%23 Aug
mirage13–00.0619%23 Aug
dust213–110.1024%23 Aug
mirage13–100.0810%22 Aug
ancient8–130.0216%18 Aug
mirage13–70.0841%17 Aug
mirage13–70.0621%17 Aug
ancient13–30.1222%17 Aug
nuke13–20.1222%17 Aug
dust29–130.0215%17 Aug
mirage7–130.0313%16 Aug
ancient9–13-0.0312%10 Aug
overpass16–120.0213%9 Aug
overpass6–13-0.027%9 Aug
ancient13–90.0520%9 Aug
dust213–80.0828%9 Aug
train6–130.0312%9 Aug
mirage4–130.0218%9 Aug
train13–60.1219%9 Aug
train13–90.0822%4 Aug
dust210–130.0616%3 Aug
ancient13–110.0517%3 Aug
train13–90.0121%3 Aug
mirage7–13-0.0010%3 Aug
mirage13–70.0030%2 Aug
overpass13–30.0316%2 Aug
overpass13–90.2210%2 Aug
dust213–60.0332%31 Jul
mirage13–60.0621%29 Jul
inferno6–13-0.0115%27 Jul
dust213–100.0321%27 Jul
nuke7–130.0322%27 Jul
ancient13–6-0.0113%27 Jul
mirage13–80.1518%27 Jul
inferno13–20.0822%27 Jul
inferno12–120.138%27 Jul
dust213–20.1021%26 Jul
inferno13–60.0523%26 Jul
mirage13–10.1122%26 Jul
mirage12–160.0212%26 Jul
overpass3–13-0.0213%25 Jul
dust213–100.0418%24 Jul
inferno13–2-0.0119%24 Jul
inferno11–13-0.076%23 Jul
dust211–130.0110%20 Jul
nuke13–90.0222%20 Jul
mirage13–90.0524%20 Jul
nuke14–160.0414%20 Jul
mirage15–15-0.0210%20 Jul
mirage13–60.0712%20 Jul
nuke11–13-0.0511%20 Jul
ancient13–10.0022%20 Jul
overpass13–40.0411%20 Jul
ancient13–90.129%19 Jul
ancient5–13-0.028%19 Jul
dust29–130.0310%19 Jul
overpass16–130.0310%18 Jul
overpass13–10.1332%18 Jul
anubis9–130.0315%13 Jul
mirage13–100.0421%13 Jul
dust210–130.0019%13 Jul
nuke9–130.0214%13 Jul
dust213–7-0.0112%13 Jul
nuke15–15-0.0015%13 Jul
nuke13–80.1026%12 Jul
inferno13–80.0911%11 Jul
mirage13–50.1813%11 Jul
ancient12–120.209%11 Jul
nuke13–60.1713%11 Jul
inferno13–10.1315%9 Jul
mirage13–80.0117%9 Jul

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →