Dropshot Enjoyer. — CS2 Stats

76561198967179986[U:1:1006914258]

312Tracked matches71%Win rate2023Tracked since
CSDB Rating6.7 SolidEntry Fragger
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDropshot Enjoyer.FACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim68
Positioning71
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY60364Last 10060%Win rateWLWWWLWLWL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim6.8
Aggression10.0
Utility3.9
Positioning7.1
Opening Duels7.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 67% on CT to 51% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning7.1
Utility3.9
Mechanics6.3
Opening Duels7.2
Win Impact10.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time635ms−25ms
first ⅓ avg 661ms → last ⅓ avg 635ms
Headshot accuracy17.7%+0.3%
first ⅓ avg 17.4% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — inferno 13–1
131Biggest win — inferno
8Longest win streak
147In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 71% over 7dust2Weakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
infernoS2416867%0.03
ancientA159660%0.03
officeA138562%0.04
anubisS107370%0.03
dust2C104640%0.03
mirageC94544%0.05
nukeS75271%0.05
trainS64267%0.05
overpass41325%0.05
vertigo220100%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

24Matches
42%Win rate
0.82Avg K/D
ADR
31%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
35.1%Accuracy (enemy spotted)
37.4%Spray accuracy
78.3%Counter-strafing
9.1°Preaim
635msReaction time
50.9%T opening success
66.5%CT opening success
0.37Enemies flashed / flash
8.3%Flash assists
9.64HE damage / grenade
3.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3675 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
office13–70.0121%29 Aug
ancient8–13-0.0412%29 Aug
inferno13–90.0622%5 Aug
office13–8-0.0423%24 Jul
office13–50.0713%16 Jul
office9–130.0912%16 Jul
mirage13–11-0.0226%30 Jun
overpass4–13-0.0110%25 Jun
nuke16–130.0619%19 Jun
mirage9–13-0.0124%18 Jun
anubis13–80.0518%17 Jun
dust26–13-0.0326%11 Jun
inferno13–80.0017%10 Jun
vertigo13–50.0123%17 May
office13–11-0.0429%17 May
inferno0–13-0.070%17 May
office13–70.0814%15 May
overpass15–150.0218%24 Apr
inferno13–50.0635%24 Apr
ancient13–110.0619%24 Apr
overpass11–130.0621%21 Apr
anubis15–150.0316%20 Apr
anubis6–13-0.0615%17 Apr
nuke13–8-0.0114%17 Apr
overpass13–20.1217%17 Apr
anubis13–9-0.0211%17 Apr
anubis13–4-0.0013%17 Apr
ancient13–50.0514%16 Apr
anubis13–90.1318%14 Apr
nuke13–70.1316%14 Apr
anubis13–110.0915%14 Apr
dust210–130.0123%14 Apr
mirage13–80.099%10 Apr
mirage16–140.0638%10 Apr
inferno16–130.0212%8 Apr
inferno13–50.0617%8 Apr
ancient7–130.0213%2 Apr
inferno13–50.1019%2 Apr
inferno13–100.0615%2 Apr
anubis14–160.0321%26 Mar
ancient13–110.0813%25 Mar
inferno13–9-0.0632%24 Mar
mirage13–20.1329%24 Mar
vertigo13–40.0235%21 Mar
office13–40.0427%21 Mar
mirage10–130.2122%20 Feb
office11–130.0933%17 Feb
dust26–13-0.0317%11 Feb
inferno11–130.0226%8 Feb
nuke7–13-0.0312%7 Feb
inferno5–13-0.0615%24 Jan
ancient13–110.0515%24 Jan
inferno13–10.2624%7 Jan
nuke8–13-0.0216%7 Jan
ancient13–80.0718%7 Jan
mirage5–13-0.0228%23 Dec
ancient7–130.0115%23 Dec
inferno5–130.0517%23 Dec
inferno13–60.1017%17 Dec
train13–30.1519%16 Dec
nuke13–110.1414%16 Dec
ancient11–130.0315%16 Dec
dust211–13-0.0220%16 Dec
mirage13–16-0.0112%15 Dec
train11–20.1121%15 Dec
ancient3–130.0714%15 Dec
inferno13–9-0.0712%25 Nov
train13–110.0213%25 Nov
ancient13–30.057%16 Oct
dust27–130.0118%4 Oct
dust213–90.1328%23 Aug
inferno16–130.0012%21 Aug
dust213–60.0214%20 Aug
dust25–130.0416%17 Aug
nuke13–100.0823%17 Aug
train13–100.0622%13 Aug
dust213–100.0422%13 Aug
inferno10–13-0.009%12 Aug
mirage10–13-0.0026%12 Aug
dust213–60.125%5 Aug
inferno13–110.0623%4 Jun
ancient7–130.0217%4 Jun
anubis3–00.000%31 May
inferno13–100.0220%26 Apr
ancient16–130.0113%17 Apr
ancient16–14-0.036%17 Apr
inferno9–130.0911%17 Apr
inferno16–130.0010%27 Mar
ancient13–100.0526%27 Mar
inferno15–15-0.0612%26 Mar
office13–110.0314%17 Mar
anubis13–110.0214%13 Mar
inferno15–150.0320%11 Mar
inferno13–110.0216%8 Mar
train2–13-0.0920%5 Mar
office11–130.0338%4 Mar
train7–130.0338%4 Mar
office10–130.0722%24 Feb
office13–90.0821%24 Feb
office9–130.0314%24 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →