scarlet <3

scarlet <3 — CS2 Stats

US76561198965895312[U:1:1005629584]Steam profile ↗✓ No bans

347Tracked matches45%Win rate2020Tracked since
CSDB Rating6.8 SolidEntry Fragger
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGscarlet <3FACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim85
Positioning72
Utility36

0–100 skill scores via Leetify.

Recent form

COLD52408Last 10052%Win rateLLLLWWLLLW

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.5
Aggression10.0
Utility3.6
Positioning7.2
Opening Duels6.9
Clutch2.6

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 73% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 73% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning7.2
Utility3.6
Mechanics8.4
Opening Duels6.5
Win Impact3.3

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time605ms−53ms
first ⅓ avg 658ms → last ⅓ avg 605ms
Headshot accuracy24.5%−1.1%
first ⅓ avg 25.6% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–1
131Biggest win — dust2
4Longest win streak
L4Current streak
72In matches decided by ≤2 rounds

Map breakdown

overpassBest map · 67% over 6mirageWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
infernoA29161355%0.02
mirageD2171433%0.02
dust2A1811761%0.02
anubisA85363%0.02
cacheA74357%0.01
overpassS64267%0.03
officeC52340%0.01
nukeC52340%-0.00
warden110100%0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

30Matches
47%Win rate
1.47Avg K/D
86.6ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.2017.3
Train10%0.8012.0
Inferno10%0.8713.0
Dust21100%1.4320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
34.3%Accuracy (enemy spotted)
36.0%Spray accuracy
87.7%Counter-strafing
7.9°Preaim
599msReaction time
42.1%T opening success
72.7%CT opening success
0.41Enemies flashed / flash
2.0%Flash assists
3.50HE damage / grenade
7.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4129 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.0228%23 Aug
inferno3–13-0.096%20 Aug
inferno11–13-0.0315%11 Aug
dust26–130.0329%10 Aug
mirage13–110.0133%10 Aug
dust213–60.0926%5 Aug
inferno3–13-0.0523%5 Aug
inferno2–130.0531%2 Aug
inferno7–13-0.0022%2 Aug
anubis13–20.0625%2 Aug
cache13–30.0629%2 Aug
cache9–13-0.0112%1 Aug
inferno13–10-0.0226%20 Jun
cache13–90.0529%20 Jun
inferno0–13-0.0336%20 Jun
inferno13–110.0121%11 Jun
inferno13–60.0726%10 Jun
cache12–12-0.0218%9 Jun
dust23–13-0.0121%8 Jun
cache13–110.0533%30 Apr
cache13–70.0525%29 Apr
cache8–13-0.1125%29 Apr
dust213–11-0.0117%9 Mar
dust29–130.0243%6 Mar
dust213–40.0521%26 Jan
dust22–13-0.0112%24 Jan
warden13–100.0927%24 Jan
inferno9–130.0038%22 Jan
dust210–130.0626%22 Jan
overpass6–13-0.0131%21 Jan
inferno6–13-0.0433%21 Jan
dust23–130.024%20 Jan
dust213–40.0219%20 Jan
dust213–9-0.0110%15 Jan
inferno13–90.0820%15 Jan
anubis12–120.0119%14 Jan
anubis13–50.0111%13 Jan
inferno13–8-0.0313%13 Jan
mirage12–120.0023%6 Jan
inferno13–30.0330%6 Jan
inferno13–40.1233%5 Jan
mirage5–130.0331%4 Jan
inferno13–110.0531%4 Jan
office7–13-0.0324%4 Jan
anubis13–90.0447%3 Jan
overpass13–90.0639%3 Jan
inferno13–8-0.0223%2 Jan
overpass13–90.1137%2 Jan
office5–13-0.0024%2 Jan
office13–50.0626%29 Dec
office13–3-0.0041%29 Dec
inferno13–20.1520%29 Dec
overpass13–7-0.0013%28 Dec
mirage12–12-0.0222%28 Dec
inferno12–120.0625%27 Dec
mirage9–13-0.0113%26 Dec
mirage12–120.0514%24 Dec
inferno13–70.0421%24 Dec
anubis3–130.0138%24 Dec
mirage10–130.0328%23 Dec
inferno10–40.0235%23 Dec
mirage13–90.0624%23 Dec
inferno7–13-0.0315%23 Dec
inferno13–30.0125%23 Dec
inferno13–50.1432%23 Dec
mirage13–50.1321%22 Dec
anubis13–60.0117%20 Dec
mirage7–130.0029%19 Dec
dust213–70.0333%18 Dec
overpass13–30.0036%18 Dec
inferno6–13-0.0029%18 Dec
nuke13–100.1326%14 Dec
mirage11–13-0.0115%14 Dec
dust213–9-0.0541%14 Dec
dust213–50.0933%13 Dec
mirage10–0-0.0118%13 Dec
mirage10–13-0.0034%13 Dec
nuke7–13-0.0312%12 Dec
inferno9–13-0.0422%12 Dec
nuke13–10-0.0724%11 Dec
mirage13–100.0528%8 Dec
dust213–11-0.0136%7 Dec
mirage7–13-0.0121%7 Dec
office4–130.0327%4 Dec
mirage13–50.0840%4 Dec
nuke1–13-0.0231%4 Dec
mirage7–130.0019%3 Dec
nuke0–9-0.0344%3 Dec
overpass4–130.0035%3 Dec
inferno13–9-0.0119%2 Dec
mirage12–120.0018%2 Dec
dust213–40.0032%27 Nov
anubis13–20.0222%23 Nov
inferno13–90.0613%17 Nov
mirage13–110.0128%16 Nov
mirage6–13-0.0213%14 Nov
dust213–10.169%14 Nov
dust20–13-0.0419%14 Nov
inferno9–130.0324%13 Nov
mirage12–120.0316%13 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →