♦ CHRYS ♦

♦ CHRYS ♦ — CS2 Stats

DE76561198960457865[U:1:1000192137]Steam profile ↗✓ No bans

742Tracked matches39%Win rate2020Tracked since
1,164Hours in CS
CSDB Rating4.3 DevelopingHybrid Rifler
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Performance scores

Aim69
Positioning39
Utility15

0–100 skill scores via Leetify.

Recent form

COLD41536Last 10041%Win rateLLLWLLWLLW

Last 10 vs previous 10: +0pp win rate · +0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression5.1
Utility1.5
Positioning3.9
Opening Duels1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning3.9
Utility1.5
Mechanics6.9
Opening Duels1.0
Win Impact1.4

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time634ms+25ms
first ⅓ avg 609ms → last ⅓ avg 634ms
Headshot accuracy20.4%+5.7%
first ⅓ avg 14.7% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — nuke 13–6
132Biggest win — nuke
3Longest win streak
L3Current streak
77In matches decided by ≤2 rounds
2Overtime games

Map breakdown

overpassBest map · 60% over 5ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
cacheC1981142%0.04
dust2B147750%-0.01
nukeB147750%0.08
anubisD124833%0.02
infernoD103730%0.02
mirageB105550%0.01
ancientD82625%0.01
overpassA53260%0.03
train3030%-0.04
shelter2020%0.08
vertigo21150%0.12
eldorado110100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,528Lifetime kills
1.23K/D · Top 25% of tracked players
2,696Matches
48.5%Match win rate · Top 50% of tracked players
39.0%Headshot %
11.9%Shot accuracy
9,703MVPs
1,164Hours (in match)
3,658Bombs planted
701Bombs defused

Most-used weapons

AK-4718,077
AWP6,043
MP91,807
MP71,630
SSG 081,015

Lifetime map wins

3,486inferno
2,669dust2
1,655nuke
1,210vertigo
978train
391office
383lake
185italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
34.5%Accuracy (enemy spotted)
39.2%Spray accuracy
81.3%Counter-strafing
10.8°Preaim
628msReaction time
30.9%T opening success
37.1%CT opening success
0.10Enemies flashed / flash
7.0%Flash assists
11.66HE damage / grenade
0.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0998 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.8787% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass8–130.0517%22 Aug
dust20–13-0.0929%22 Aug
anubis10–13-0.0213%22 Aug
dust213–50.0229%20 Aug
dust211–130.0319%17 Aug
nuke9–13-0.0326%17 Aug
dust213–80.0121%17 Aug
ancient4–130.0627%15 Aug
cache6–13-0.0118%15 Aug
nuke13–60.2920%15 Aug
inferno8–80.0316%15 Aug
shelter10–130.1341%13 Aug
cache10–13-0.0216%19 Jul
mirage6–13-0.069%19 Jul
inferno5–13-0.099%19 Jul
inferno13–80.0621%19 Jul
cache5–13-0.049%18 Jul
nuke13–160.0215%18 Jul
dust22–2-0.1314%18 Jul
cache16–130.0119%18 Jul
ancient3–13-0.0813%18 Jul
shelter7–130.0425%18 Jul
anubis13–100.0520%17 Jul
nuke13–7-0.0728%17 Jul
overpass13–80.1020%17 Jul
dust29–13-0.0222%17 Jul
dust213–10-0.0222%17 Jul
eldorado9–70.069%17 Jul
mirage7–13-0.0627%16 Jul
ancient12–12-0.0315%13 Jul
mirage12–12-0.0318%13 Jul
dust26–20.0450%13 Jul
nuke12–120.0615%10 Jul
ancient6–13-0.0113%7 Jul
cache9–130.1317%7 Jul
cache13–70.1618%6 Jul
mirage9–13-0.0414%5 Jul
ancient13–110.058%5 Jul
inferno9–13-0.0513%5 Jul
mirage13–50.0213%5 Jul
anubis13–100.037%4 Jul
mirage12–50.049%4 Jul
nuke6–130.0610%29 Jun
dust213–70.069%28 Jun
dust28–13-0.1123%28 Jun
cache13–80.1915%28 Jun
nuke12–120.1312%28 Jun
dust210–130.0016%28 Jun
mirage13–110.0720%28 Jun
cache13–90.015%27 Jun
inferno13–90.0318%27 Jun
vertigo10–130.018%19 Jun
cache13–70.1120%19 Jun
cache10–130.0111%19 Jun
train11–130.0417%19 Jun
ancient13–60.1310%19 Jun
vertigo9–10.2315%19 Jun
anubis6–130.0414%19 Jun
ancient11–13-0.0011%18 Jun
nuke13–100.1132%17 Jun
nuke13–40.058%13 Jun
anubis9–130.0133%13 Jun
nuke9–30.2521%13 Jun
train1–10-0.1227%13 Jun
anubis0–5-0.07100%12 Jun
cache0–8-0.0213%31 May
anubis4–11-0.035%30 May
cache13–90.1015%29 May
anubis8–130.0625%25 May
cache13–50.0910%25 May
ancient5–13-0.0010%23 May
nuke13–20.169%23 May
inferno11–13-0.0129%23 May
cache11–130.068%23 May
dust25–9-0.0112%23 May
inferno10–13-0.055%22 May
mirage13–11-0.019%22 May
overpass10–13-0.0112%22 May
inferno8–130.0518%22 May
mirage9–130.0211%22 May
inferno7–90.1517%22 May
dust213–110.0212%22 May
train1–12-0.0533%15 May
anubis9–4-0.0113%15 May
overpass13–30.0815%15 May
cache13–40.028%15 May
cache12–12-0.0317%15 May
inferno13–30.068%15 May
mirage13–50.1713%15 May
nuke13–30.0714%15 May
nuke6–130.019%15 May
dust28–130.0915%15 May
cache11–130.0818%14 May
anubis13–70.1015%14 May
cache3–130.0121%14 May
anubis5–130.0944%14 May
nuke8–130.047%12 May
cache10–130.0116%12 May
overpass13–11-0.086%28 Mar
anubis6–130.0411%28 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →