glfty

glfty — CS2 Stats

76561198948288750[U:1:988023022]Steam profile ↗✓ No bans

711Tracked matches45%Win rate2020Tracked since
CSDB Rating5.5 SolidAggressive Rifler
Premier CS Rating15,848Purple band · top ~25% of ranked players (population est.)
CSDB Leaderboard#16738 of 27915 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGglftyFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER15,848 · Purple bandcsdb.gg/stats

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Performance scores

Aim78
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY43516Last 10043%Win rateTWWWWLLLWW

Last 10 vs previous 10: +40pp win rate · +0.07 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression6.7
Utility3.9
Positioning4.8
Opening Duels2.5
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.8
Utility3.9
Mechanics6.8
Opening Duels2.5
Win Impact3.3

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time618ms+10ms
first ⅓ avg 608ms → last ⅓ avg 618ms
Headshot accuracy32.7%+7.5%
first ⅓ avg 25.2% → last ⅓ avg 32.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 9–2
132Biggest win — mirage
4Longest win streak
812In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 60% over 10infernoWeakest map · 32% over 25
MapGradePlayedRecordWin rateAvg rating
infernoD2581732%0.04
dust2B24111346%-0.00
mirageD1861233%-0.01
ancientA148657%0.00
nukeA106460%-0.00
anubisA53260%0.02
poseidon2020%-0.00
overpass110100%-0.01
sanctum1010%-0.23

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (32% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

26Matches
19%Win rate
1.16Avg K/D
79.5ADR
58%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.9%Headshot accuracy
31.8%Accuracy (enemy spotted)
34.4%Spray accuracy
80.5%Counter-strafing
9.9°Preaim
613msReaction time
36.4%T opening success
43.2%CT opening success
0.52Enemies flashed / flash
0.8%Flash assists
12.78HE damage / grenade
2.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.5217 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3917% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–120.1475%13 Aug
ancient13–110.0029%13 Aug
ancient13–60.0229%12 Aug
inferno13–30.1017%12 Aug
ancient13–11-0.0027%12 Aug
mirage5–13-0.0030%12 Aug
dust26–13-0.0130%12 Aug
ancient12–160.0635%12 Aug
mirage13–20.0712%12 Aug
dust213–90.1138%12 Aug
anubis11–130.1033%10 Aug
ancient11–130.0123%6 Aug
ancient4–13-0.0329%6 Aug
nuke8–13-0.0330%6 Aug
ancient10–13-0.1117%5 Aug
nuke11–13-0.0723%5 Aug
mirage13–5-0.0331%5 Aug
anubis13–50.0229%30 Jul
dust210–13-0.0354%29 Jul
mirage3–13-0.0217%29 Jul
mirage8–13-0.0432%29 Jul
ancient10–13-0.0441%29 Jul
inferno13–50.0962%29 Jul
ancient13–110.0420%29 Jul
dust22–13-0.0438%29 Jul
dust24–13-0.0140%22 Jul
mirage13–90.0032%22 Jul
dust28–13-0.0730%22 Jul
ancient13–110.0552%22 Jul
inferno13–100.0136%22 Jul
nuke9–13-0.0537%13 Jul
inferno11–130.0831%13 Jul
dust213–11-0.0324%13 Jul
dust210–130.0222%13 Jul
dust213–70.0030%13 Jul
dust23–13-0.0536%13 Jul
dust24–130.0543%1 Jul
dust20–13-0.0733%1 Jul
mirage13–2-0.0811%1 Jul
dust216–13-0.0228%24 Jun
mirage14–16-0.0124%23 Jun
anubis8–13-0.0923%23 Jun
anubis13–8-0.0111%23 Jun
ancient4–13-0.0424%23 Jun
mirage11–13-0.0124%21 Jun
anubis13–50.1134%21 Jun
inferno2–9-0.0719%20 Jun
poseidon5–90.0063%20 Jun
inferno8–8-0.0217%17 Jun
inferno7–90.0928%17 Jun
poseidon3–9-0.0146%17 Jun
dust213–90.0935%2 Jun
dust28–13-0.0437%2 Jun
inferno2–13-0.0133%1 Jun
dust23–13-0.0324%30 May
nuke13–6-0.0730%30 May
inferno13–6-0.0133%30 May
dust23–13-0.0720%30 May
ancient13–9-0.0127%30 May
overpass13–10-0.0117%30 May
ancient13–90.0533%30 May
dust213–9-0.0615%30 May
mirage8–13-0.0121%30 May
ancient13–100.0223%29 May
mirage13–100.0125%29 May
dust213–60.0126%29 May
dust213–110.0031%29 May
mirage4–130.0220%29 May
inferno7–9-0.1023%29 May
inferno8–80.1630%29 May
nuke9–40.0318%29 May
nuke6–130.0126%26 May
mirage7–13-0.0827%26 May
inferno2–9-0.165%24 May
inferno8–8-0.0426%24 May
inferno9–70.0130%24 May
inferno7–90.0823%24 May
sanctum2–9-0.2350%24 May
mirage8–13-0.0534%24 May
mirage11–13-0.0814%24 May
dust28–13-0.0322%23 May
dust213–50.1020%23 May
mirage13–8-0.0610%23 May
dust213–110.0129%23 May
nuke10–4-0.0113%23 May
inferno14–16-0.0224%23 May
mirage5–13-0.0224%23 May
nuke13–90.0329%22 May
dust213–60.0822%22 May
nuke16–13-0.0133%21 May
inferno7–13-0.0226%21 May
inferno8–80.0327%19 May
inferno5–90.0217%18 May
inferno9–20.1845%18 May
nuke9–40.1615%18 May
inferno8–80.1121%18 May
inferno9–30.1744%18 May
inferno7–90.0138%18 May
inferno9–50.1628%16 May
inferno6–90.1218%16 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →