Oni Gio — CS2 Stats

76561198930408289[U:1:970142561]✓ No bans

449Tracked matches62%Win rate2024Tracked since
658Hours in CS3Hrs last 2 wks
CSDB Rating5.4 Developing
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGOni GioFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim43
Positioning68
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY46459Last 10046%Win rateWWWLWLTLWT

Last 10 vs previous 10: +20pp win rate · -0.02 avg rating

Player DNA

Aim4.3
Aggression10.0
Utility4.5
Positioning6.8
Opening Duels5.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 684ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning6.8
Utility4.5
Mechanics4.6
Opening Duels5.4
Win Impact8.8

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time663ms−35ms
first ⅓ avg 698ms → last ⅓ avg 663ms
Headshot accuracy21.0%−1.2%
first ⅓ avg 22.2% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — inferno 9–0
132Biggest win — mirage
8Longest win streak
W3Current streak
57In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 60% over 5ancientWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C1761135%0.02
nukeA169756%0.01
infernoC167944%0.04
anubisA127558%0.01
mirageA127558%0.00
ancientD81713%-0.02
trainD62433%0.00
overpassA53260%0.05
office21150%0.04
vertigo2020%0.04
cache110100%0.04
poseidon1010%-0.07
warden110100%-0.01
italy110100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,080Lifetime kills
1.00K/D
803Matches
41.3%Match win rate
59.0%Headshot % · Top 10% of tracked players
0.2%Shot accuracy
1,807MVPs
330Hours (in match)
525Bombs planted
165Bombs defused

Most-used weapons

Lifetime map wins

1,330dust2
925nuke
904inferno
349train
175vertigo
149office
57italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
58%Win rate
0.78Avg K/D
ADR
70%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage580%0.7412.4
Overpass250%0.8611.0
Ancient250%1.0616.0
Vertigo1100%0.6111.0
Nuke10%0.699.0
Anubis10%0.507.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
31.1%Accuracy (enemy spotted)
30.1%Spray accuracy
70.8%Counter-strafing
11.2°Preaim
684msReaction time
44.8%T opening success
58.4%CT opening success
0.50Enemies flashed / flash
5.8%Flash assists
7.33HE damage / grenade
9.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4987 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust216–12-0.0515%21 Aug
dust213–50.0922%21 Aug
anubis13–9-0.0320%21 Aug
dust28–13-0.0122%16 Aug
train13–100.0528%12 Aug
train3–13-0.0719%12 Aug
nuke12–120.0427%7 Aug
anubis3–130.029%7 Aug
dust213–90.0219%7 Aug
nuke12–120.0033%24 May
dust211–130.1026%23 May
inferno8–8-0.0013%23 May
inferno5–9-0.0140%23 May
nuke12–120.0220%15 May
office13–40.0919%13 May
mirage13–20.0518%9 May
vertigo5–13-0.0021%29 Apr
dust29–13-0.0121%29 Apr
anubis12–12-0.016%29 Apr
mirage8–20.0821%29 Apr
cache13–100.0428%29 Apr
office5–13-0.0134%29 Apr
inferno13–90.0623%29 Apr
mirage11–13-0.050%29 Apr
ancient12–16-0.0517%28 Apr
anubis13–70.0815%28 Apr
inferno5–13-0.0135%25 Apr
train13–10-0.0525%25 Apr
anubis13–11-0.0521%22 Apr
nuke13–6-0.0526%22 Apr
mirage13–90.0220%21 Apr
overpass13–50.0910%12 Apr
nuke13–10-0.0318%12 Apr
poseidon3–9-0.0713%11 Apr
inferno9–50.0415%11 Apr
inferno8–80.0722%11 Apr
inferno9–00.2519%11 Apr
inferno9–20.1835%11 Apr
anubis13–16-0.0113%11 Apr
nuke13–90.0425%11 Apr
inferno13–50.0121%11 Apr
nuke13–80.0525%11 Apr
inferno13–110.0228%11 Apr
anubis13–80.0820%9 Apr
overpass13–2-0.0514%9 Apr
mirage13–7-0.0028%9 Apr
mirage13–30.1432%9 Apr
ancient9–13-0.0020%9 Apr
ancient13–70.0323%8 Apr
nuke16–14-0.0222%8 Apr
dust27–130.0235%8 Apr
inferno13–16-0.0328%8 Apr
mirage3–13-0.0217%8 Apr
mirage9–13-0.0326%8 Apr
mirage14–16-0.0615%7 Apr
mirage13–10-0.0318%7 Apr
dust214–16-0.0531%7 Apr
mirage2–13-0.0617%7 Apr
anubis5–00.0730%7 Apr
dust26–13-0.0116%7 Apr
dust23–40.1212%7 Apr
anubis5–13-0.0310%7 Apr
inferno11–130.0420%4 Apr
inferno2–5-0.0536%3 Apr
anubis7–13-0.0520%3 Apr
overpass8–130.0615%3 Apr
nuke9–130.0521%3 Apr
ancient10–13-0.0117%3 Apr
ancient3–13-0.0228%2 Apr
dust210–13-0.0519%2 Apr
nuke13–9-0.0524%2 Apr
dust210–13-0.0820%2 Apr
anubis13–80.0723%1 Apr
vertigo9–130.0828%1 Apr
dust211–13-0.0226%1 Apr
nuke8–130.0118%30 Mar
nuke13–20.0613%30 Mar
inferno13–110.0525%30 Mar
ancient12–120.0220%30 Mar
overpass8–130.0227%30 Mar
nuke13–9-0.0320%30 Mar
dust213–70.0217%30 Mar
inferno9–13-0.0726%29 Mar
nuke3–13-0.0613%29 Mar
nuke12–120.0936%29 Mar
overpass13–40.1119%28 Mar
anubis13–8-0.0021%28 Mar
train6–13-0.0417%28 Mar
train4–60.0519%27 Mar
ancient7–13-0.0315%27 Mar
train8–130.1027%27 Mar
warden13–10-0.0124%27 Mar
italy13–70.0334%27 Mar
dust212–120.0831%26 Mar
inferno7–130.0814%26 Mar
dust28–130.0922%26 Mar
ancient8–13-0.0719%25 Mar
nuke13–60.0528%25 Mar
mirage13–9-0.0019%25 Mar
dust213–70.0624%25 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →