A$AP LARRY — CS2 Stats

76561198917208260[U:1:956942532]✓ No bans

166Tracked matches50%Win rate2023Tracked since
102Hours in CS
CSDB Rating2.4 Learning
Ladder ranks via Leetify

Performance scores

Aim14
Positioning34
Utility23

0–100 skill scores via Leetify.

Recent form

COLD375112Last 10037%Win rateLLLWTLLWLL

Last 10 vs previous 10: -20pp win rate · +0.09 avg rating

Player DNA

Aim1.4
Aggression1.8
Utility2.3
Positioning3.4
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 57% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 754ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.4
Positioning3.4
Utility2.3
Mechanics2.9
Opening Duels0.0
Win Impact5.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.07−0.03
first ⅓ avg -0.04 → last ⅓ avg -0.07
Reaction time758ms+3ms
first ⅓ avg 755ms → last ⅓ avg 758ms
Headshot accuracy12.7%+3.7%
first ⅓ avg 9.0% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — nuke 3–0
131Biggest win — mirage
6Longest win streak
L3Current streak
37In matches decided by ≤2 rounds
2Overtime games

Map breakdown

trainBest map · 80% over 5infernoWeakest map · 18% over 33
MapGradePlayedRecordWin rateAvg rating
infernoD3362718%-0.07
dust2C28111739%-0.04
mirageS118373%-0.06
nukeD93633%-0.03
ancientD62433%-0.05
trainS54180%-0.04
anubis31233%0.04
overpass220100%-0.06
poseidon1010%-0.21
agency1010%-0.07
vertigo1010%-0.17

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (18% over 33). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,347Lifetime kills
0.71K/D
265Matches
32.1%Match win rate
56.1%Headshot % · Top 25% of tracked players
2.4%Shot accuracy
959MVPs
102Hours (in match)
198Bombs planted
287Bombs defused

Most-used weapons

Lifetime map wins

507inferno
480dust2
167train
160nuke
86vertigo
11office
5italy
1ar_monastery

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
29.2%Accuracy (enemy spotted)
31.7%Spray accuracy
63.0%Counter-strafing
13.9°Preaim
754msReaction time
18.9%T opening success
24.9%CT opening success
0.40Enemies flashed / flash
11.7%Flash assists
3.80HE damage / grenade
2.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.8628° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4309% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 754.0782ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0710%10 Aug
ancient9–13-0.1229%10 Aug
dust213–160.0419%26 Jun
inferno13–100.1131%26 Jun
anubis15–150.0713%26 Jun
anubis11–130.0915%12 Jun
inferno5–13-0.1118%17 Feb
nuke13–4-0.0810%17 Feb
inferno3–9-0.1524%17 Feb
dust27–13-0.097%17 Feb
inferno4–9-0.2216%12 Feb
poseidon1–9-0.210%12 Feb
dust26–13-0.1014%11 Feb
dust213–4-0.100%7 Feb
nuke3–13-0.094%7 Feb
mirage13–11-0.0911%7 Feb
dust213–9-0.099%23 Sept
inferno5–9-0.188%23 Sept
nuke8–8-0.0517%23 Sept
mirage13–7-0.045%17 Sept
nuke8–13-0.055%17 Sept
dust25–13-0.026%16 Sept
mirage13–5-0.056%16 Sept
ancient13–8-0.073%15 Sept
nuke13–9-0.0523%15 Sept
train13–10-0.0211%15 Sept
dust213–10-0.0424%15 Sept
train13–7-0.0914%12 Sept
inferno9–13-0.0612%9 Sept
mirage10–13-0.049%18 Aug
inferno4–13-0.1215%18 Aug
inferno12–12-0.0617%12 Aug
inferno13–3-0.0214%12 Aug
dust210–13-0.057%10 Aug
overpass9–2-0.048%6 Aug
nuke10–13-0.0613%6 Aug
dust212–120.029%6 Aug
train13–2-0.028%6 Aug
dust21–6-0.070%5 Aug
inferno13–60.0310%3 Aug
ancient5–13-0.072%3 Aug
dust26–13-0.1516%3 Aug
dust213–10-0.047%3 Aug
mirage13–1-0.0611%2 Aug
dust28–13-0.0510%30 Jul
dust21–13-0.0312%30 Jul
inferno10–13-0.079%30 Jul
mirage12–2-0.0417%30 Jul
agency2–13-0.0713%15 May
dust210–13-0.056%14 May
dust210–13-0.0010%14 May
inferno12–12-0.0310%14 May
mirage7–13-0.0516%13 May
dust211–13-0.029%13 May
nuke4–13-0.055%8 May
dust213–5-0.0114%6 May
inferno7–9-0.052%6 May
inferno6–9-0.064%6 May
dust22–13-0.052%6 May
dust24–13-0.032%5 May
mirage13–8-0.118%2 May
anubis13–9-0.035%1 May
dust213–5-0.0723%1 May
dust212–12-0.0714%1 May
nuke4–9-0.0119%1 May
inferno1–9-0.2043%1 May
inferno4–9-0.093%28 Apr
inferno9–7-0.043%28 Apr
inferno7–90.006%28 Apr
inferno5–9-0.187%28 Apr
dust213–9-0.0310%23 Apr
inferno11–13-0.084%20 Apr
mirage1–13-0.117%20 Apr
train12–12-0.065%20 Apr
ancient12–12-0.038%20 Apr
vertigo2–9-0.1712%20 Apr
inferno3–9-0.0713%20 Apr
inferno9–7-0.015%20 Apr
inferno8–8-0.004%20 Apr
inferno3–9-0.2517%20 Apr
inferno5–9-0.033%20 Apr
overpass9–4-0.099%19 Apr
dust213–1-0.0312%19 Apr
train13–50.019%19 Apr
inferno8–8-0.0410%17 Apr
inferno2–9-0.206%17 Apr
inferno6–90.015%17 Apr
inferno8–8-0.0014%17 Apr
inferno6–90.0213%17 Apr
inferno7–9-0.0712%17 Apr
dust213–7-0.019%17 Apr
dust213–70.0518%17 Apr
inferno8–80.016%17 Apr
inferno13–20.039%16 Apr
nuke3–00.1513%16 Apr
mirage13–10-0.068%15 Apr
dust213–50.0212%14 Apr
ancient13–60.048%13 Apr
dust210–13-0.039%13 Apr
mirage13–4-0.0515%13 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →