stefcioops

stefcioops — CS2 Stats

PL76561198916925579[U:1:956659851]Steam profile ↗✓ No bans

3,347Tracked matches41%Win rate2021Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating23,746Top 25% of 29,473 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#9688 of 53765 tracked
Ladder ranks via Leetify

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CSDB.GGstefcioopsPREMIER23,746 · Pink bandcsdb.gg/stats

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Performance scores

Aim94
Positioning72
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY50464Last 10050%Win rateLWWTLWLWLL

Last 10 vs previous 10: +0pp win rate · -0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.4
Aggression10.0
Utility3.3
Positioning7.2
Opening Duels5.9
Clutch3.6

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning7.2
Utility3.3
Mechanics8.7
Opening Duels5.9
Win Impact1.9

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.01
first ⅓ avg 0.05 → last ⅓ avg 0.06
Reaction time550ms−7ms
first ⅓ avg 557ms → last ⅓ avg 550ms
Headshot accuracy35.6%+3.7%
first ⅓ avg 31.9% → last ⅓ avg 35.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–3
131Biggest win — nuke
7Longest win streak
56In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 61% over 18infernoWeakest map · 24% over 17
MapGradePlayedRecordWin rateAvg rating
nukeB24131154%0.06
ancientA1811761%0.04
infernoD1741324%0.06
mirageA1710759%0.05
anubisA159660%0.05
overpass21150%0.09
italy21150%0.10
vertigo21150%0.04
debris1010%-0.04
cache1010%-0.01
dust21010%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (24% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,853Matches
53%Win rate
1.26Avg K/D
84.0ADR
49%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient28052%1.3217.9
Mirage24451%1.2117.8
Nuke19462%1.4419.5
Anubis16056%1.2617.9
Inferno10246%1.2417.4
Vertigo9754%1.2217.9
Overpass4347%1.1116.6
Dust23644%1.0815.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

37.2%Headshot accuracy
35.9%Accuracy (enemy spotted)
36.1%Spray accuracy
89.2%Counter-strafing
8.8°Preaim
551msReaction time
50.4%T opening success
56.5%CT opening success
0.43Enemies flashed / flash
3.9%Flash assists
5.30HE damage / grenade
3.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.426 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–130.0528%29 Aug
nuke13–40.0954%28 Aug
anubis13–40.0532%28 Aug
overpass12–120.0841%27 Aug
nuke9–130.0940%27 Aug
inferno13–100.0038%27 Aug
ancient11–130.0530%27 Aug
ancient13–110.1340%24 Aug
anubis3–130.0033%23 Aug
mirage2–5-0.040%23 Aug
anubis7–130.0432%23 Aug
overpass13–70.1044%23 Aug
inferno5–130.1423%22 Aug
mirage12–120.0632%22 Aug
mirage13–50.0442%20 Aug
nuke13–10.1534%20 Aug
anubis13–70.0941%20 Aug
inferno8–130.1432%19 Aug
nuke12–120.0543%19 Aug
nuke8–130.1751%17 Aug
mirage4–130.0935%17 Aug
nuke13–16-0.0336%9 Aug
italy7–130.0727%9 Aug
vertigo13–110.0935%9 Aug
anubis2–130.1040%8 Aug
ancient10–130.0534%8 Aug
ancient13–110.0558%6 Aug
anubis13–2-0.0420%6 Aug
mirage10–130.0640%6 Aug
ancient5–13-0.0448%6 Aug
nuke10–130.0928%5 Aug
mirage13–10.0829%5 Aug
ancient12–160.0932%5 Aug
italy13–70.1338%4 Aug
mirage9–130.0834%4 Aug
inferno4–130.0346%4 Aug
anubis7–20.1428%4 Aug
vertigo6–13-0.0044%3 Aug
inferno7–90.0215%3 Aug
debris4–9-0.0433%3 Aug
anubis0–13-0.0164%3 Aug
nuke7–130.0636%3 Aug
mirage13–100.0130%3 Aug
nuke13–90.0845%3 Aug
ancient13–40.1041%3 Aug
nuke16–130.0435%2 Aug
inferno10–130.1331%2 Aug
nuke6–130.0746%2 Aug
inferno11–13-0.0226%2 Aug
nuke13–40.0833%2 Aug
ancient16–130.0633%2 Aug
cache5–13-0.0134%30 Jul
nuke7–130.0825%29 Jul
nuke3–60.0040%29 Jul
ancient13–8-0.0326%29 Jul
nuke0–13-0.0731%29 Jul
mirage13–50.0659%29 Jul
inferno13–70.0449%29 Jul
inferno7–130.0135%28 Jul
anubis8–00.0626%28 Jul
mirage13–10-0.0143%28 Jul
nuke13–30.0841%28 Jul
inferno13–70.0230%28 Jul
ancient16–140.0524%28 Jul
anubis1–13-0.0035%28 Jul
mirage13–100.0233%28 Jul
ancient13–40.1240%28 Jul
ancient13–90.0235%28 Jul
nuke11–130.0750%27 Jul
ancient7–13-0.0223%27 Jul
mirage16–130.1024%27 Jul
nuke13–30.1838%27 Jul
anubis13–60.0837%27 Jul
inferno10–130.0921%27 Jul
mirage13–10.0946%27 Jul
nuke13–90.0237%27 Jul
inferno13–80.1422%26 Jul
anubis13–110.0237%26 Jul
mirage13–100.1020%26 Jul
ancient13–10-0.0129%26 Jul
nuke13–4-0.0147%26 Jul
mirage8–130.0130%22 Jul
anubis9–130.0320%22 Jul
inferno11–130.0532%22 Jul
nuke13–70.1238%22 Jul
nuke13–50.0233%22 Jul
anubis13–90.1524%22 Jul
mirage7–130.0030%22 Jul
inferno15–150.0434%22 Jul
ancient7–13-0.0239%19 Jul
inferno11–130.0328%19 Jul
ancient13–90.0927%19 Jul
inferno12–160.0836%19 Jul
dust28–130.0438%19 Jul
mirage13–80.1531%16 Jul
ancient13–50.0335%16 Jul
anubis13–90.0119%16 Jul
nuke13–90.0628%16 Jul
inferno10–13-0.0136%16 Jul
nuke13–8-0.0426%14 Jul

Match data via Leetify.

Recent teammates

Milestones

2.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →